010 Level 1 of the Dungeon [Shop] Taiciw's Distillery a potion of might (48 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) 2 potions of berserk rage (120 gold) a potion of haste (120 gold) a potion of might (48 gold) 2 potions of curing (72 gold) a potion of resistance (120 gold) [Shop] Naywoqya's Antique Weapon Shop a +2 dagger of draining (452 gold) a +0 dagger (58 gold) a +0 whip (72 gold) a +0 sling (43 gold) a +1 flail of protection (324 gold) a +0 quarterstaff (116 gold) a +0 hand axe (87 gold) a +0 short sword (87 gold) [Shop] Locun's Antique Armour Emporium a +1 scale mail of poison resistance (390 gold) a +0 leather armour (60 gold) a scarf of invisibility (360 gold) the +2 buckler of the Lobster {rPois rN+ Will+ Str+3} (1254 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 leather armour (60 gold) a +0 ring mail (120 gold) the +0 scale mail of the Conjuring Gods {Regen+} (330 gold) Regen+: It increases your rate of health regeneration. [Shop] Yclumuy's Antique Weapon Shoppe a +0 whip (55 gold) a +4 spear (550 gold) the +1 orcbow of Destiny {flame, ^Contam rF+ rN+ Str+4} (710 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. a +0 hand axe (66 gold) a +0 whip (55 gold) a +0 short sword (66 gold) a +0 falchion (66 gold) [Shop] Cogaduij's Weapon Boutique a +0 long sword (42 gold) 3 curare-tipped darts (43 gold) a +0 spear (36 gold) 4 stones (4 gold) a +4 sling of draining (296 gold) a +4 long sword of electrocution (368 gold) (0, 0, D:1) a staff of conjuration (2, -1, D:1) a jackal corpse (skeletalised by now) (7, 6, D:1) a +0 ring mail (9, -10, D:1) 6 stones (11, -12, D:1) a +0 dagger (12, 7, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (27, 5, D:1) a rat skeleton (28, -9, D:1) a ball python skeleton (28, -1, D:1) a +0 whip (29, -8, D:1) a +0 club a goblin skeleton (32, -8, D:1) a bat skeleton (33, 3, D:1) a +0 rapier (34, -6, D:1) a +0 leather armour (35, 8, D:1) a quokka corpse (skeletalised by now) (38, 10, D:1) a +0 leather armour (40, 5, D:1) 3 boomerangs Level 2 of the Dungeon (3, -4, D:2) a +0 leather armour (3, 2, D:2) a +0 club (4, 30, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +2 scale mail of poison resistance a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -2, D:2) a jackal skeleton (10, 21, D:2) a +0 robe (26, -1, D:2) a +0 club (28, 26, D:2) 3 stones (31, 19, D:2) a hobgoblin skeleton (32, 15, D:2) 3 boomerangs (32, 19, D:2) a +0 dagger (34, 23, D:2) a +0 mace (39, -6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (6, -4, D:3) a +0 spear (6, -2, D:3) a +0 mace (8, -4, D:3) a +0 hand axe (8, -2, D:3) a +0 falchion (8, 1, D:3) an adder corpse (9, -1, D:3) a scroll of identify (14, -5, D:3) a +0 ring mail (15, -8, D:3) 8 gold pieces (20, -6, D:3) a +0 buckler