Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. 124124 the Grave Robber (Poltergeist Necromancer) Turns: 32, Time: 00:00:58 Health: 10/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Armour b - a +1 cloak (haunted) Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, 124124 the Poltergeist Necromancer. Are you destined to find the stupendous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. You unwield your +0 dagger. You encounter a bat. You miss the bat. Your off-hand punch misses the bat. The bat closely misses you. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. Unknown command. Unknown command. The bat attacks as it pursues you! The bat barely misses you. The bat closely misses you. The bat completely misses you. The bat attacks as it pursues you! The bat hits you. The bat barely misses you. The bat hits you. The bat misses you. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. Found a whip. ≈.≈~~## ..#### .## .# .# #### .# #.. .#### #.# ....######.############) ##...........b..@....... #.........##########... #.######### ...# .### . You can see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 124124 the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Armour: None || 5 Dodge: Dodged || 9