12earth99 Level 1 of the Dungeon [Shop] Qoushrer's Assorted Antiques a +0 long sword (84 gold) a +0 whip (60 gold) a +1 helmet of sniping (396 gold) a +3 orcbow of flaming (580 gold) a +0 club (12 gold) a potion of resistance (240 gold) a Gell's gravitambourine (2/2) (960 gold) a scroll of amnesia (96 gold) a condenser vane (960 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) [Shop] Herimn's Antique Armour Shop a +0 ring mail (72 gold) a +2 barding of stealth (720 gold) a +0 leather armour (36 gold) a +0 plate armour (324 gold) a +0 robe (16 gold) a +0 scale mail (72 gold) a +1 pair of boots of stealth (297 gold) the +1 robe "Fomoepon" {Rampage Int+3} (345 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Ikloikkyt's Book Shoppe a parchment of Petrify (162 gold) a parchment of Manifold Assault (259 gold) a parchment of Rending Blade (162 gold) a parchment of Silence (194 gold) a parchment of Nazja's Percussive Tempering (194 gold) a parchment of Iskenderun's Mystic Blast (162 gold) a parchment of Summon Seismosaurus Egg (162 gold) a parchment of Cigotuvi's Putrefaction (162 gold) a parchment of Apportation (64 gold) [Shop] Kockeul's Distillery a potion of attraction (unknown) (33 gold) a potion of mutation (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of curing (33 gold) a potion of heal wounds (unknown) (88 gold) a potion of curing (33 gold) a potion of haste (unknown) (110 gold) (13, 29, D:1) a hobgoblin skeleton (14, 33, D:1) a +0 plate armour (16, 31, D:1) a +0 short sword (19, 30, D:1) a ball python skeleton (24, 36, D:1) a quokka skeleton (24, 40, D:1) a rat skeleton (25, 28, D:1) a +0 chain mail (27, 45, D:1) a +0 whip (30, 45, D:1) a +0 club (43, 16, D:1) a +0 leather armour a +0 whip (43, 18, D:1) a +0 club a +0 dagger (43, 20, D:1) a rat skeleton (44, 15, D:1) a bat skeleton (46, 15, D:1) a +0 robe (47, 24, D:1) a +0 club a goblin skeleton (48, 38, D:1) a +0 whip (50, 39, D:1) a +0 chain mail (51, 43, D:1) a gold piece (57, 34, D:1) a hobgoblin corpse (skeletalised by now) (61, 43, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 12, D:2) a +0 sling (17, 6, D:2) a +0 leather armour (19, 27, D:2) a +0 mace (32, 20, D:2) a quokka skeleton (33, 34, D:2) a ball python corpse (skeletalised by now) (46, 19, D:2) a +0 robe (56, 10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 trident (4, -5, D:3) an adder corpse (skeletalised by now) (8, 5, D:3) a ball python corpse (skeletalised by now) (11, -7, D:3) a +0 war axe a sewer (0, 0, Sewer) a frilled lizard corpse (skeletalised by now) (3, -2, Sewer) a frilled lizard corpse (8, 3, Sewer) a rat corpse (skeletalised by now) (23, -3, Sewer) a rat corpse (skeletalised by now) (29, -3, Sewer) a +0 whip a +0 club a stone a kobold corpse a kobold corpse (30, -13, Sewer) a +0 short sword 2 stones a potion of haste a kobold corpse (30, -3, Sewer) a +0 dagger 5 stones (33, -11, Sewer) a potion of heal wounds