12earth99 Level 1 of the Dungeon [Shop] Woufar's Distillery a potion of might (unknown) (52 gold) a potion of heal wounds (104 gold) a potion of might (unknown) (52 gold) a potion of attraction (unknown) (39 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of magic (104 gold) [Shop] Qilahugi's Antique Armour Shoppe a +0 ring mail (108 gold) a +0 plate armour (486 gold) a +0 robe (24 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) the +2 robe of the Past {rElec rCorr Int+5 Dex-4} (880 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (0, 0, D:1) a +0 robe (5, 19, D:1) a rat skeleton (11, 21, D:1) a rat skeleton (34, -9, D:1) a quokka skeleton (37, 23, D:1) a +0 hand axe (40, -9, D:1) a +0 pair of boots (41, 24, D:1) a frilled lizard skeleton (41, 25, D:1) a +0 dagger a kobold skeleton (42, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (4, -4, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, -5, D:2) an adder corpse (skeletalised by now) (12, -13, D:2) a hobgoblin corpse (skeletalised by now) (18, -25, D:2) a +0 short sword (18, 11, D:2) a +0 club (22, -26, D:2) a +0 robe (27, -25, D:2) a +0 club (31, -8, D:2) a +0 dagger (32, 13, D:2) a +0 dagger (34, -31, D:2) a +0 ring mail (34, -2, D:2) a +0 helmet (35, 0, D:2) a +0 glaive (43, -27, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 0, D:3) a +0 whip a gnoll skeleton (2, 0, D:3) a +0 club a gnoll skeleton (4, 3, D:3) a +0 halberd (10, 6, D:3) a +0 helmet of light (16, 39, D:3) a +0 dagger a +0 robe (21, -16, D:3) a bat corpse (skeletalised by now) (25, 22, D:3) a bat corpse (skeletalised by now) a quokka skeleton (27, -8, D:3) a +0 whip (27, 22, D:3) a +0 short sword (27, 23, D:3) a +0 club (30, 25, D:3) a +0 ring mail (38, 9, D:3) a bat skeleton (42, 31, D:3) a bat skeleton (46, 1, D:3) a +0 hand axe of electrocution (58, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Riehopn's Jewellery Shop a ring of resist corrosion (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) the ring of Zisk {rPois rF+ Will+} (501 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. a ring of magical power (240 gold) a ring of poison resistance (unknown) (240 gold) the ring "Medghanath" {Fly rF+ rN+ Slay+3} (579 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of flight (unknown) (210 gold) an amulet of regeneration (unknown) (360 gold) a ring of resist corrosion (unknown) (240 gold) (14, 1, D:4) a jackal skeleton (15, 1, D:4) a jackal skeleton (18, -9, D:4) a ball python skeleton (20, -4, D:4) a ball python skeleton (25, -12, D:4) a +0 sling (33, -8, D:4) a +0 leather armour (38, -4, D:4) a hobgoblin skeleton (40, 11, D:4) a ball python corpse (skeletalised by now) (41, 11, D:4) a +0 hand axe an orc corpse (skeletalised by now) (41, 12, D:4) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (44, 15, D:4) a +0 hand axe a +0 sling an orc corpse (skeletalised by now) (45, 3, D:4) a +0 dagger a +0 club a +0 whip a +0 ring mail (46, -4, D:4) a +0 whip (46, 0, D:4) a +0 cloak of air (46, 3, D:4) a +0 flail an orc corpse (skeletalised by now) (47, 5, D:4) a +0 morningstar an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (6, 0, D:5) an adder corpse (8, 3, D:5) a +0 hand axe (16, 13, D:5) an adder corpse