010 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -32, D:1) a +0 short sword (1, -28, D:1) a +0 dagger of draining a +0 helmet (4, -6, D:1) a rat corpse (skeletalised by now) (5, -14, D:1) a +0 club (6, -47, D:1) a +0 dagger (7, -24, D:1) a hobgoblin corpse (skeletalised by now) (9, -8, D:1) a +0 sling (15, -40, D:1) a jackal skeleton (16, -40, D:1) a jackal skeleton a frilled lizard skeleton (16, -13, D:1) a +0 club a goblin skeleton (17, -12, D:1) a bat skeleton (20, -47, D:1) a rat skeleton (27, -28, D:1) a bat skeleton (27, 4, D:1) a ball python corpse (skeletalised by now) (31, -34, D:1) a hobgoblin skeleton (38, -30, D:1) a +0 leather armour (48, -30, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 7, D:2) a +0 ring mail a +0 flail (3, -4, D:2) the +3 morningstar "Pendulum" {elec, +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (7, -4, D:2) 4 stones (12, -27, D:2) an adder skeleton (13, 3, D:2) 4 stones (13, 5, D:2) a ball python corpse (skeletalised by now) (23, -4, D:2) a +0 robe (28, -41, D:2) a +1 dagger of distortion (28, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -37, D:2) a frilled lizard skeleton (33, 7, D:2) a hobgoblin corpse (skeletalised by now) (47, 14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -2, D:3) a quokka corpse (3, 1, D:3) a +0 scale mail (5, -15, D:3) a +0 leather armour (7, 4, D:3) a frilled lizard corpse (21, 3, D:3) a +0 spear (22, -9, D:3) a +0 war axe (22, 2, D:3) a +0 hand axe (29, 0, D:3) a +0 robe (31, -1, D:3) a +0 hand axe