Dungeon Crawl Stone Soup version 0.35-a0-385-gf75c647dae (webtiles) character file. Game seed: 9324018233341112905 25 12earth99 the Conjurer (level 2, -7/23 HPs) Began as a Gale Centaur Conjurer on May 26, 2026. Mangled by a ribbon worm (9 damage) ... on level 1 of the Dungeon. The game lasted 00:04:40 (1445 turns). 12earth99 the Conjurer (Gale Centaur Conjurer) Turns: 1445, Time: 00:04:40 Health: -7/23 AC: 1 Str: 8 XL: 2 Next: 82% Magic: 0/5 EV: 4 Int: 17 God: Gold: 70 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: stampede @: vertiginous A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of immolation {unknown} k - 3 scrolls of fog {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 10% 1 b - Searing Ray Conj 28% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 1% N/A 65% 3 Fulminant Prism Conj/Alch 4% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The ribbon worm bites you! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! You die... #...###.............# #.#♣♣♣ ##.##...........##..###### #.# ....♣.♣..................# #.#### ####♣.♣.........##..####.# #..... ♣.♣.............# #.# #..### ♣.♣.......>)##.#####.###..# ♣.♣.........#.............# ####♣.♣........w#..####...##.#### ................@................ ####.##÷###....##>#####...####### #.##.# ####.##.# ##.## #.##.# #.##.######.### ####.##.## #.#...........# ...).....#####...........#.# ####.##........#....######.# #.######.##.##...# #.# #.# #.##.###..# #.###### You could see a ribbon worm (catching breath). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 2 goblins 3 kobolds (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 12earth99 the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 358 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 361 | D:1 | Learned a level 2 spell: Searing Ray 825 | D:1 | Reached skill level 1 in Fighting 1322 | D:2 | Encountered Robin 1430 | D:2 | Encountered Sigmund 1444 | D:1 | HP: 1/23 [ribbon worm (2)] 1445 | D:1 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_fountain, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_straight_3, patterned_corridor D:2: layout_rooms, chequers_serial_rivers_large_a, chequers_hall_statues_corner_a, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Kick || 2 Cast: Magic Dart || 40 Searing Ray || 3 Drink: Moonshine || 1 Armour: Robe || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1448 | 1380 | 68 | 162 | 946 | 2 | 724.0 | Dungeon | 1448 | 1380 | 68 | 162 | 946 | 2 | 724.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1431 daAuts D:2: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+