Dungeon Crawl Stone Soup version 0.34-a0-807-g14702047fc (webtiles) character file. Game seed: 12299862282267532551 7 1000000branches the Conjurer (level 2, 4/19 HPs) Began as a Mothkin Conjurer on Oct 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (273 turns). 1000000branches the Conjurer (Mothkin Conjurer) Turns: 273, Time: 00:00:13 Health: 4/19 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 0/3 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flying A: antennae 1, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 1.4 Stealth + Level 2.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History The magic dart hits the gnoll but does no damage. The jackal barks! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! You hit the gnoll. The gnoll is moderately wounded. The jackal bites you but does no damage. The gnoll hits you with a +0 whip. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. You closely miss the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..♣.......# ###....### ..♣...###.# #....# ...♣...# #...## ....##.# #...# ###.##.##.#####..†###### ###.....[..............# ...#†................... ##.#.#.###...$.........# #.#.#.# ##.?#..@h..#### #.#.. # #$....hj....# #.#.. #):.†..#..#..# ...... .......h##.†.# ..#..# .##.##.. ...# ... #. #.# #... . . ..## #. ..# You could see a gnoll and 3 jackals. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1000000branches the Mothkin Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/3 273 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, hangedman_decor_growths Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Magic Dart || 22 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 278 | 278 | 0 | 0 | 234 | 1 | 278.0 | Dungeon | 278 | 278 | 0 | 0 | 234 | 1 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts