Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 699006283594411533 33 3clipseKit2 the Magician (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on July 23, 2026. Quit the game on level 1 of the Dungeon on July 24, 2026. The game lasted 00:12:28 (2981 turns). 3clipseKit2 the Magician (Djinni Fire Elementalist) Turns: 2981, Time: 00:12:29 Health: 25/25 AC: 3 Str: 9 XL: 3 Next: 47% Gold: 41 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 war axe rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 war axe (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls c - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 6% 1 b - Scorch Fire 26% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 19% 3 d - Inner Flame Hex/Fire 13% N/A 19% 3 e - Flame Wave Conj/Fire 13% 2d6 52% 4 f - Apportation Tloc 26% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 leather armour. Found a parchment of Fireball. You encounter a kobold. It is wielding a +0 dagger. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 6% risk of failure) Press: ? - help, Dir - move target You don't see anything to apport there. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 6% risk of failure) Press: ? - help, Dir - move target You don't see anything to apport there. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 6% risk of failure) Press: ? - help, Dir - move target Apport: a parchment of Fireball Yoink! You pull the item towards yourself. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Apportation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Welcome back, 3clipseKit2 the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ################ ######.....)......... ####........[....####### .......@########..... .. ####.##:# ###..#### .........# :.# ......#..# .# ####..#K.# .# ... ...# # ## ###. #..# . . ..#. ## ##.. You could see a kobold. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:2) 2 bats (D:2) 3 goblins (D:1) 4 kobolds 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 3clipseKit2 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | 3clipseKit2 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 697 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 961 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 961 | D:2 | Learned a level 1 spell: Apportation 2981 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: minmay_wonky_spiral, layout_basic, amethyst_killhole, kennysheep_generic_room_4 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Stealth | 2 | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Foxfire || 28 Volatile Blastmot || 3 Scorch || 2 Apportation || 1 Armour: Robe || 21 Dodge: Dodged || 21