12earth99 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 32, D:1) a ball python corpse (skeletalised by now) (18, 36, D:1) a +0 whip a hobgoblin corpse (skeletalised by now) (27, 21, D:1) a bat corpse (skeletalised by now) (46, -14, D:1) a +0 dagger 5 stones a frilled lizard corpse (skeletalised by now) (48, -15, D:1) a hobgoblin corpse (skeletalised by now) (52, 6, D:1) a ball python corpse (skeletalised by now) (59, 28, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -9, D:2) a hobgoblin corpse (skeletalised by now) (10, 7, D:2) the +11 hammer "Yfoh Cio" {drain, *Slow rF+++ rC+ Stlth+} *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (14, -28, D:2) a ball python corpse (skeletalised by now) (30, 17, D:2) a +0 whip (34, 10, D:2) a +0 whip (36, 17, D:2) a +0 chain mail (37, 15, D:2) a bat skeleton (39, 7, D:2) an inkwell talisman (40, -10, D:2) a scroll of identify (45, 17, D:2) a +1 ring mail of fire resistance a +0 short sword the human skeleton of Terence (46, -20, D:2) a bat corpse (skeletalised by now) (49, -11, D:2) a +0 short sword a stone (49, -10, D:2) a +0 whip (51, 1, D:2) a +0 club (51, 4, D:2) an adder corpse