Dungeon Sprint DCSS version 0.34-a0-1857-g980f348b7d (webtiles) character file. Game seed: 8191200531504569631 81 12earth99 the Fabricator (level 4, -3/38 HPs) Began as a Mountain Dwarf Forgewright on Dec 19, 2025. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:06:29 (402 turns). 12earth99 the Fabricator (MDFw) Turns: 402, Time: 00:06:30 Health: -3/38 AC: 2 Str: 12 XL: 4 Next: 19% Magic: 5/8 EV: 10 Int: 18 God: Gold: 43 SH: 0 Dex: 8 Spells: 3/9 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no teleportation @: flooded lungs, hasted, very quick A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Wands a - a wand of flame (1) Scrolls b - a scroll of blinking c - 2 scrolls of butterflies {unknown} d - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} Potions g - 3 potions of magic b - a potion of curing M - 5 potions of mutation e - 3 potions of enlightenment Skills: + Level 3.2 Fighting + Level 2.3 Maces & Flails - Level 3.5 Armour - Level 1.4 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 8.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 64% 2d5 1% 2 c - Launch Clockwork Bee Frge 32% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 17% N/A 30% 4 Forge Lightning Spire Air/Frge 17% 3d4 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History e - 3 potions of enlightenment (gained 2) You now have 43 gold pieces (gained 10). Unknown command. There is an open door here. You open the door. You encounter a water elemental. Hit: a) +0 hammer Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: a water elemental (70% to hit) Your weapon can't reach that far! Okay, then. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your spike launcher falls apart as you grow too distant to maintain it. The water elemental attacks as it pursues you! The water elemental barely misses you. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (87% to hit) The kinetic grapnel hits the water elemental. The water elemental is lightly damaged. The water elemental engulfs you! Water floods into your lungs! The grapnel guides your strike. You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air. The water elemental engulfs you! * * * LOW HITPOINT WARNING * * * The water elemental closely misses you. You feel yourself speed up. Your lungs strain for air. You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##...†...#..#..# ▓##.##.##...#..#..# # ##.##.###..##@#..#.... ▓#.####.##..###E..'.⌠.... ▓.###..##.)####...#...### ▓#.....##..###....#.⌠.# ###..##...##.....# ..# ##..##..÷.#......# ### #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A crimson imp (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 12earth99 the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 11 | D | Reached skill level 5 in Forgecraft 54 | D | Encountered Jessica 58 | D | Killed Jessica 59 | D | Reached skill level 1 in Maces & Flails 59 | D | Reached skill level 7 in Forgecraft 59 | D | Reached XP level 2. HP: 24/24 MP: 5/5 59 | D | Reached XP level 3. HP: 29/29 MP: 6/6 111 | D | Learned a level 2 spell: Construct Spike Launcher 115 | D | Learned a level 3 spell: Launch Clockwork Bee 226 | D | HP: 1/30 [crimson imp (1)] 229 | D | Reached skill level 8 in Forgecraft 229 | D | Reached XP level 4. HP: 2/38 MP: 0/8 402 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 7 8 | 8.3 Fighting | 2 3 | 3.2 Maces & Flails | 1 2 | 2.3 Armour | 2 3 | 3.5 Spellcasting | 2 3 | 3.0 Dodging | | 1.4 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 1 || 18 Melee: Mace | 17 | 1 || 18 Cast: Kinetic Grapnel | 6 | 1 || 7 Construct Spike L | 4 | 1 || 5 Launch Clockwork | 1 | || 1 Drink: Berserk rage | 1 | || 1 Heal wounds | 1 | || 1 Haste | | 1 || 1 Armour: Robe | 17 | 2 || 19 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 420 | 0 | 261 | 0 | 1 | 420.0 | Dungeon | 420 | 420 | 0 | 261 | 0 | 1 | 420.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 420 daAuts DLua errors: