Dungeon Crawl Stone Soup version 0.33-a0-776-g802b72d441 (webtiles) character file. Game seed: 17776730040831028770 66 69JumpStreet the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Jan 19, 2025. Shot with a sling bullet by an iron imp (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1630 turns). 69JumpStreet the Conjurer (Deep Elf Conjurer) Turns: 1630, Time: 00:03:17 Health: -3/19 AC: 4 Str: 4 XL: 3 Next: 96% Magic: 7/10 EV: 11 Int: 24 God: Gold: 115 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . m - +0 helmet rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) m - a +0 helmet (worn) Scrolls h - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} l - 3 scrolls of vulnerability n - a scroll of immolation {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - 3 potions of enlightenment {unknown} f - a potion of mutation {unknown} j - a potion of heal wounds {unknown} k - 2 potions of invisibility {unknown} p - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations * Level 2.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the adder! You stop channelling your searing ray. Found a stone staircase leading down. o - a scroll labelled TUUJEI RAMEKU You now have 101 gold pieces (gained 11). There is a stone staircase leading down here. You now have 115 gold pieces (gained 14). l - 3 scrolls of vulnerability (gained 1) p - a golden potion Found a pair of gloves. An iron imp comes into view. It is wielding a -1 sling. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Found a burning altar of Makhleb. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iron imp, wielding a -1 sling (asleep, 100% to hit) The magic dart hits the iron imp but does no damage. The iron imp shoots a sling bullet. The sling bullet hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iron imp, wielding a -1 sling (100% to hit) The magic dart hits the iron imp. The iron imp is moderately wounded. The iron imp shoots a sling bullet. The sling bullet hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iron imp, wielding a -1 sling (moderately wounded, 100% to hit) The magic dart hits the iron imp but does no damage. The iron imp is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iron imp, wielding a -1 sling (moderately wounded, 100% to hit) The magic dart hits the iron imp. The iron imp is heavily wounded. The iron imp shoots a sling bullet. The sling bullet hits you. You die... ..>....# #........# .......# ######..## .<....## ##########.# ......# ...........# ......# §≈.........# ).....# ≈§≈§§......# ......# ..§§§......# ......# .§§§§......# ......# .§5≈§..@...# ####### _.§§ß≈.$...# ...≈≈......# ...≈§.....## ..≈≈......# §≈§.......# ≈§........# ........[# ########## You could see an iron imp. Vanquished Creatures 2 adders 2 dart slugs A ribbon worm (D:2) An orc (D:2) 9 ball pythons 2 bats (D:1) 6 endoplasms A goblin (D:1) 4 hobgoblins A quokka (D:1) 6 frilled lizards 2 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 69JumpStreet the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached skill level 1 in Alchemy 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 787 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1057 | D:2 | Reached skill level 5 in Conjurations 1626 | D:3 | Found a burning altar of Makhleb. 1630 | D:3 | Shot with a sling bullet by an iron imp Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: layout_rooms, serial_bayou, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_shore_a D:3: layout_rooms, demons_altar, nzn_wu_jian_council_hall, angelslayer_ecumenical_altar_broken_walls_simple, kennysheep_generic_room_2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 5 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1682 | 1651 | 31 | 0 | 1452 | 3 | 560.7 | Dungeon | 1682 | 1651 | 31 | 0 | 1452 | 3 | 560.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts D:2: 783 daAuts D:3: 94 daAuts