000111 Level 1 of the Dungeon (4, 16, D:1) 2 javelins (10, 19, D:1) a +0 dagger a kobold skeleton (14, -3, D:1) a +0 dagger (19, -5, D:1) a rat corpse (skeletalised by now) (21, 0, D:1) a bat skeleton (24, 16, D:1) a +0 short sword a +0 dagger (26, 14, D:1) a +0 dagger 2 stones a kobold skeleton (26, 20, D:1) a jackal skeleton (26, 24, D:1) a jackal skeleton (32, 21, D:1) a hobgoblin skeleton (47, 5, D:1) a frilled lizard skeleton a ball python skeleton (50, 29, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Egytud's Armour Shoppe a +0 leather armour (28 gold) a +0 ring mail (56 gold) the +9 plate armour of the Ditch-Digger {SInv} (1038 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (56 gold) a +0 ring mail of cold resistance (154 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) the +0 leather armour of Tew Vus {^Drain rElec Int+3} (233 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 helmet (63 gold) a +2 chain mail of command (322 gold) (0, 0, D:2) an adder skeleton (6, -3, D:2) a +0 dagger (8, 12, D:2) a ring of flight (15, 12, D:2) a hobgoblin corpse (skeletalised by now) (17, -22, D:2) a rat skeleton (22, 20, D:2) an adder skeleton (23, 25, D:2) a hobgoblin skeleton (30, 10, D:2) a +0 club (46, 10, D:2) a bat skeleton (49, 10, D:2) a +0 dagger a goblin skeleton (53, -11, D:2) a +0 whip (53, 18, D:2) a ring of poison resistance (55, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (6, 17, D:3) a +0 dagger (18, -23, D:3) a rat corpse a hobgoblin corpse (26, -23, D:3) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a scroll of revelation