47s Level 1 of the Dungeon [Shop] Danaulebb's Weapon Shoppe a +0 club (6 gold) a +2 flail of protection (210 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a +0 long sword (45 gold) a +0 mace (39 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -21, D:1) 6 javelins (7, 0, D:1) a +0 dagger (12, -15, D:1) 3 large rocks (15, -27, D:1) a +0 robe (21, 12, D:1) a frilled lizard corpse (skeletalised by now) (24, -12, D:1) a bat corpse (skeletalised by now) (25, -24, D:1) a +0 robe (30, 3, D:1) a +0 ring mail (31, -29, D:1) a +0 whip (31, -2, D:1) a bat corpse (skeletalised by now) (32, -22, D:1) a bat corpse (skeletalised by now) (34, -13, D:1) a +0 dagger (36, -11, D:1) a bat corpse (skeletalised by now) (36, -1, D:1) a +0 whip (39, -28, D:1) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (39, -27, D:1) a jackal corpse (skeletalised by now) (42, -6, D:1) a +0 dagger (49, 4, D:1) a hobgoblin corpse (skeletalised by now) (52, -15, D:1) a +0 spear Level 2 of the Dungeon [Shop] Foplorops's Distillery a potion of lignification (42 gold) a potion of mutation (unknown) (112 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of attraction (unknown) (42 gold) a potion of haste (unknown) (140 gold) a potion of invisibility (112 gold) a potion of berserk rage (unknown) (70 gold) a potion of might (unknown) (56 gold) (5, -28, D:2) a +0 hand axe (5, -23, D:2) a +0 robe (6, -34, D:2) a ball python corpse (skeletalised by now) (7, -36, D:2) a +0 ring mail (7, -5, D:2) a frilled lizard corpse (skeletalised by now) (10, -14, D:2) a frilled lizard corpse (skeletalised by now) (10, -6, D:2) a rat corpse (skeletalised by now) (13, -23, D:2) a +0 dagger (14, 11, D:2) a jackal corpse (skeletalised by now) (15, 9, D:2) a +0 whip a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 11, D:2) a jackal corpse (skeletalised by now) (17, -47, D:2) the alchemy staff of Absolution {rElec rPois Fire Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (25, -23, D:2) a +0 club (27, -3, D:2) a +0 dagger (36, -16, D:2) a +0 mace (38, 1, D:2) a +0 leather armour (39, -10, D:2) a +0 dagger a +1 dagger of venom (39, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -8, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, -34, D:2) a +0 dagger a goblin skeleton (53, 5, D:2) a +0 whip (53, 12, D:2) an inkwell talisman (63, -16, D:2) a +0 dagger a +0 sling (64, 4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (8, 7, D:3) a frilled lizard corpse (14, 7, D:3) a +0 dagger a goblin corpse (17, 0, D:3) a +0 club a +0 leather armour an orc corpse (18, 0, D:3) a +0 hand axe a +0 leather armour a +0 club an orc corpse (19, 1, D:3) a +0 club (20, 7, D:3) a +0 mace (23, 0, D:3) a +1 dagger of venom (still there?) a +0 leather armour (still there?) a wand of polymorph (8) (still there?) the goblin corpse of Ijyb (still there?) (29, -1, D:3) 11 gold pieces