12earth99 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -23, D:1) a +0 club a kobold skeleton a hobgoblin skeleton (4, -22, D:1) a hobgoblin skeleton (8, -6, D:1) a bat skeleton (30, 7, D:1) a ball python corpse (skeletalised by now) (38, -31, D:1) a +0 club (39, -28, D:1) a +0 dagger (42, 8, D:1) a +0 mace (45, -25, D:1) a bat skeleton (46, 11, D:1) a +0 short sword (47, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -29, D:1) a +0 club (57, 18, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 2, D:2) a +0 club (7, 3, D:2) a rat skeleton (10, 4, D:2) a +0 leather armour (13, 9, D:2) a frilled lizard corpse (skeletalised by now) (16, 37, D:2) a +0 short sword (23, -7, D:2) a +0 hand axe (27, -4, D:2) a rat corpse (skeletalised by now) (30, 26, D:2) a +0 dagger a goblin skeleton (36, 36, D:2) a +0 leather armour (38, 29, D:2) a ball python corpse (skeletalised by now) (44, 22, D:2) a +0 whip (44, 25, D:2) a quokka corpse (skeletalised by now) (47, 25, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip an orc corpse (skeletalised by now) (0, 8, D:3) a bat skeleton (2, 10, D:3) a ball python corpse (skeletalised by now) (5, 23, D:3) a +0 pair of boots (8, 5, D:3) a +0 club a +0 spear a +0 club a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, 6, D:3) a +0 spear a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 11, D:3) a +0 dagger a +0 robe (21, 5, D:3) a bat skeleton (29, -7, D:3) a bat skeleton (31, 14, D:3) a +0 dagger (32, -6, D:3) a +0 club a +0 whip the felid skeleton of Natasha a ball python skeleton (34, -5, D:3) a +0 spear (35, -2, D:3) a +0 halberd (39, 24, D:3) a +0 club (41, 14, D:3) a +0 flail (41, 25, D:3) a +0 club a +0 sling (42, 25, D:3) a +0 club a +0 club a +0 club a +0 leather armour a +0 dagger a +0 club a ball python corpse (skeletalised by now) (46, 14, D:3) a +0 whip (47, 1, D:3) a +2 leather armour of positive energy Level 4 of the Dungeon (4, -46, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -45, D:4) a +0 leather armour (10, -5, D:4) a +0 dagger (10, -4, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (12, 9, D:4) a +0 spear (20, -25, D:4) a +0 dagger (21, -9, D:4) a +0 ring mail (39, -27, D:4) a +0 club a kobold corpse (skeletalised by now) (48, -12, D:4) a +0 short sword (49, -21, D:4) a +0 whip a +0 leather armour an orc skeleton (53, -6, D:4) a +0 dagger a +0 leather armour (58, -27, D:4) a +0 chain mail (61, -49, D:4) a +0 short sword a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, -49, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail Level 5 of the Dungeon [Shop] Jiullar's Jewellery Shoppe an amulet of wildshape (420 gold) a quill talisman (140 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) the ring of Bothuo {rN+ AC+4 Int+4} (778 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). a ring of poison resistance (280 gold) a ring of positive energy (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a ring of flight (unknown) (245 gold) an amulet of regeneration (unknown) (420 gold) a ring of protection from cold (unknown) (350 gold) (0, 0, D:5) a +0 dire flail (5, 4, D:5) a +0 halberd (17, -21, D:5) a +0 trident (27, -1, D:5) a +0 whip (41, 23, D:5) a parchment of Ensorcelled Hibernation (46, 26, D:5) a +0 chain mail (48, -2, D:5) a +0 dagger a +0 club an orc skeleton an orc skeleton (49, -2, D:5) a +0 leather armour a +0 trident an orc skeleton (62, -3, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (11, 2, D:6) an adder corpse (skeletalised by now) (26, 4, D:6) a +0 trident (27, 2, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (32, -18, D:6) a +0 glaive of flaming (33, -18, D:6) a +0 dagger a +0 robe (39, -13, D:6) a +2 war axe of freezing a +0 robe (44, -11, D:6) a +0 robe a +1 great sword a +0 robe (45, -9, D:6) a water moccasin corpse (skeletalised by now) (57, -9, D:6) the +0 ring mail of the Harvest Moon {Harm Fly rN+ Slay+5} Harm: It increases damage dealt and taken. Fly: It grants you flight. rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the Ecumenical Temple