Dungeon Crawl Stone Soup version 0.35-a0-1258-g7c07ddeb80 (webtiles) character file. Game seed: 17217545622774396561 53 12earth99 the Shooter (level 3, 0/25 HPs) Began as an Octopode Hunter on Oct 8, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:10 (1515 turns). 12earth99 the Shooter (Octopode Hunter) Turns: 1515, Time: 00:04:11 Health: 0/25 AC: 1 Str: 10 XL: 3 Next: 85% Magic: 3/3 EV: 13 Int: 11 God: Gold: 142 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 short sword c - a +0 hand axe e - a +0 dagger Missiles d - 6 poisoned darts Scrolls s - a scroll of butterflies i - a scroll of identify c - a scroll of amnesia {unknown} e - a scroll of poison {unknown} Potions d - a potion of heal wounds {unknown} c - a potion of curing Skills: + Level 2.6 Fighting + Level 4.4 Ranged Weapons + Level 2.5 Dodging + Level 2.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 34% 1 Magic Dart Conj 0% 1d3 34% 1 Blink Tloc 0% N/A 47% 2 Tukima's Dance Hex 0% N/A 71% 3 Passage of Golubria Tloc 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin leaves your sight. You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. You hear a shout! You hear an angry hiss. You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. You encounter an adder. You shoot an arrow. The arrow closely misses the adder. The arrow barely misses the goblin. The adder barely misses you. You shoot an arrow. The arrow misses the adder. The arrow hits the goblin! You kill the goblin! The adder completely misses you. x2 You shoot an arrow. The arrow misses the adder. The arrow hits the adder but does no damage. The adder bites you. You are poisoned. The adder poisons you! You shoot an arrow. The arrow misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You shoot an arrow. The arrow closely misses the adder. You feel very sick. The adder bites you. The adder closely misses you. x2 The adder completely misses you. You shoot an arrow. The arrow completely misses the adder. You feel sick. The adder bites you but does no damage. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. You die... ####### #####...... #####...'...... #############.....###...... ....).........##### #...... .....#.##..#...# #...... ....)...S...#.#.# ####### ..#†#.#.S.@...#.# .$.#.###.#...## .....>........... ......#.#.######### # #####...#. # # .... # #.... #.# ##### #.. ### You could see 2 adders. Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms (D:1) 5 hobgoblins 4 quokkas (D:1) A ball python (D:1) 3 bats (D:2) 3 frilled lizards 5 goblins 6 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 12earth99 the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 182 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/2 776 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/3 1514 | D:2 | HP: 1/25 [adder (4)] 1515 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.8 Fighting | | 2.6 Ranged Weapons | | 4.4 Dodging | | 2.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 115 Read: Identify || 1 Teleportation || 1 Enchant armour || 1 Blinking || 1 Fog || 1 Armour: None || 32 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1539 | 1488 | 51 | 264 | 584 | 2 | 769.5 | Dungeon | 1539 | 1488 | 51 | 264 | 584 | 2 | 769.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1151 daAuts D:2: 388 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+