Dungeon Crawl Stone Soup version 0.34-a0-790-gad0c535401 (webtiles) character file. Game seed: 13097505178665207199 376 1000000branches the Cudgeller (level 6, -16/41 HPs) Began as a Mothkin Wanderer on Oct 6, 2025. Was an Initiate of Makhleb. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:06:28 (3378 turns). 1000000branches the Cudgeller (Mothkin Wanderer) Turns: 3378, Time: 00:06:29 Health: -16/41 AC: 4 Str: 11 XL: 6 Next: 73% Magic: 2/8 EV: 10 Int: 18 God: Makhleb [......] Gold: 161 SH: 0 Dex: 11 Spells: 12/13 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - scarf {+Inv} rCorr . (100%) e - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: antennae 2, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell, Renounce Religion, Evoke Invisibility You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) e - a +1 pair of gloves (worn) g - a scarf of invisibility (worn) Jewellery c - a +6 ring of strength d - a ring of positive energy f - an amulet of dissipation Wands p - a wand of polymorph (3) Scrolls S - a scroll of silence a - a scroll of enchant armour t - 3 scrolls of teleportation x - a scroll of amnesia I - 2 scrolls of immolation f - a scroll of fear V - a scroll of vulnerability m - a scroll of blinking {unknown} o - a scroll of brand weapon {unknown} q - 3 scrolls of fog {unknown} c - a scroll of noise {unknown} Potions c - a potion of curing d - a potion of haste {unknown} f - a potion of invisibility {unknown} A - 2 potions of attraction Skills: * Level 5.8 Maces & Flails + Level 4.4 Spellcasting - Level 2.0 Translocations - Level 4.0 Ice Magic - Level 1.2 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 6% 1 Frozen Ramparts Ice 36% 1d6 9% 3 Ozocubu's Armour Ice 18% N/A 9% 3 Shock Conj/Air 12% 1d3 14% 1 Maxwell's Portable Pile Tloc 11% (3-9)d3 19% 3 Grave Claw Necr 6% 2d7 22% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:1 ( Annotations: D:4 Edmund D:5 Pikel Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) You freeze the ogre. The ogre is lightly wounded. The ogre closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) You freeze the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You freeze the ogre. The ogre is heavily wounded. The ogre barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You freeze the ogre. The ogre is severely wounded. You freeze the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....#..##..........# ...#.......#.....### ...#...#.#####...# ......##)# #..### ......##.# #.....# ...#....####...... ... ##.....#.....#. ... #....O......#.# ..#..#....#@)..#.. ...........###.## ........#..##..# ......###......##.. ....## #..........# .........#.#.#.......## .........#...:..o...#.# ..........:............ ..!.................... You could see an ogre. Vanquished Creatures A water moccasin (D:5) A black bear (D:4) A lemure (D:4) A bombardier beetle (D:4) A hound (D:4) 6 adders 3 dart slugs 7 orcs 2 giant cockroaches 4 hobgoblins 4 jackals (D:3) 2 quokkas 9 ball pythons 8 bats 8 endoplasms 4 frilled lizards (D:1) 5 goblins 4 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1000000branches the Mothkin Wanderer began the quest for | the Orb. 0 | D:1 | 1000000branches set off with the following items: a +0 | club, a +0 robe, a wand of polymorph (6), a scroll of | silence; and the following spells available to memorise: | Freeze, Apportation, Frozen Ramparts, Ozocubu's Armour, | Maxwell's Portable Piledriver. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Learned a level 1 spell: Freeze 104 | D:1 | Reached skill level 1 in Maces & Flails 141 | D:1 | Reached XP level 2. HP: 13/19 MP: 4/4 304 | D:1 | Reached skill level 2 in Maces & Flails 358 | D:1 | Found Ceefe's Weapon Shoppe. 650 | D:2 | Found an iron altar of Okawaru. 664 | D:2 | Reached XP level 3. HP: 15/24 MP: 3/5 823 | D:2 | Reached skill level 3 in Maces & Flails 1441 | D:3 | Reached XP level 4. HP: 29/30 MP: 4/6 1534 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2046 | D:3 | Reached skill level 4 in Maces & Flails 2123 | D:4 | Found a staircase to the Ecumenical Temple. 2124 | D:4 | Found a statue of an orb of entropy. 2126 | D:4 | Found a statue of an orb of entropy. 2207 | D:4 | Noticed Edmund 2483 | D:4 | Reached XP level 5. HP: 31/35 MP: 4/7 2559 | D:4 | Noticed a black bear 2568 | D:4 | Killed a black bear 2569 | D:4 | Reached skill level 5 in Maces & Flails 2713 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/8 3035 | D:5 | Entered Level 5 of the Dungeon 3076 | Temple | Entered the Ecumenical Temple 3099 | Temple | Became a worshipper of Makhleb the Destroyer 3145 | D:5 | Noticed Pikel 3274 | D:5 | Noticed a water moccasin 3282 | D:5 | Killed a water moccasin 3378 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_rooms, serial_shops, shop, grunt_decor_arrowhead, minmay_lizard_pond D:2: layout_loops_cross, basic_altar D:3: layout_loops_ring, nemelex_spade_bored_becter D:4: layout_basic, minmay_temple_entry_water_ring, uniq_edmund D:5: layout_cave_pools, chequers_serial_rivers_micro_d, uniq_pikel Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Maces & Flails | 1 2 3 4 5 | 5.8 Spellcasting | 4 | 4.4 Translocations | | 2.0 Ice Magic | | 4.0 Evocations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 15 || 65 Melee: Club | 50 | 15 || 65 Cast: Freeze | 57 | 75 || 132 Ability: Inscribe Auxiliar | 1 | || 1 Evoke Invisibilit | | 1 || 1 Evoke: Wand of polymorph | 3 | || 3 Drink: Curing | 1 | || 1 Attraction | | 1 || 1 Read: Identify | | 6 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 61 | 40 || 101 Dodge: Dodged | 64 | 33 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3428 | 3128 | 300 | 67 | 2421 | 6 | 571.3 | Dungeon | 3382 | 3125 | 257 | 67 | 2421 | 5 | 676.4 | Temple | 45 | 2 | 43 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 955 daAuts D:4: 909 daAuts D:2: 677 daAuts D:1: 649 daAuts D:5: 191 daAuts Temple: 45 daAuts