12earth99 Level 1 of the Dungeon [Shop] Ehes's Weapon Shoppe a +0 spear (39 gold) the +7 mace of Variability {chaos, chaos arc} (780 gold) It cannot be enchanted further. 5 poisoned darts (39 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) 4 poisoned darts (31 gold) a +2 whip of draining (214 gold) a +0 whip (32 gold) a +0 club (6 gold) (4, 35, D:1) a human skeleton (5, 37, D:1) a +0 whip 3 stones (6, 39, D:1) an oni skeleton (8, 33, D:1) a merfolk skeleton (10, 37, D:1) an elf skeleton (18, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 23, D:1) a +0 short sword (22, 38, D:1) a +0 dagger (23, 30, D:1) a rat skeleton (24, 28, D:1) a ball python corpse (skeletalised by now) (25, 9, D:1) a parchment of Call Imp (27, 6, D:1) a +0 dagger a kobold skeleton (28, -9, D:1) a parchment of Soul Splinter (31, -13, D:1) a ring of wizardry (31, 6, D:1) a medusa talisman (31, 25, D:1) a +0 whip a kobold skeleton a bat skeleton (33, 26, D:1) a +0 dagger (38, 15, D:1) a +0 dagger (41, -14, D:1) a +0 dagger (41, 16, D:1) a +0 spear (44, 28, D:1) a hobgoblin skeleton (44, 36, D:1) a frilled lizard skeleton (46, 31, D:1) 4 stones a +0 club (49, -1, D:1) a bat corpse (skeletalised by now) (49, 0, D:1) a rat corpse (skeletalised by now) (49, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 4, D:2) a rat corpse (skeletalised by now) (6, 16, D:2) a +0 short sword a kobold skeleton (13, 25, D:2) a +0 club (16, 32, D:2) an adder skeleton (22, 21, D:2) a +0 dagger (31, 0, D:2) a parchment of Passwall (31, 26, D:2) a +0 short sword (31, 27, D:2) a +0 ring mail a +0 dagger (31, 28, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (33, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 6, D:2) a bat skeleton (36, 4, D:2) a +0 long sword (41, -11, D:2) a parchment of Summon Small Mammal (41, -5, D:2) a +0 dagger (47, 23, D:2) a +0 short sword (50, 11, D:2) a +0 dagger (54, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -25, D:3) a frilled lizard corpse (skeletalised by now) (5, -30, D:3) a parchment of Vampiric Draining (8, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 5, D:3) a parchment of Forge Blazeheart Golem (17, -23, D:3) a +0 helmet (17, -16, D:3) a +0 quarterstaff (17, -14, D:3) a ball python skeleton (17, 8, D:3) a rat corpse (skeletalised by now) (18, -23, D:3) a parchment of Confusing Touch (19, -13, D:3) a +0 club a +0 halberd a gnoll skeleton (21, -31, D:3) a +0 spear (22, -13, D:3) a +0 halberd (29, -4, D:3) a parchment of Construct Spike Launcher (37, -27, D:3) a +0 spear (38, -23, D:3) a +0 club (39, 7, D:3) an adder skeleton (44, -6, D:3) a parchment of Leda's Liquefaction (46, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a rimehorn talisman (5, -5, D:4) an adder skeleton (16, -26, D:4) a +0 dagger an orc skeleton (25, -12, D:4) a parchment of Martyr's Knell Level 5 of the Dungeon (8, 10, D:5) a +0 hammer (9, 9, D:5) a +0 hammer (10, 10, D:5) a +0 hammer (11, 9, D:5) a +0 hammer (12, 9, D:5) a +0 hammer (13, 8, D:5) a +0 hammer (15, 7, D:5) a +0 hammer (15, 8, D:5) a +0 hammer (15, 9, D:5) the +5 hammer "Yple Ytizeff" {drain, Str+5 Dex+4 SInv} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (16, 7, D:5) a +0 hammer (16, 8, D:5) a +0 hammer (16, 9, D:5) a +0 hammer of holy wrath (unseen) (17, 7, D:5) a +0 hammer (17, 9, D:5) a +0 hammer