47s Level 1 of the Dungeon (8, -3, D:1) a +0 ring mail (26, -49, D:1) a +0 hand axe (41, -11, D:1) a +0 ring mail (46, -17, D:1) a frilled lizard skeleton (54, -16, D:1) a +0 falchion (67, -55, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tauwnuos's Antique Weapon Boutique a +1 whip of flaming (184 gold) a +0 glaive (160 gold) a +0 club (8 gold) the +8 falchion of Contradiction {venom, rC- Str+6 Dex+4} (1033 gold) rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 dagger (32 gold) a +0 dagger (32 gold) a +0 falchion (48 gold) a +5 trident of venom (499 gold) a +1 trident of protection (179 gold) a +0 sling (24 gold) [Shop] Vaum's Antique Armour Shoppe a +4 chain mail (700 gold) a +1 helmet of light (412 gold) a +0 robe (22 gold) a +0 chain mail (150 gold) a +0 helmet (112 gold) the +0 scale mail "Foshuv" {rN+ Will+ Dex+2} (625 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 scale mail (100 gold) a +0 scale mail (100 gold) [Shop] Utotian's Magic Scroll Emporium a scroll of fear (unknown) (52 gold) a parchment of Petrify (169 gold) a scroll of brand weapon (123 gold) a scroll of teleportation (39 gold) a scroll of fog (52 gold) [Shop] Depsap's Armour Emporium a +0 robe (9 gold) a +3 leather armour of willpower (264 gold) a +0 cloak (49 gold) a +2 robe (141 gold) the +1 robe of Shrieking Liberty {rElec rF+} (295 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the +0 ring mail of the Spheres {rC+ Str-3 Slay+3} (267 gold) rC+: It protects you from cold. Str-3: It affects your strength (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 cloak (49 gold) a +0 leather armour (22 gold) a +3 chain mail of archery (275 gold) [Shop] Idougal's General Store a parchment of Blink (58 gold) a parchment of Ensorcelled Hibernation (58 gold) a condenser vane (400 gold) a wand of warping (5) (unknown) (120 gold) a Gell's gravitambourine (2/2) (400 gold) a parchment of Freeze (40 gold) a potion of haste (100 gold) a +0 scale mail (40 gold) (0, 0, D:2) a +0 spear (0, 2, D:2) a +0 scale mail (3, -4, D:2) a jackal skeleton (4, 7, D:2) a +0 helmet (6, 3, D:2) a hobgoblin skeleton (10, -5, D:2) a +0 chain mail (16, -14, D:2) a +0 pair of boots (18, 19, D:2) a +0 robe the human skeleton of Jessica (19, -16, D:2) a +0 dagger an adder corpse (skeletalised by now) (21, 32, D:2) a ball python corpse (skeletalised by now) (24, -8, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (47, 27, D:2) a +0 spear (50, 21, D:2) a +0 whip (51, 18, D:2) a +0 trident (56, -10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, -4, D:3) a +0 short sword (4, 9, D:3) an adder corpse (skeletalised by now) (10, -5, D:3) a +0 leather armour (12, -27, D:3) a rat corpse (skeletalised by now) (17, -4, D:3) a bat skeleton (19, -2, D:3) an adder skeleton (20, -1, D:3) the +8 plate armour of the Sky {rF- Str+2 Int+3 Slay+2} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (21, 3, D:3) a +0 falchion (40, -18, D:3) a +0 club (42, -20, D:3) a rat skeleton Level 4 of the Dungeon (3, -2, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (6, 4, D:4) a +0 whip an orc skeleton (7, 15, D:4) a +0 falchion an orc skeleton (7, 37, D:4) a +0 sling (8, 5, D:4) 3 boomerangs a +0 club (9, 12, D:4) a +0 flail an orc skeleton (16, -4, D:4) a +0 plate armour (20, 4, D:4) a +0 hand axe (26, -6, D:4) a +0 chain mail (37, -3, D:4) an adder corpse (skeletalised by now) (37, 21, D:4) a +0 robe (38, 18, D:4) a +0 dagger (52, -15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +1 robe of positive energy a +0 short sword a +0 ring mail (2, -16, D:5) a +0 chain mail (14, 6, D:5) a +0 whip a +0 leather armour (14, 9, D:5) a +0 dagger (25, 21, D:5) a +0 giant club (26, -12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (9, 4, D:6) a scroll of immolation (10, 28, D:6) 14 gold pieces (17, 5, D:6) a +1 barding (17, 18, D:6) 16 gold pieces (22, 13, D:6) 7 gold pieces a +0 hand axe (25, 52, D:6) the orb of the Shifting Gods {Mayhem, +Inv Will+} +Inv: It lets you turn invisible. Will+: It increases your willpower. (30, 40, D:6) 6 gold pieces (31, 33, D:6) a +0 dagger (40, 22, D:6) 12 gold pieces the Ecumenical Temple the Necropolis (2, -8, Necropolis) 4 gold pieces (2, -7, Necropolis) 17 gold pieces (2, -4, Necropolis) 8 gold pieces (5, -8, Necropolis) a +0 scale mail (5, -7, Necropolis) 14 gold pieces (5, -6, Necropolis) 13 gold pieces (5, -5, Necropolis) 12 gold pieces (5, -4, Necropolis) 6 gold pieces (5, -3, Necropolis) 2 scrolls of butterflies (10, -8, Necropolis) 17 gold pieces (10, -7, Necropolis) a +0 scale mail (10, -6, Necropolis) 10 gold pieces (10, -5, Necropolis) 12 gold pieces (10, -4, Necropolis) 13 gold pieces (10, -3, Necropolis) 11 gold pieces (24, -33, Necropolis) a +0 mace (24, -30, Necropolis) a +0 trident (44, -6, Necropolis) a +0 club