Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2058646209133609696 720 15 the Magician (level 8, -2/52 HPs) Began as a Djinni Fire Elementalist on Mar 15, 2026. Shot with an arrow by a centaur (15 damage) ... on level 8 of the Dungeon. The game lasted 00:07:08 (4941 turns). 15 the Magician (Djinni Fire Elementalist) Turns: 4941, Time: 00:07:09 Health: -2/52 AC: 8 Str: 9 XL: 8 Next: 2% Gold: 303 EV: 11 Int: 17 God: SH: 0 Dex: 14 rFire + + . (33%) d - staff of conjuration rCold x . . (150%) (no offhand) rNeg + . . (50%) j - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - +4 ring of protection Stlth ++ g - ring of positive energy HPRegen 0.28/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 303 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 mace h - a +1 whip of electrocution m - a +0 hand axe n - a +0 trident p - a +4 sling of freezing Armour a - a +0 robe b - an orb of attunement i - a +0 cloak (worn) j - a +0 leather armour (worn) Magical Staves d - a staff of conjuration (weapon) l - a staff of alchemy Jewellery e - a +4 ring of protection (worn) g - a ring of positive energy (worn) k - a ring of protection from fire o - a +4 ring of protection Scrolls c - a scroll of enchant weapon {unknown} g - 4 scrolls of fog I - a scroll of immolation e - a scroll of fear {unknown} V - a scroll of vulnerability h - 2 scrolls of noise {unknown} p - a scroll of poison Potions f - a potion of attraction {unknown} d - a potion of lignification {unknown} w - 4 potions of heal wounds c - 2 potions of curing l - a potion of brilliance {unknown} o - a potion of mutation {unknown} Skills: * Level 1.4 Fighting * Level 1.4 Armour * Level 2.9 Dodging + Level 2.2 Stealth * Level 6.2 Spellcasting * Level 6.2 Conjurations * Level 6.2 Hexes * Level 6.2 Summonings * Level 6.2 Necromancy * Level 6.2 Translocations * Level 6.2 Forgecraft * Level 6.2 Fire Magic * Level 6.2 Ice Magic * Level 6.2 Air Magic * Level 6.2 Earth Magic * Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 52% 2d14 4% 3 d - Inner Flame Hex/Fire 26% N/A 4% 3 e - Flame Wave Conj/Fire 39% 2d11 13% 4 f - Kinetic Grapnel Frge 100% 1d8 1% 1 g - Blink Tloc 52% N/A 1% 2 h - Launch Clockwork Bee Frge 26% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Zin Shops: D:2 [ Portals: Bailey: D:8 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin is moderately wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You feel a surge of power! You conjure some foxfire! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. The arrow barely misses your foxfire. You feel a surge of power! You conjure some foxfire! The foxfire burns the goblin! You kill the goblin! You hear a splash. The centaur shoots an arrow. The arrow hits you. You feel a surge of power! You conjure some foxfire! The foxfire burns the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The arrow closely misses your foxfire. The foxfire burns the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. You feel a surge of power! You conjure some foxfire! The foxfire burns the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The foxfire burns the centaur! The centaur is severely wounded. Your foxfire dissipates! The foxfire burns the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... ............# #....≈≈~≈≈..# #....≈...≈..# #..c.~>∩.~..# .#..§§≈(.(≈..# ....§.≈≈(≈≈..# .....§..v....# ......§@# ......§v# ?.....§.# .......)# ........# ........# .#......# ######## You could see a centaur (ally target). Vanquished Creatures A phantom (D:4) 2 scorpions A burial acolyte (Ossuary) A howler monkey (D:4) A human zombie (Ossuary) A hound (D:3) A sleepcap (D:4) 2 clockroaches (D:4) 2 iguanas (D:4) A crocodile zombie (Ossuary) A centaur zombie (Ossuary) 3 mummies (Ossuary) A killer bee zombie (Ossuary) 5 adders 2 hound zombies (Ossuary) A dart slug (D:1) 2 adder zombies (Ossuary) 2 gnoll zombies (Ossuary) 4 ribbon worms 6 endoplasms 6 hobgoblins 7 jackals 5 orcs 2 quokkas 10 ball pythons 4 ball python zombies (Ossuary) 9 bats 3 frilled lizards 8 goblins 9 jackal zombies (Ossuary) 7 kobolds 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 4 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 15 set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 677 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 677 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1309 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1781 | D:2 | Found Riheolin's Antique Armour Shoppe. 2247 | D:3 | Found a glowing silver altar of Zin. 2726 | D:3 | Encountered a scorpion 2730 | D:3 | Killed a scorpion 2731 | D:3 | Reached XP level 5. HP: 26/36 MP: 0/0 2731 | D:3 | Learned a level 2 spell: Blink 3201 | D:4 | Reached XP level 6. HP: 36/41 MP: 0/0 3319 | D:4 | Found a sand-covered staircase. 3328 | Ossuary | Entered an ossuary 3413 | Ossuary | Reached skill level 5 in Spellcasting 3413 | Ossuary | Reached skill level 5 in Conjurations 3413 | Ossuary | Reached skill level 5 in Hexes 3413 | Ossuary | Reached skill level 5 in Summonings 3413 | Ossuary | Reached skill level 5 in Necromancy 3413 | Ossuary | Reached skill level 5 in Translocations 3413 | Ossuary | Reached skill level 5 in Forgecraft 3413 | Ossuary | Reached skill level 5 in Fire Magic 3413 | Ossuary | Reached skill level 5 in Ice Magic 3413 | Ossuary | Reached skill level 5 in Air Magic 3413 | Ossuary | Reached skill level 5 in Earth Magic 3413 | Ossuary | Reached skill level 5 in Alchemy 3636 | Ossuary | Reached skill level 1 in Fighting 3636 | Ossuary | Reached skill level 1 in Armour 3741 | Ossuary | Reached XP level 7. HP: 41/47 MP: 0/0 3741 | Ossuary | Learned a level 3 spell: Launch Clockwork Bee 4877 | D:5 | Entered Level 5 of the Dungeon 4880 | D:5 | Reached XP level 8. HP: 51/52 MP: 0/0 4928 | D:5 | You are sucked into a shaft and drop 3 floors! 4930 | D:8 | Found a flagged portal. 4941 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms D:2: layout_loops_corners, serial_shops, nicolae_shop_well_armoured, bh_walls_and_bars, minmay_misc_feat_rows, minmay_misc_feat_doors, minmay_misc_feat_alley, kennysheep_nub D:3: layout_basic, mainiacjoe_overflow_surrounded_room, chequers_big_river, minmay_ruptured D:4: layout_basic, chequers_ossuary_entry_cave D:5: layout_loops_ring, nicolae_uskayaw_murder_on_the_dancefloor, serial_shops, nicolae_shop_well_armoured D:8: layout_basic, enter_bailey_5, kennysheep_generic_room_16, grunt_ministairs_11, uniq_maurice Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Forgecraft | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Stealth | 2 | 2.2 Fighting | 1 | 1.4 Armour | 1 | 1.4 Dodging | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 11 | 11 | 2 || 24 Melee: Mace | 7 | | || 7 Dagger | 3 | | || 3 Whip | 1 | 11 | || 12 Staff | | | 2 || 2 Cast: Foxfire | 93 | 124 | 58 || 275 Scorch | 8 | 36 | 20 || 64 Kinetic Grapnel | | 5 | || 5 Read: Amnesia | 1 | | || 1 Identify | 1 | | 4 || 5 Vulnerability | 1 | | || 1 Poison | 1 | | || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 18 | | || 18 Leather armour | 3 | 15 | 14 || 32 Dodge: Dodged | 33 | 32 | 11 || 76