Dungeon Sprint DCSS version 0.34-a0-1866-g388b990e91 (webtiles) character file. Game seed: 17409985443523357151 0 12earth99 the Tinkerer (level 1, -5/14 HPs) Began as a Mountain Dwarf Forgewright on Dec 20, 2025. Slain by Ijyb ... wielding a +0 club (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (42 turns). 12earth99 the Tinkerer (Mountain Dwarf Forgewright) Turns: 42, Time: 00:00:47 Health: -5/14 AC: 0 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - melded +0 hammer rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn %: no teleportation @: pig-form, very quick A: very fast, weak attacks, no casting, small, runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You were a filthy swine. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (melded) Armour b - a +0 robe (melded) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: - Level 1.3 Dodging - Level 1.4 Stealth * Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Ijyb is moderately wounded. Your transformation is almost over. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you but does no damage. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. x2 You hit Ijyb. Ijyb is heavily wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. x2 You hit Ijyb but do no damage. Ijyb is severely wounded. You feel less wooden. Your +0 robe unmelds from your body. Ijyb zaps a wand. You turn into a filthy swine. Your +0 hammer and +0 robe meld into your body. Okay, then. Okay, then. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #### #