1000000branches Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -21, D:1) a +0 spear (9, -6, D:1) a quokka corpse (skeletalised by now) (11, -18, D:1) a +0 war axe (11, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -2, D:1) a rat skeleton (32, -13, D:1) a +0 dagger (33, -13, D:1) a frilled lizard skeleton (38, 5, D:1) a +0 dagger a kobold skeleton (40, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -21, D:1) a +0 dagger (47, -29, D:1) a +0 robe (47, -21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, 20, D:2) a bat skeleton a jackal skeleton (7, 20, D:2) a +0 club a goblin skeleton (13, 3, D:2) a +0 dagger a goblin skeleton (19, 5, D:2) a +0 hammer (19, 6, D:2) a +0 hammer (19, 7, D:2) a +0 hammer (20, 6, D:2) a +0 hammer (20, 7, D:2) a +0 hammer (20, 9, D:2) a +0 hammer (21, 5, D:2) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (unseen) (21, 6, D:2) a +0 hammer of venom (unseen) (21, 7, D:2) a +2 hammer of protection (unseen) (21, 10, D:2) a +0 hammer (21, 11, D:2) a +0 hammer (21, 13, D:2) a +0 hammer (22, 12, D:2) a +0 hammer (22, 14, D:2) a +0 hammer (23, 1, D:2) a +0 scythe of holy wrath a +0 robe the human skeleton of Sigmund (26, 28, D:2) a +0 leather armour (29, 14, D:2) a +0 hand axe (32, 5, D:2) a +0 short sword 2 stones (33, -4, D:2) a +0 whip an adder skeleton (38, -5, D:2) a quill talisman (45, 25, D:2) a +0 dagger