Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 11584331542632011330 0 123 the Grave Robber (level 1, -3/11 HPs) Began as a Poltergeist Necromancer on Nov 12, 2026. Shot with a sling bullet by a goblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (63 turns). 123 the Grave Robber (Poltergeist Necromancer) Turns: 63, Time: 00:02:27 Health: -3/11 AC: 5 Str: 4 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 17 God: Gold: 22 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) c - +0 rapier rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 rapier (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Terence is nearby! A fragment of Terence's soul is dislodged from his body. Terence looks weaker. You feel bolstered by spreading misfortune. Your soul wisp touches Terence. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shoots a sling bullet. The sling bullet hits you. Terence screams, "Your supposed skill won't protect you!" You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit Terence but do no damage. Terence is lightly wounded. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Terence hits you with a +0 falchion. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. Your soul wisp touches Terence but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. Ouch! That really hurt! You die... ###.### #..g.. # ###########.#.# .# #.............###.#### #......####....#.....# #....................# #......#..#..........# #......#..##.#.####### ######.......#@# ###..####@# ...#..*....# . .#*##.##.# .. #.# # ..... ?.# .. ### . You could see Terence (weak, ally target, soul-splintered), a goblin and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123 the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:2 | Encountered Terence 63 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, serial_glass, glass_columns_b, glass_columns_c, minmay_bisected D:2: minmay_door_path, layout_loops_cross, basic_altar, uniq_terence, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 2 Melee: Rapier || 2 Cast: Soul Splinter || 1 Armour: None || 6 Dodge: Dodged || 1