1n5z the Dungeon (0, 50, D) a +2 plate armour of willpower (unseen) (0, 51, D) a staff of earth (unseen) (0, 52, D) a +5 giant club (1, 32, D) a wand of polymorph (8) (1, 33, D) a wand of flame (10) (1, 34, D) a +2 dagger of freezing (unseen) (1, 50, D) a staff of air (unseen) (1, 51, D) a wand of roots (4) (1, 52, D) a wand of mindburst (8) (2, 14, D) a +2 robe of cold resistance (unseen) (2, 15, D) a wand of polymorph (3) (2, 16, D) the +4 scale mail "Sebeevas" {Will+ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (unseen) (2, 32, D) a +2 heavy war axe (unseen) (2, 33, D) a staff of alchemy (unseen) (2, 34, D) a wand of acid (3) (2, 50, D) a +0 leather armour (2, 51, D) a +0 buckler of protection (unseen) (2, 52, D) a +1 glaive of venom (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a staff of conjuration (unseen) (3, 15, D) a staff of fire (unseen) (3, 16, D) a +2 helmet of see invisible (unseen) (3, 32, D) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (3, 33, D) a staff of conjuration (unseen) (3, 34, D) the +3 pair of gloves of Omission {Rampage rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (unseen) (3, 51, D) a +1 short sword of venom (unseen) (3, 52, D) a staff of death (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +0 mace a manual of Conjurations (4, 15, D) a wand of paralysis (4) (4, 16, D) 3 large rocks a book of Winter a stone giant corpse (4, 32, D) a staff of cold (unseen) (4, 33, D) a ring of protection from fire (4, 34, D) the ring of Saffah {^Drain AC+4 Dex+7} [ring of protection] AC+4: It affects your AC (+4). Dex+7: It affects your dexterity (+7). ^Drain: It drains your maximum health when unequipped. (unseen) (4, 50, D) a +0 long sword a wand of flame (7) (4, 51, D) a +4 plate armour of poison resistance (unseen) (4, 52, D) a staff of cold (unseen) (5, 14, D) a staff of earth (unseen) (5, 15, D) a staff of death (unseen) (5, 16, D) a staff of earth (5, 18, D) 3 large rocks (5, 32, D) the staff "Jeus" {rF+ rC+ Str+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, 34, D) a +0 heavy war axe (unseen) (5, 50, D) a wand of flame (2) (5, 51, D) a +2 dagger of freezing (still there?) a ring of resist corrosion (still there?) a +7 great sword of holy wrath (still there?) an elf corpse (still there?) (5, 52, D) a +0 hand cannon of flaming (unseen) (6, 14, D) a wand of acid (5) (6, 15, D) a +0 hand axe of venom (unseen) (6, 16, D) 5 large rocks a +1 hand axe of electrocution a stone giant corpse (6, 18, D) quicksilver dragon scales a quicksilver dragon corpse (6, 32, D) a +1 heavy hand axe (6, 33, D) a staff of conjuration (6, 34, D) the +0 ring mail "Gyotwun" {^Drain rElec rN++ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (unseen) (6, 51, D) the staff "Death Rattle" {Fly rPois rC+ Str-5 Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (6, 52, D) a wand of flame (8) (7, 14, D) an Everburning Encyclopedia (7, 15, D) the +0 pair of gloves of Cleverly Designed Awe {-Tele rC+ Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. (7, 16, D) an Everburning Encyclopedia (7, 18, D) 4 large rocks a stone giant corpse (7, 32, D) a potion of might (7, 33, D) a scroll of brand weapon (7, 34, D) a +1 cloak of willpower (7, 40, D) a jumping spider corpse (7, 50, D) a +0 short sword (7, 51, D) a +0 rapier a +0 leather armour a book of Spontaneous Combustion an elf corpse (7, 52, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +4 heavy flail (still there?) a +0 pair of boots of rampaging (still there?) (7, 54, D) a +0 long sword (7, 55, D) a +0 long sword a +0 leather armour (7, 56, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (8, 14, D) a staff of cold (unseen) (8, 15, D) a ring of magical power (8, 16, D) a ring of ice (8, 17, D) 6 large rocks a stone giant corpse (8, 32, D) a +2 broad axe of venom (unseen) (8, 33, D) a wand of flame (8) (8, 34, D) a +2 rapier of venom (unseen) (8, 39, D) a ghost moth corpse an orb spider corpse a spark wasp corpse (8, 41, D) a wolf spider corpse (8, 46, D) quicksilver dragon scales a quicksilver dragon corpse (8, 50, D) a staff of fire (unseen) (8, 51, D) a +0 long sword an amulet of regeneration a staff of earth an elf corpse (8, 52, D) a staff of alchemy (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a wand of digging (5) (still there?) (8, 53, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 scale mail of cold resistance (still there?) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 chain mail (still there?) an elf corpse (still there?) an elf corpse (still there?) (8, 54, D) a +2 long sword of electrocution (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (8, 55, D) a +0 long sword (still there?) a +1 scimitar of freezing (still there?) a +1 hand axe of freezing (still there?) (9, 14, D) a +1 pair of boots of flying (9, 15, D) a wand of flame (6) (9, 16, D) a +3 spectral quarterstaff (unseen) (9, 32, D) a +3 lajatang of speed (unseen) (9, 33, D) a wand of digging (3) (9, 34, D) a wand of acid (3) a moth of wrath corpse (9, 38, D) a sun moth corpse (9, 39, D) a demonic crawler corpse (9, 41, D) a jorogumo corpse an entropy weaver corpse (9, 50, D) a +6 sling of freezing (unseen) (9, 51, D) a +0 short sword of flaming a +0 leather armour a +0 short sword a +3 vampiric battleaxe an elf corpse (9, 52, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +2 rapier of protection (still there?) (9, 53, D) a +0 quick blade a +0 quick blade a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (9, 54, D) a +0 long sword of holy wrath a +2 trident of flaming (9, 55, D) a +4 flail of venom (10, 0, D) a +0 robe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 1, D) a +6 ring of strength (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a wand of roots (2) (10, 15, D) a wand of roots (3) (10, 16, D) a wand of roots (3) (10, 32, D) a Trismegistus Codex (10, 33, D) a +4 plate armour of poison resistance (unseen) (10, 34, D) a ring of fire (10, 39, D) a hornet corpse (10, 41, D) a sun moth corpse (10, 50, D) a wand of paralysis (2) (10, 51, D) a wand of flame (11) (10, 52, D) a +0 rapier a +0 rapier a +0 leather armour a wand of acid (4) an elf corpse (10, 53, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (10, 54, D) a +0 dagger an elf corpse (10, 55, D) a +0 quick blade a +0 quick blade a +0 leather armour an elf corpse (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) 3 large rocks a manual of Stealth (11, 15, D) a wand of mindburst (12) (11, 16, D) the +6 rapier of Watchfulness {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (11, 32, D) a +3 war axe of draining (unseen) (11, 33, D) a +2 buckler of fire resistance (unseen) (11, 34, D) a +4 heavy arbalest (unseen) (11, 50, D) a wand of roots (2) (11, 51, D) a +1 long sword of holy wrath (still there?) a book of the Moon (still there?) (11, 52, D) a +3 antimagic trident (unseen) (11, 53, D) a +0 long sword a +0 shortbow (11, 55, D) a +0 long sword a +0 ring mail (12, 14, D) a +3 mace of venom (still there?) the +0 scale mail of Akof {+Inv rF- rN+++ Int-3} (still there?) Int-3: It affects your intelligence (-3). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. (12, 15, D) a ring of wizardry (12, 16, D) a +1 bardiche of venom (unseen) (12, 32, D) the amulet "Acvo" {Reflect rElec rC- rCorr Str+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). (unseen) (12, 33, D) a +2 leather armour of poison resistance (unseen) (12, 34, D) a wand of roots (5) (12, 50, D) a +0 long sword a +0 leather armour a book of Unlife (12, 51, D) a +0 dagger (still there?) a staff of fire (still there?) (12, 52, D) a +0 long sword (still there?) a +0 leather armour (still there?) Pymemy's Cyclopedia of the Flamy Departed (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 an elf corpse (still there?) (13, 32, D) the +5 spear "Muok" {freeze, rElec rPois rC- Int-3} Int-3: It affects your intelligence (-3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (13, 33, D) a +2 mace of protection (unseen) (13, 34, D) the Tractate on Translocational Geomancy Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Petrify Alchemy/Earth 4 d - Animate Armour Summoning/Earth 4 (unseen) (13, 50, D) a wand of flame (10) (13, 51, D) the +6 spear of Xom's Envy {venom, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (13, 52, D) a +1 heavy shortbow (unseen) (14, 37, D) a hornet corpse (14, 50, D) a staff of cold (unseen) (14, 51, D) an amulet of faith (14, 52, D) the +2 shortbow of Ash {flame, Int+2 Dex+3 Stlth+} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (19, 0, D) a +1 pair of gloves of dexterity (unseen) (19, 1, D) a +2 ring mail of willpower (unseen) (19, 16, D) an amulet of the acrobat (19, 17, D) 4 potions of haste (19, 32, D) a +2 cloak of willpower (unseen) (19, 33, D) a +2 heavy trident (unseen) (19, 49, D) the +0 plate armour of Hubris {+Blink rF+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (19, 50, D) a wand of acid (4) (20, 0, D) a +1 heavy hand axe (unseen) (20, 1, D) a +0 falchion of flaming (unseen) (20, 16, D) a book of Minor Magic (20, 17, D) a +1 dagger of venom (unseen) (20, 32, D) Great Wizards, Vol. VII (20, 33, D) a staff of fire (unseen) (20, 48, D) a book of Debilitation (20, 49, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (unseen) (20, 50, D) a wand of flame (9) (20, 52, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (still there?) (21, 0, D) a staff of air (unseen) (21, 1, D) a book of Dangerous Friends (21, 16, D) a +0 flail of protection (unseen) (21, 17, D) a wand of acid (3) (21, 32, D) a ring of poison resistance (21, 33, D) a ring of poison resistance (21, 34, D) a wand of polymorph (5) (21, 48, D) a +2 scale mail of fire resistance (unseen) (21, 49, D) a wand of polymorph (5) (21, 50, D) a +2 flail of protection (unseen) (22, 0, D) a +3 sling of electrocution (unseen) (22, 1, D) the Exposition on the Glowing Shot Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Searing Ray Conjuration 2 c - Hailstorm Conjuration/Ice 3 d - Arcjolt Conjuration/Air 5 e - Plasma Beam Fire/Air 6 (unseen) (22, 16, D) a potion of might (22, 17, D) a staff of earth (unseen) (22, 21, D) a caustic shrike corpse (22, 32, D) a talisman of death (22, 33, D) the ring "Miomaari" {rPois Will+ AC+4 Int+3} [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (22, 34, D) a wand of paralysis (4) (22, 48, D) a +2 heavy longbow (unseen) (22, 49, D) the +10 rapier "Imaleis" {flame, *Rage Will- rCorr Dex+10} Dex+10: It affects your dexterity (+10). Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (unseen) (22, 50, D) a +1 scimitar of holy wrath (unseen) (22, 51, D) a +0 club (still there?) a +0 leather armour of cold resistance (still there?) a wand of polymorph (7) (still there?) the goblin corpse of Ijyb (still there?) (23, 0, D) a +2 flail of venom (unseen) (23, 1, D) a staff of death (unseen) (23, 16, D) the +0 chain mail "Cearabum" {+Inv rF- rCorr MP+4} rF-: It makes you vulnerable to fire. MP+4: It affects your magic capacity (+4). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (unseen) (23, 17, D) a wand of acid (6) (23, 18, D) a wand of mindburst (3) (23, 20, D) a caustic shrike corpse (23, 32, D) a +4 spectral quarterstaff (unseen) (23, 33, D) a +0 leather armour of cold resistance (unseen) (23, 34, D) a dragon-blood talisman (23, 48, D) a +5 rapier of venom (unseen) (23, 49, D) a +3 leather armour of cold resistance (unseen) (23, 50, D) the +6 hand axe of the Big Bang {antimagic, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (unseen) (23, 53, D) a +0 dagger a +0 robe (24, 0, D) a +1 short sword of protection (24, 1, D) the +8 hand axe "Bueruso" {vamp, Will+ Dex+5} Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. (unseen) (24, 16, D) the ring "Fuintuin" {rElec Will+ rCorr Dex+3} [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (24, 17, D) a +4 great mace of holy wrath (unseen) (24, 18, D) the staff "Wiusafum" {rElec SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (24, 33, D) a wand of mindburst (7) (24, 34, D) a +2 scimitar of holy wrath (unseen) (24, 37, D) a +1 battleaxe of freezing (unseen) (24, 48, D) a +0 lajatang (24, 49, D) a book of Dreams (24, 50, D) the Secrets of Relocation Spells Type Level a - Dispersal Translocation 6 b - Gell's Gavotte Translocation 6 (24, 52, D) a +2 dagger of speed (still there?) a +0 robe (still there?) (25, 0, D) a ring of fire (25, 1, D) the +6 pearl dragon scales of the Several Suns {rElec rN+ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (25, 16, D) an amulet of faith (25, 17, D) a +3 vampiric bardiche (25, 18, D) a +2 triple crossbow of freezing (unseen) (25, 20, D) a +0 giant spiked club an iron giant corpse (25, 21, D) a +0 giant club (25, 32, D) a +1 ring mail of poison resistance (unseen) (25, 34, D) the +10 dagger "Ommaph" {drain, rElec rC+ Int+7 SInv} Int+7: It affects your intelligence (+7). rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (25, 48, D) a book of the Dragon (25, 49, D) the staff of Buna {^Drain Fly rN+ Str+5 Summ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rN+: It protects you from negative energy. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (25, 50, D) the +4 shortbow of Precise Incision {freeze, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (25, 54, D) a +4 vampiric demon blade (still there?) a +0 robe (still there?) the +11 shortbow "Paiff" {heavy, rF++ Will+ Str-2 Int+3} (still there?) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. Will+: It increases your willpower. a +0 robe (still there?) the spriggan corpse of Agnes (still there?) (26, 0, D) a +3 ring mail of cold resistance (unseen) (26, 1, D) 4 scrolls of enchant weapon (26, 16, D) a +2 chain mail of fire resistance (unseen) (26, 17, D) a +0 falchion of protection (unseen) (26, 21, D) a +0 giant club (26, 32, D) a +0 long sword of flaming (unseen) (26, 33, D) a wand of acid (5) (26, 34, D) a +2 hand axe of pain (unseen) (26, 48, D) a granite talisman a +1 plate armour of willpower (26, 49, D) +0 fire dragon scales (26, 50, D) a +1 quarterstaff of distortion (unseen) (26, 53, D) a +1 spear of venom a +0 animal skin (27, 0, D) a +4 heavy orcbow (unseen) (27, 1, D) a +3 heavy battleaxe (unseen) (27, 16, D) a +4 vampiric broad axe (unseen) (27, 17, D) the +9 rapier of the Breathing Coward {protect, *Corrode +Blink rPois Dex+7} Dex+7: It affects your dexterity (+7). rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (unseen) (27, 32, D) a +1 leather armour of cold resistance (unseen) (27, 33, D) a staff of death (unseen) (27, 34, D) a wand of flame (6) (27, 48, D) a staff of alchemy (unseen) (27, 49, D) Elementary Gnostic Wisdom Spells Type Level a - Sting Conjuration/Alchemy 1 b - Slow Hexes 1 c - Apportation Translocation 1 (27, 50, D) a +1 long sword of holy wrath (unseen) (27, 51, D) the horn of Geryon (27, 52, D) the serpent talisman "Geoskaf" {rF+ rN+} (still there?) [serpent talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 whip of freezing (still there?) a +0 robe (still there?) the kobold corpse of Pikel (still there?) (27, 53, D) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (28, 0, D) the Reference Book on Shadowy Synthesis Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Animate Dead Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (28, 1, D) 4 scrolls of enchant armour (28, 16, D) a ring of poison resistance (28, 17, D) a book of the Spheres (28, 22, D) a +0 giant club an iron giant corpse (28, 32, D) the +1 war axe "Giantbane" {heavy, rElec rPois rN+ Will-} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. (unseen) (28, 33, D) 4 scrolls of enchant armour (28, 48, D) a +4 heavy battleaxe (unseen) (28, 49, D) the +8 crystal plate armour of Responsibility {Will+ rCorr SInv} Will+: It increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (28, 50, D) a +1 antimagic orcbow (28, 51, D) a +3 morningstar of draining a +0 plate armour a +0 tower shield a +3 troll leather armour {Snorg} a +0 falchion a +1 leather armour of cold resistance the human corpse of Louise the troll corpse of Snorg the human corpse of Eustachio (29, 0, D) the +4 hand axe "Kered" {heavy, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (unseen) (29, 1, D) a +2 heavy shortbow (unseen) (29, 16, D) a staff of alchemy (unseen) (29, 17, D) the ring of Zythroj {Will- EV+5 Str+4 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. (unseen) (29, 32, D) a staff of air (unseen) (29, 33, D) a staff of fire (unseen) (29, 48, D) the +1 sling of Upheaval {antimagic, Int+3} Int+3: It affects your intelligence (+3). (unseen) (29, 49, D) the +6 halberd "Wach" {flame, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. (unseen) (29, 50, D) the staff of Pikiryt {^Drain rElec Dex+4 Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (29, 52, D) a +2 flail of protection (still there?) a +0 leather armour (still there?) the human corpse of Edmund (still there?) (29, 53, D) a +2 longbow of flaming (still there?) a +1 barding (still there?) the centaur corpse of Nessos (still there?) (30, 48, D) a wand of paralysis (7) (30, 49, D) a +0 spear of venom (unseen) (30, 50, D) a +0 short sword of venom (unseen) (30, 51, D) a +0 scimitar of flaming (still there?) a +5 ring of evasion (still there?) (31, 48, D) a book of Battle (31, 49, D) a manual of Axes (31, 50, D) a wand of roots (3) (32, 48, D) the amulet "Pait" {Faith MP+7 Int+2 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+2: It affects your intelligence (+2). MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. (unseen) (32, 49, D) a +5 ring of evasion (32, 50, D) a wand of acid (4) (33, 48, D) the Enchiridion on the Flock and Sublimation Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Eringya's Noxious Bog Alchemy 6 c - Dragon's Call Summoning 9 (unseen) (33, 49, D) a wand of polymorph (3) (33, 50, D) the ring of Isanu {rN+ Will+} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (34, 28, D) a wand of roots (4) (34, 48, D) a scroll of brand weapon (34, 49, D) a maw talisman (34, 50, D) a book of Lightning (35, 0, D) a book of Touch (35, 14, D) a wand of paralysis (5) (35, 15, D) a +4 falchion of protection (unseen) (35, 28, D) the ring "Qionwigea" {Ice *Slow rN+++ Int-2 SInv} [ring of ice] Ice: It enhances your ice magic. Int-2: It affects your intelligence (-2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (unseen) (35, 29, D) the Precepts of Conjured Direction Spells Type Level a - Sting Conjuration/Alchemy 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Irradiate Conjuration/Alchemy 5 d - Summon Forest Summoning/Translocation 5 (unseen) (36, 0, D) a talisman of death (36, 1, D) a storm talisman (36, 14, D) a book of Spatial Translocations (36, 15, D) a +0 sling of draining (unseen) (36, 29, D) a staff of earth (unseen) (37, 0, D) a +2 rapier of protection (unseen) (37, 1, D) a +2 heavy hand axe (unseen) (37, 14, D) the staff "Putuorus" {rN+ Str+3 Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (37, 15, D) a wand of paralysis (5) (37, 28, D) a +2 shortbow of flaming (37, 29, D) the -1 pair of boots "Rasuy" {Stlth+} Stlth+: It makes you more stealthy. (38, 1, D) +1 fire dragon scales (38, 2, D) a +0 scimitar a naga corpse (skeletalised by now) (38, 14, D) a +2 rapier of venom (unseen) (38, 15, D) a wand of roots (7) (38, 28, D) the +7 hand axe of the Thirsty Knaves {antimagic, rN+++ Will++ Str-4 Stlth-} Str-4: It affects your strength (-4). rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (38, 29, D) a staff of alchemy (unseen) (38, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (38, 49, D) a wand of flame (8) (38, 50, D) a +3 orcbow of electrocution (unseen) (39, 0, D) a ring of wizardry (39, 1, D) a staff of air (unseen) (39, 2, D) a +0 trident a naga corpse (skeletalised by now) (39, 3, D) a +0 trident a +0 robe (39, 5, D) a +0 whip a black mamba corpse (skeletalised by now) (39, 29, D) the +2 buckler of the Gardener {Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (39, 32, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (39, 33, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (39, 48, D) a staff of alchemy (unseen) (39, 49, D) the +4 executioner's axe "Gahig" {flame, rElec Will+++ rCorr Dex-4} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (39, 50, D) the +4 shortbow of Pride {flame, rF- rN+ Dex+2} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (unseen) (40, 1, D) a +2 rapier of draining (unseen) (40, 2, D) a +0 flail a +0 robe (40, 4, D) a +0 flail a +0 robe a guardian serpent corpse (skeletalised by now) (40, 14, D) a staff of death (unseen) (40, 15, D) a wand of flame (6) (40, 28, D) a staff of alchemy (unseen) (40, 29, D) a +1 mace of draining (40, 32, D) 6 large rocks a stone giant corpse (skeletalised by now) (40, 48, D) a staff of cold (still there?) a ring of wizardry (still there?) (40, 49, D) a +1 heavy falchion (unseen) (40, 50, D) a +1 sling of electrocution (still there?) a glowing shapeshifter corpse (still there?) (41, 0, D) the staff of the Tundras {rN+ Dex-3 Conj Earth} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (41, 1, D) a staff of cold (unseen) (41, 4, D) a guardian serpent corpse (skeletalised by now) (41, 14, D) a staff of conjuration (unseen) (41, 15, D) a staff of fire (unseen) (41, 28, D) a +4 spectral quarterstaff (unseen) (41, 29, D) a book of Blood (41, 32, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (41, 33, D) a +0 arbalest a +0 great sword a +0 chain mail a yaktaur corpse (skeletalised by now) (41, 34, D) a +0 arbalest (41, 42, D) an apis corpse (41, 48, D) a book of Iron a glowing shapeshifter corpse (41, 49, D) the ring "Zezia" {rPois Str-3 Int+6 Dex+6 SInv} [ring of dexterity] Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (41, 50, D) the +0 robe of Sunlight {+Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. (unseen) (42, 0, D) a +3 spectral quarterstaff (unseen) (42, 1, D) the +8 arbalest of Fimbulwinter {heavy, *Slow rC+ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. *Slow: It may slow you when you take damage. (unseen) (42, 14, D) a +2 spectral giant spiked club (42, 15, D) a staff of air (unseen) (42, 28, D) a wand of acid (3) (42, 29, D) the ring of Makhleb's Condemnation {rN+ AC+4 Dex+4} [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (unseen) (42, 31, D) a +1 war axe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (42, 33, D) +0 shadow dragon scales (still there?) a +1 heavy halberd (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a shadow dragon corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (42, 34, D) a +1 long sword a +0 plate armour (42, 35, D) a +0 long sword a +0 plate armour (42, 48, D) a wand of mindburst (7) (42, 49, D) a +1 robe of willpower (unseen) (42, 50, D) a staff of conjuration (still there?) a glowing shapeshifter corpse (still there?) (42, 52, D) a glowing shapeshifter corpse (43, 14, D) the staff "Veskiz Ysch" {rElec Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 15, D) a wand of paralysis (6) (43, 28, D) a +3 falchion of flaming (unseen) (43, 29, D) Wauwip's Anthology of the Dislocated Crater Spells Type Level a - Lesser Beckoning Translocation 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Animate Armour Summoning/Earth 4 (unseen) (43, 33, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (43, 34, D) a +0 glaive of freezing a +0 plate armour (43, 35, D) a +2 battleaxe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (43, 48, D) a +1 hand axe of freezing (unseen) (43, 49, D) a ring of protection from cold (43, 50, D) a staff of cold (unseen) (44, 28, D) the +0 ring mail of Zacw {Will- Str+5 Int+4} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). Will-: It decreases your willpower. (unseen) (44, 35, D) a +0 war axe a +0 chain mail (44, 36, D) a +3 heavy great mace (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) (44, 48, D) the +9 plate armour "Qocw" {Stlth+} (still there?) Stlth+: It makes you more stealthy. a glowing shapeshifter corpse (still there?) (44, 49, D) a staff of cold (still there?) a shapeshifter corpse (still there?) (44, 50, D) the +0 robe "Tankis" {Int+2} (still there?) Int+2: It affects your intelligence (+2). a glowing shapeshifter corpse (still there?) (44, 51, D) 4 scrolls of enchant armour a glowing shapeshifter corpse (44, 53, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (45, 48, D) a book of Spontaneous Combustion (45, 49, D) a ring of resist corrosion (45, 50, D) an amulet of guardian spirit (45, 51, D) a dragon-blood talisman a shapeshifter corpse (45, 53, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (46, 48, D) a +0 cloak of stealth (46, 49, D) a +4 giant spiked club (46, 50, D) a book of Spatial Translocations (46, 51, D) a +0 ring mail of cold resistance (still there?) a glowing shapeshifter corpse (still there?) (46, 52, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (46, 54, D) a glowing shapeshifter corpse (47, 48, D) a potion of might (47, 49, D) a +5 morningstar of protection (unseen) (47, 50, D) a wand of flame (2) a glowing shapeshifter corpse (47, 51, D) the +2 short sword "Killer Klown's Doom" {drain, rElec} rElec: It insulates you from electricity. (unseen) (47, 54, D) a glowing shapeshifter corpse (48, 48, D) a +6 ring of dexterity a glowing shapeshifter corpse (48, 49, D) 4 potions of haste a glowing shapeshifter corpse (48, 50, D) a staff of conjuration (unseen) (48, 51, D) a wand of paralysis (1) (49, 0, D) a +2 hand axe of venom (unseen) (49, 12, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 ring mail of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (49, 24, D) a staff of alchemy (unseen) (49, 37, D) 4 scrolls of enchant weapon (49, 48, D) a talisman of death (49, 49, D) a staff of conjuration (still there?) a glowing shapeshifter corpse (still there?) (49, 50, D) a staff of fire (unseen) (50, 0, D) a lightning rod (4/4) (50, 12, D) a +0 trident (still there?) a +0 orcbow (still there?) a +0 chain mail (still there?) the Monograph on Congealing Gases (still there?) Spells Type Level a - Freeze Ice 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Rimeblight Ice/Necromancy 7 (50, 13, D) a scroll of brand weapon (50, 24, D) the +0 leather armour of Integrity {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (50, 25, D) an amulet of the acrobat (50, 48, D) a wand of polymorph (6) (50, 49, D) a +2 cloak of willpower (unseen) (50, 50, D) a +1 broad axe of freezing (unseen) (51, 0, D) a staff of death (51, 1, D) a staff of fire (51, 2, D) a glowing shapeshifter corpse (skeletalised by now) (51, 3, D) a glowing shapeshifter corpse (skeletalised by now) (51, 12, D) a +2 chain mail of poison resistance (unseen) (51, 13, D) a staff of fire (unseen) (51, 16, D) a warg corpse (skeletalised by now) (51, 24, D) a +0 scale mail of willpower (unseen) (51, 25, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (51, 27, D) a +0 dagger a +0 robe (51, 37, D) a +0 dagger (51, 40, D) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (51, 42, D) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (51, 48, D) Povut's Vellum of the Pyre Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sticky Flame Fire/Alchemy 4 c - Fireball Conjuration/Fire 5 (unseen) (51, 49, D) the +5 scimitar of the Thoughtful Beds {heavy, ^Fragile rC++} rC++: It greatly protects you from cold. ^Fragile: It will be destroyed if unequipped. (unseen) (51, 50, D) a +1 pair of gloves of hurling (unseen) (52, 0, D) a staff of cold (52, 12, D) a +3 long sword (still there?) a +0 chain mail (still there?) an Everburning Encyclopedia (still there?) an orc corpse (skeletalised by now) (still there?) (52, 14, D) a +0 arbalest a kobold corpse (skeletalised by now) (52, 15, D) a +0 dagger a +0 robe a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (52, 16, D) 6 large rocks a stone giant corpse (skeletalised by now) (52, 37, D) a +5 sling of flaming (52, 40, D) a +0 dagger a +0 robe the orc corpse of Nergalle (skeletalised by now) (52, 41, D) a +0 long sword (still there?) a +3 scale mail of cold resistance (still there?) a +5 war axe of freezing (still there?) 5 javelins (still there?) a +0 scale mail (still there?) a +0 troll leather armour {Pargi} (still there?) the human corpse of Frances (skeletalised by now) (still there?) the orc corpse of Urug (skeletalised by now) (still there?) the troll corpse of Pargi (skeletalised by now) (still there?) (52, 42, D) a +0 glaive (still there?) a +0 robe (still there?) a +4 vampiric executioner's axe (still there?) a +0 scale mail (still there?) (52, 43, D) a +0 rapier of electrocution (still there?) a +0 cloak (still there?) a +1 pair of gloves (still there?) the human corpse of Nikola (skeletalised by now) (still there?) (52, 48, D) a +4 ring of protection (52, 49, D) a +7 whip of flaming (unseen) (52, 50, D) a book of Dreams (53, 0, D) a ring of fire (53, 1, D) a +6 ring of dexterity (53, 2, D) a shapeshifter corpse (skeletalised by now) (53, 12, D) a staff of cold (53, 13, D) a +0 arbalest a book of Air (53, 15, D) a +0 battleaxe a +0 chain mail a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 16, D) a +1 great sword (still there?) a +0 chain mail (still there?) (53, 25, D) a ring of magical power (53, 27, D) a +2 hand axe a +0 robe (53, 28, D) a +0 dagger a +0 robe a +0 halberd a +0 robe a human corpse (skeletalised by now) (53, 48, D) a book of Chaos (53, 49, D) the +10 flail of Odirgh {pain, +Blink Str+8 Dex-4} Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). +Blink: It lets you blink. (unseen) (53, 50, D) a +2 ring mail of poison resistance (unseen) (54, 0, D) an amulet of regeneration (54, 1, D) a book of Touch (54, 12, D) a staff of alchemy (54, 13, D) a +0 scimitar a +0 chain mail the +0 leather armour of the Trees {rElec rN+ Dex+3 SInv} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. an orc corpse (skeletalised by now) (54, 24, D) a staff of fire (unseen) (54, 26, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (54, 28, D) a +0 dire flail a +0 robe (54, 40, D) 17 gold pieces (still there?) a staff of air (still there?) a +0 cloak (still there?) a wand of mindburst (13) (still there?) (55, 0, D) a +0 leather armour of cold resistance (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (55, 1, D) a +0 mace of venom (unseen) (55, 12, D) a +2 ring mail of positive energy (unseen) (55, 24, D) the +0 ring mail "Zyfih" {Int+6} Int+6: It affects your intelligence (+6). (unseen) (55, 25, D) a +0 short sword a +0 robe (58, 47, D) a +6 ring of intelligence (58, 49, D) a +1 broad axe of flaming (unseen) (59, 37, D) a +0 halberd (still there?) a +4 battleaxe of electrocution (still there?) (59, 47, D) a book of Air (59, 49, D) a +1 orcbow of draining (unseen) (59, 53, D) a +2 arbalest of flaming (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 robe (still there?) (60, 36, D) the +2 orcbow "Bingo" {speed, rF- rN+ Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (60, 37, D) a +3 battleaxe (still there?) a +0 cloak (still there?) a manual of Short Blades (still there?) (60, 38, D) a +0 long sword a +0 cloak (60, 39, D) a +0 halberd (60, 40, D) a +0 dire flail a red draconian corpse (skeletalised by now) (60, 47, D) the +1 robe "Ecwic" {-Cast Rampage rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (unseen) (60, 48, D) a +3 whip of holy wrath (unseen) (60, 49, D) a +2 long sword of protection (unseen) (60, 52, D) a +5 long sword of holy wrath (still there?) a +0 robe (still there?) a +0 tower shield (still there?) (60, 54, D) an apis corpse (60, 55, D) +0 pearl dragon scales (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a pearl dragon corpse (still there?) (61, 0, D) a +2 quarterstaff of draining (unseen) (61, 11, D) a ball python corpse (skeletalised by now) (61, 26, D) a staff of alchemy (unseen) (61, 36, D) a +2 war axe of freezing (61, 37, D) a staff of earth (61, 38, D) a +0 cloak a +0 trident (61, 39, D) a +0 short sword a +0 cloak (61, 47, D) a staff of fire (unseen) (61, 48, D) a +0 scale mail of fire resistance (unseen) (61, 49, D) a +1 scimitar of flaming (unseen) (61, 52, D) a +4 scimitar of holy wrath (still there?) the +0 leather armour "Sumiew" {Int-3 Dex+5 SInv} (still there?) Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a +0 tower shield (still there?) a +1 flail of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) (61, 53, D) the +6 hand cannon "Demonslayer" {heavy, rPois Int+3} (still there?) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. a +0 longbow (still there?) a +0 robe (still there?) a wand of paralysis (5) (still there?) (62, 0, D) a staff of earth (unseen) (62, 1, D) a staff of conjuration (unseen) (62, 9, D) a ring of positive energy (62, 16, D) a +2 heavy halberd (62, 17, D) a staff of cold (unseen) (62, 27, D) a staff of conjuration (unseen) (62, 40, D) a +0 morningstar of protection (62, 47, D) a book of Scorching (62, 49, D) a scroll of brand weapon (62, 52, D) a +4 eudemon blade of holy wrath (still there?) a +2 leather armour of fire resistance (still there?) a +0 tower shield of positive energy (still there?) (62, 55, D) an apis corpse (63, 8, D) a staff of fire (unseen) (63, 26, D) the +6 spear "Grim Tooth" {venom, Dex+5} Dex+5: It affects your dexterity (+5). (63, 31, D) a wolf corpse (skeletalised by now) (63, 36, D) the +2 robe of Giuxtius {*Slow Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. *Slow: It may slow you when you take damage. (unseen) (63, 37, D) a staff of air (unseen) (63, 40, D) a +0 dire flail a red draconian corpse (skeletalised by now) (63, 47, D) a staff of death (unseen) (63, 48, D) a wand of polymorph (5) (63, 50, D) a +0 dire flail of holy wrath (unseen) (63, 53, D) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (63, 54, D) a +1 whip of holy wrath a +0 robe an apis corpse (63, 56, D) the +7 shortbow of the Hand {speed, rC+ Int+3} (still there?) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. the +3 orcbow "Giantslayer" {heavy, rC+} (still there?) rC+: It protects you from cold. a +0 robe (still there?) (64, 16, D) the +5 chain mail of the Jocular God {rN+} rN+: It protects you from negative energy. (64, 20, D) a steam dragon corpse (skeletalised by now) (64, 26, D) a +2 robe of positive energy (64, 30, D) a +0 spear (64, 31, D) a +0 short sword a +0 robe (64, 32, D) a wolf corpse (skeletalised by now) (64, 47, D) a +1 morningstar of draining (unseen) (64, 48, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (64, 49, D) a wand of mindburst (6) (64, 50, D) a +0 pair of boots of flying (64, 51, D) a +0 flail of flaming (still there?) the +2 sling of the Shining Light {heavy, Fly Int+3 Stlth+} (still there?) Int+3: It affects your intelligence (+3). Fly: It grants you flight. Stlth+: It makes you more stealthy. a +0 robe (still there?) (64, 53, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (64, 55, D) +0 pearl dragon scales (still there?) a +3 scimitar of holy wrath (still there?) a +1 leather armour of willpower (still there?) a +0 tower shield (still there?) a pearl dragon corpse (still there?) (64, 56, D) a +0 shortbow (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) a +6 ring of dexterity (still there?) +0 pearl dragon scales (still there?) an apis corpse (still there?) a pearl dragon corpse (still there?) (64, 57, D) a +3 whip of holy wrath a +0 robe (65, 30, D) a +0 dagger a +0 robe (65, 31, D) a black bear corpse (skeletalised by now) (65, 47, D) a +0 tower shield (65, 49, D) the staff of the Coward {Will- Int+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Will-: It decreases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (65, 50, D) a wand of digging (4) (65, 53, D) a +2 hand axe of venom a +0 shortbow a +0 robe a +3 arbalest of freezing a +0 longbow a +0 robe a wand of paralysis (4) an apis corpse (65, 55, D) a +2 sacred scourge of holy wrath (still there?) a +3 scale mail of poison resistance (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (65, 56, D) an apis corpse an apis corpse (66, 2, D) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (66, 48, D) a staff of death (66, 49, D) a staff of death (unseen) (66, 50, D) a +3 falchion of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) a book of Party Tricks (still there?) (66, 51, D) a wand of flame (4) (66, 55, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (66, 56, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (67, 0, D) a +2 quarterstaff of speed (unseen) (67, 2, D) a +1 heavy flail (67, 47, D) a wand of paralysis (2) (67, 48, D) a book of the Spheres (67, 49, D) a wand of paralysis (2) (67, 50, D) a scroll of brand weapon (67, 51, D) a +1 long sword of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a ring of positive energy (still there?) (67, 55, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (67, 57, D) a +4 scimitar of holy wrath (still there?) a +2 tower shield (still there?) (68, 2, D) a +0 dagger a +0 robe (68, 48, D) a staff of death (unseen) (68, 49, D) a +4 scimitar of flaming (unseen) (68, 50, D) a staff of death (unseen) (69, 0, D) the amulet "Bauhahuch" {Reflect Fly rF- Str+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. Fly: It grants you flight. SH+5: It affects your SH (+5). (69, 36, D) the +0 pair of boots "Vuitoh" {rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (69, 47, D) a There-And-Back Book (69, 49, D) 4 potions of haste (69, 50, D) a +0 battleaxe of electrocution (unseen) (70, 8, D) the +10 spear of the Assorted Tusks {spect, ^Contam rPois rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (70, 37, D) the +1 scimitar of Seijy {flame, Will+ Int+2 Stlth+} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (70, 47, D) a Trismegistus Codex (70, 49, D) a wand of flame (11) (71, 8, D) the ring "Not Duur" {rC+ Str-2 Dex+6 SInv Stlth+} [ring of dexterity] Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (71, 9, D) a +0 dagger a +0 longbow a +0 leather armour (71, 11, D) a +4 short sword of electrocution (unseen) (71, 16, D) the staff "Otintees" {^Drain +Blink rElec rPois rF++ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 26, D) a staff of air (unseen) (71, 27, D) a +2 ring mail of poison resistance (unseen) (71, 32, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 33, D) a wolf corpse (skeletalised by now) (71, 37, D) a +3 vampiric short sword (71, 38, D) a ball python corpse (skeletalised by now) (71, 39, D) a +4 glaive (71, 40, D) a water moccasin corpse (skeletalised by now) (71, 47, D) a Trismegistus Codex (71, 48, D) the +3 quick blade "Sarcophage" {venom, ^Fragile rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (unseen) (72, 11, D) a +2 dagger of venom a +0 shortbow a +0 leather armour (72, 16, D) a storm talisman (72, 17, D) 3 scrolls of brand weapon (72, 26, D) a +1 scale mail of fire resistance (unseen) (72, 27, D) a +6 ring of dexterity (72, 32, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 37, D) a +3 battleaxe of electrocution (unseen) (72, 38, D) a +0 dire flail (72, 39, D) a +0 spear a naga corpse (skeletalised by now) (72, 40, D) a water moccasin corpse (skeletalised by now) (72, 47, D) a +1 falchion of flaming (unseen) (72, 49, D) a +1 hand axe of venom (unseen) (73, 1, D) the staff of the Fool {Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 11, D) a +0 rapier a +0 leather armour (73, 16, D) the +0 scale mail of Amudwi {+Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. (unseen) (73, 17, D) the +1 morningstar of the Manifold Heavens {flame, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (73, 26, D) an amulet of magic regeneration (73, 31, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 32, D) a wolf corpse (skeletalised by now) (73, 36, D) a staff of death (unseen) (73, 37, D) a +1 shortbow of flaming (unseen) (73, 48, D) a wand of roots (6) (73, 49, D) a book of Scorching (74, 2, D) a swamp drake corpse (skeletalised by now) (74, 49, D) a +0 short sword of venom (unseen) (75, 1, D) a +4 hand axe of electrocution (unseen)