010 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (13, 8, D:1) a +0 robe (14, 52, D:1) 2 large rocks (15, -2, D:1) a rat corpse (skeletalised by now) (15, 35, D:1) a bat corpse (skeletalised by now) (22, -5, D:1) a +0 mace (25, 6, D:1) a hobgoblin corpse (skeletalised by now) (33, 9, D:1) a +0 ring mail (33, 56, D:1) 4 stones (37, 15, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, 30, D:1) a +0 ring mail (51, 39, D:1) a +0 whip (53, 54, D:1) a +0 club a goblin corpse (skeletalised by now) (61, -6, D:1) a +0 club (61, 10, D:1) a +0 leather armour (63, 40, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Raobreitt's Weapon Shop 7 stones (7 gold) 6 stones (6 gold) a +1 shortbow of freezing (124 gold) a +0 club (10 gold) 8 stones (8 gold) a +0 trident (35 gold) a +2 heavy mace (174 gold) a +0 spear (30 gold) 3 stones (3 gold) [Shop] Hisimai's Armour Shop +1 acid dragon scales (658 gold) a +0 leather armour (28 gold) a +2 plate armour of fire resistance (560 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +1 pair of boots of flying (231 gold) a +0 scale mail (56 gold) [Shop] Pummib's Distillery a potion of heal wounds (70 gold) a potion of degeneration (14 gold) 2 potions of enlightenment (140 gold) a potion of heal wounds (70 gold) 2 potions of attraction (84 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of heal wounds (70 gold) [Shop] Timilu's Antique Weapon Shop a +1 heavy mace (223 gold) a +0 glaive (117 gold) the +6 falchion of Absolution {heavy, *Rage rC- rN+ Dex+5} (864 gold) Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 mace (54 gold) a +2 spear of flaming (313 gold) a +2 mace of venom (280 gold) a +0 trident (63 gold) a +0 whip (45 gold) [Shop] Ushutz's Book Boutique a book of Scorching (330 gold) a book of Iron (418 gold) a book of Spatial Translocations (198 gold) the Codex of the Grue (286 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Martyr's Knell Necromancy/Summoning 4 a book of Air (242 gold) a book of Frost (220 gold) a book of Blood (352 gold) a book of Minor Magic (176 gold) a book of Misfortune (374 gold) a book of Blood (352 gold) (0, 0, D:2) a +0 leather armour (0, 14, D:2) a bat skeleton (8, -3, D:2) a +0 short sword (9, 3, D:2) an adder corpse (skeletalised by now) (9, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 5, D:2) a jackal corpse (skeletalised by now) (11, -9, D:2) an adder corpse (skeletalised by now) (14, 19, D:2) a hobgoblin skeleton (32, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jefiek's Armour Emporium a +0 leather armour (26 gold) a +0 chain mail of poison resistance (110 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) the +0 ring mail of Jestriucs {Slay+2} (252 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 crystal plate armour (1040 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 9, D:3) a +0 mace a +0 chain mail (0, 10, D:3) a +0 club a boomerang a +0 ring mail (0, 12, D:3) a +0 dagger an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (17, 32, D:3) a +0 mace (21, 23, D:3) a +0 dagger (29, -7, D:3) a jackal skeleton (36, 27, D:3) an adder corpse (skeletalised by now) (38, -15, D:3) 3 stones (40, 4, D:3) a +0 mace (40, 25, D:3) a rat corpse (skeletalised by now) (42, 24, D:3) a quokka corpse (skeletalised by now) (54, 5, D:3) a +0 dagger (55, 3, D:3) 6 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (4, 19, D:4) the +2 robe of Fasav {rElec rPois rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (5, 23, D:4) an adder skeleton (17, 5, D:4) a +3 heavy dire flail a +0 chain mail the human corpse of Edmund (skeletalised by now) (17, 12, D:4) a +0 dagger (18, 5, D:4) an iguana corpse (skeletalised by now) (22, -2, D:4) a +0 club a goblin corpse (skeletalised by now) (22, 2, D:4) a jackal corpse (skeletalised by now) (24, -14, D:4) a +0 ring mail (29, 6, D:4) a hobgoblin skeleton (46, -11, D:4) a +0 hand axe a +0 leather armour (46, -10, D:4) a +0 club a +0 leather armour a +0 flail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -9, D:4) a +1 whip of electrocution a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (3, 0, D:5) a hound skeleton (5, -6, D:5) a beast talisman (5, 0, D:5) a +0 trident 3 stones (6, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (13, -2, D:5) a +0 short sword a +0 leather armour an orc skeleton (14, -2, D:5) a +0 shortbow (15, 22, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -2, D:5) 6 stones (21, 15, D:5) a +0 mace (22, 1, D:5) 3 stones (26, 35, D:5) a +0 robe (42, -2, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Koiteits's Book Shop a book of Movement (416 gold) a book of the Moon (520 gold) a manual of Ranged Weapons (1040 gold) a book of Death (572 gold) a book of Ice (650 gold) a book of Scorching (390 gold) a book of Winter (520 gold) a book of Hexes (572 gold) the Tractate on the Sun (520 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Plasma Beam Fire/Air 6 (12, -15, D:6) a +0 sling (14, -28, D:6) 2 poisoned darts (14, -8, D:6) a blade talisman (15, -19, D:6) a +0 giant club (17, 3, D:6) the +1 robe of Faded {rC+} rC+: It protects you from cold. (19, -25, D:6) a +0 war axe (27, 16, D:6) a +0 scythe a +0 robe (28, -19, D:6) a +0 scale mail (30, 7, D:6) an iguana corpse (skeletalised by now) (30, 20, D:6) a +0 cloak (37, -15, D:6) a +0 flail (40, 3, D:6) a +0 mace (41, 5, D:6) a howler monkey corpse (skeletalised by now) (49, -18, D:6) a +0 club (49, -7, D:6) a +0 whip a +0 leather armour a gnoll skeleton (49, -5, D:6) a +0 flail a gnoll skeleton (50, -6, D:6) a +0 whip an orc skeleton (50, -5, D:6) a +0 hand axe a +0 leather armour an orc skeleton (51, -7, D:6) a +0 dagger a +0 robe a +0 flail an orc skeleton a gnoll skeleton (51, -6, D:6) a +0 hand axe a +0 chain mail an orc skeleton (51, -5, D:6) a +0 mace a +0 leather armour a +0 halberd (51, -4, D:6) a +0 spear a gnoll skeleton (51, -3, D:6) a +0 spear (52, -4, D:6) a +0 club a gnoll skeleton (52, -3, D:6) a +1 flail of protection a +0 trident a +0 ring mail a +0 club a gnoll skeleton (53, -2, D:6) a +0 club a gnoll skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, 3, D:7) a +0 hand axe (10, -20, D:7) a +0 robe a +0 dagger of speed a +0 robe a +0 dagger (10, -19, D:7) a +0 leather armour a +0 flail (11, -19, D:7) a +0 hand axe (21, -9, D:7) a +0 glaive a boomerang a +0 plate armour (25, 9, D:7) a +0 rapier (27, -29, D:7) a +0 spear (30, -6, D:7) a +0 whip a +3 leather armour a +0 mace a +0 scale mail a +0 war axe a +0 ring mail an orc skeleton an orc skeleton (31, -19, D:7) 9 stones (31, -6, D:7) a +0 war axe (34, 11, D:7) a +0 ring mail (38, 1, D:7) a +0 dagger a +0 cloak (40, 11, D:7) a +0 trident (44, -9, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse (2, -2, D:8) a killer bee corpse (3, 4, D:8) an amulet of guardian spirit