Dungeon Crawl Stone Soup version 0.34-a0-792-gedd230fb21 (webtiles) character file. Game seed: 8269590751290169179 0 1000000branches the Cudgeller (level 1, 16/16 HPs) Began as a Mothkin Wanderer on Oct 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). 1000000branches the Cudgeller (Mothkin Wanderer) Turns: 0, Time: 00:00:08 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +3 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: flying A: antennae 2, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 mace (weapon) Armour b - a +0 leather armour (worn) Potions m - a potion of might Skills: + Level 2.0 Fighting + Level 4.0 Maces & Flails + Level 1.1 Spellcasting + Level 2.0 Summonings + Level 1.2 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History Welcome, 1000000branches the Mothkin Wanderer. The heart of this dungeon contains the majestic artefact, the Orb of Zot. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +3 mace, a +0 leather armour, a potion of might; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. Okay, then. Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #. ######. #⌠...⌠# #..>..# #.....# #..@..# #⌠...⌠# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1000000branches the Mothkin Wanderer began the quest for | the Orb. 0 | D:1 | 1000000branches set off with the following items: a +3 | mace, a +0 leather armour, a potion of might; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross, minmay_pentomino_s4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+