00Starkiller Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (11, -36, D:1) 7 stones (14, -17, D:1) a bat corpse (skeletalised by now) (15, -7, D:1) 6 datura-tipped darts (23, -43, D:1) a +0 dagger (23, -38, D:1) a +0 ring mail (30, -43, D:1) a +0 leather armour (31, -41, D:1) a bat corpse (skeletalised by now) (35, -9, D:1) a bat corpse (skeletalised by now) (36, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -44, D:1) a quokka corpse (skeletalised by now) (37, -43, D:1) a +0 short sword (39, -44, D:1) a ball python corpse (skeletalised by now) (46, -6, D:1) a ball python corpse (skeletalised by now) (46, -3, D:1) a +0 spear a gnoll corpse (skeletalised by now) (48, -44, D:1) a +0 short sword 2 stones (48, -43, D:1) 7 stones (48, -41, D:1) a +0 dagger a +0 short sword a kobold skeleton (48, -37, D:1) a +1 heavy flail (53, -14, D:1) a jackal corpse (skeletalised by now) (55, -42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, -37, D:1) a +0 mace (63, -47, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 0, D:2) a ball python skeleton (12, 19, D:2) a rat corpse (skeletalised by now) (14, 23, D:2) the +10 dagger of Toothy Valiance {drain, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (15, 23, D:2) a bat corpse (skeletalised by now) (19, 3, D:2) a +0 hand axe (23, -3, D:2) a +0 club (23, 25, D:2) a staff of cold (24, 3, D:2) a bat corpse (skeletalised by now) (27, 14, D:2) a ball python corpse (skeletalised by now) (29, -8, D:2) a +0 dagger (34, 17, D:2) a hobgoblin skeleton (34, 18, D:2) a +0 club 3 stones (37, -6, D:2) a +0 short sword 5 stones (37, 3, D:2) a ball python skeleton (38, 5, D:2) a +0 dagger a kobold skeleton (40, 3, D:2) a ball python skeleton (42, 2, D:2) 6 stones (52, 16, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a staff of earth (2, 4, D:3) a +0 short sword 4 poisoned darts a kobold skeleton (12, 25, D:3) a +0 club (13, 2, D:3) a bat skeleton (13, 12, D:3) a +0 dagger 4 poisoned darts a kobold skeleton (14, 2, D:3) a quokka skeleton (34, 2, D:3) a maw talisman (39, -1, D:3) a +0 flail (44, 1, D:3) a hobgoblin corpse (skeletalised by now) (45, 33, D:3) a +0 club (48, 17, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (8, -7, D:4) a +0 whip (15, 0, D:4) a +0 robe (19, 0, D:4) a +0 ring mail (20, 11, D:4) a +0 mace (22, -19, D:4) a potion of lignification (22, -10, D:4) a hobgoblin corpse (skeletalised by now) (23, -9, D:4) a +0 mace a +0 leather armour a +0 club a +0 ring mail an orc corpse (skeletalised by now) (23, 2, D:4) a +0 falchion a +0 ring mail an orc corpse (24, -8, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (25, -9, D:4) a +0 club (26, -20, D:4) a +0 ring mail (26, -5, D:4) a +4 short sword a +0 scale mail an orc corpse (skeletalised by now) (26, -4, D:4) a +0 robe (27, -17, D:4) a hobgoblin corpse (27, -4, D:4) a +0 dagger (27, -3, D:4) a +0 dagger (29, -16, D:4) a +0 dagger a goblin corpse (32, -17, D:4) the +3 whip of False Hope {drain, Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (32, 17, D:4) a hobgoblin corpse (34, -13, D:4) a +0 hand axe