Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. 4434 the Sneak (Kobold Enchanter) Turns: 91, Time: 00:00:32 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 55% Magic: 3/3 EV: 14 Int: 16 God: Gold: 7 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility d - a grey potion Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.1 Stealth + Level 2.3 Spellcasting + Level 3.0 Hexes You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 21% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Searing Ray Conj 2% 2d4 30% 2 Dazzling Flash Hex/Fire 12% N/A 32% 3 Fulminant Prism Conj/Alch 0% 3d5 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, 4434 the Kobold Enchanter. The awesome Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. d - a grey potion Found a stone staircase leading down. A bat comes into view. Found a book of Conjurations and a club. A hobgoblin comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! Found 7 gold pieces. You see here a book of Conjurations. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You now have 7 gold pieces. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Casting: Magic Dart (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A quokka comes into view. A quokka is nearby! The helpless quokka fails to defend itself. You impale the quokka!! You kill the quokka! ###### ....@# ####.# ##.## #...# #...### #...... #..#### #..# .. #..#... There are no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 4434 the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 79 | D:1 | Learned a level 1 spell: Magic Dart Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 5 Stab: Sleeping || 2 Dodge: Dodged || 3