123abc the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 8, D) a +0 scale mail (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 1, D) a +0 buckler a +0 war axe (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +1 battleaxe of venom (unseen) (61, 8, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (62, 1, D) a +0 trident (still there?) a +0 robe (still there?) the ring "Hacs" {rF- rC+ Will+ Str+3 Int+3 Ice} (still there?) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (62, 9, D) a +0 leather armour of cold resistance (63, 8, D) a +1 scale mail of cold resistance (unseen) (67, 0, D) a staff of air (unseen) (68, 0, D) a +0 arbalest of electrocution (69, 0, D) the +7 sceptre of Torment {pain, torment} (70, 8, D) a +6 halberd of protection (70, 9, D) the staff of the Little People {rElec rPois Str+2 Ice Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (70, 11, D) a +0 dagger a +0 ring mail (70, 12, D) a +0 whip a +0 ring mail (71, 8, D) a +1 ring mail of poison resistance (71, 9, D) the +2 fire dragon scales of Pragmatism {rPois rF++ rC- Will- Str+10 Int-5} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Str+10: It affects your strength (+10). Int-5: It affects your intelligence (-5). (71, 10, D) a +0 trident an orc skeleton (71, 11, D) a +0 flail a +0 leather armour (71, 16, D) a +1 morningstar of holy wrath (71, 17, D) the staff of the Beloved God {rPois Dex+6 Summ Alch} [staff of alchemy] rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (71, 19, D) a +2 dagger of speed (still there?) 2 boomerangs (still there?) a +0 leather armour (still there?) a +0 flail (still there?) an orc corpse (still there?) (71, 26, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (71, 27, D) a +0 orcbow of flaming (unseen) (72, 8, D) a +0 heavy mace (unseen) (72, 9, D) a ring of magical power (72, 12, D) a +0 mace a +0 leather armour (72, 16, D) a +1 arbalest of draining (72, 19, D) a +0 dagger a +0 robe (72, 26, D) a +2 great sword of protection (unseen) (72, 27, D) a +2 war axe of freezing (unseen) (73, 1, D) the +7 flail of Eternal War {venom, Int+3} Int+3: It affects your intelligence (+3). (73, 16, D) a staff of earth (73, 17, D) a staff of fire (73, 19, D) a +0 flail a +0 whip a +0 leather armour an orc corpse (73, 20, D) a +0 flail a +0 leather armour an orc corpse (73, 26, D) +1 ice dragon scales (unseen) (73, 27, D) a book of Ice (75, 1, D) a staff of air