Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4344135260338676583 23 cfcfcfcfcf the Apothecary (level 2, -1/19 HPs) Began as a Demonspawn Alchemist on Nov 29, 2024. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1140 turns). cfcfcfcfcf the Apothecary (Demonspawn Alchemist) Turns: 1140, Time: 00:02:07 Health: -1/19 AC: 4 Str: 8 XL: 2 Next: 72% Magic: 0/5 EV: 11 Int: 15 God: Gold: 53 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 whip rCold . . . e - orb {*channel} rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: channel magic (20%) @: very slightly contaminated A: slimy green scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour e - an orb of energy (worn) g - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) Potions b - a potion of magic {!q} d - a potion of cancellation {!q, unknown} f - 2 potions of lignification {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 2.0 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 52% 3 Olgreb's Toxic Radiance Alch 12% N/A 67% 4 Sticky Flame Fire/Alch 6% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, very poisoned, 72% to hit) You miscast Sting. Nothing appears to happen. Magical energy flows into your mind! Terence closely misses you. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, very poisoned, 72% to hit) The sting misses Terence. * * * LOW MAGIC WARNING * * * Terence closely misses you. You now have 0/5 mp. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/19 hp. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, very poisoned, 72% to hit) You miscast Sting. Nothing appears to happen. Magical energy flows into your mind! Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/19 hp. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, very poisoned, 72% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is heavily wounded. * * * LOW MAGIC WARNING * * * Terence screams, "I'm retired! Go away!" Terence barely misses you. You now have 0/5 mp. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/19 hp. You have nothing you can fire or use right now. Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 short sword! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..# #.......#...<#.# ...#.#...###....# #.......#.###..#.##### ....##.........#...#.# ##....<.........#.#.# #......###.#.#.....# .............#.#.#...# ..#.#....#######.#†..# > #)#.#... .. #@#...# ..##.## #.##@....# ... ..# #.#......# #... .. #.#.#.......# #.#.##..###.# #.......# # #......#....## ##..##....#.# #. #.#..#.# You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Reached skill level 2 in Conjurations 339 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1122 | D:2 | Noticed Terence 1140 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.1 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Sting || 31 Armour: Robe || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1138 | 1115 | 23 | 348 | 644 | 2 | 569.0 | Dungeon | 1138 | 1115 | 23 | 348 | 644 | 2 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 90 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------