Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4363178264786026303 7653 89438943 the Thaumaturge (level 10, -1/45 HPs) Began as a Deep Elf Fire Elementalist on May 8, 2026. Was a Believer of Hepliaklqana. Shot with an arrow by a centaur warrior (17 damage) ... on level 10 of the Dungeon. The game lasted 00:21:30 (10003 turns). 89438943 the Thaumaturge (DEFE) Turns: 10003, Time: 00:21:31 Health: -1/45 AC: 4 Str: 5 XL: 10 Next: 99% Magic: 20/28 EV: 20 Int: 34 God: Hepliaklqana [**....] Gold: 552 SH: 0 Dex: 11 Spells: 16/34 levels left rFire + . . (50%) o - fire staff of the Chewing Pariah {rF+ Int+4 Dex-4 SInv Necro Fire} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will +.... h - amulet of the acrobat Stlth +++ d - +5 ring of evasion HPRegen 0.27/turn m - ring "Acheli" {rPois Wiz Int+5 Stlth+} MPRegen 0.42/turn b - quill talisman %: acrobat, wizardry (x1) @: quill-form A: quills, reduced essence, magic regeneration, iridescent scales 1, protean grace a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 10 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Ossuary. You collected 552 gold pieces. Inventory: Hand Weapons e - a +1 dagger of protection f - a +4 hand axe of electrocution Missiles n - 4 throwing nets Armour a - a +0 robe (worn) l - a +0 pair of gloves p - a +1 leather armour of poison resistance Magical Staves o - the fire staff of the Chewing Pariah (weapon) {rF+ Int+4 Dex-4 SInv Necro Fire} (You acquired it on level 9 of the Dungeon) [staff of fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Jewellery c - a +4 ring of slaying d - a +5 ring of evasion (worn) g - a ring of poison resistance h - an amulet of the acrobat (worn) i - a ring of flight j - a +6 ring of dexterity k - a ring of resist corrosion m - the ring "Acheli" (worn) {rPois Wiz Int+5 Stlth+} (You found it on level 8 of the Dungeon) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Talismans b - a quill talisman (worn) Wands p - a wand of polymorph (10) a - a wand of flame (14) f - a wand of mindburst (19) Scrolls V - a scroll of vulnerability I - a scroll of immolation a - a scroll of enchant armour t - 2 scrolls of teleportation f - a scroll of fear r - a scroll of revelation N - a scroll of noise e - a scroll of amnesia {unknown} Potions m - 2 potions of might w - a potion of heal wounds c - 4 potions of curing e - 2 potions of enlightenment f - 2 potions of resistance {unknown} A - 3 potions of attraction C - a potion of cancellation Skills: + Level 8.3 Dodging - Level 2.4 Stealth * Level 12.5 Spellcasting + Level 7.3 Conjurations + Level 5.7 Hexes * Level 10.9 Fire Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 87% N/A 1% 3 d - Flame Wave Conj/Fire 90% 2d19 1% 4 e - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d51% 4 f - Forge Blazeheart Gol Fire/Frge 73% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Summon Small Mammal Summ 84% N/A 1% 1 Blink Tloc 42% N/A 1% 2 Call Imp Summ 42% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 80% N/A 1% 2 Gloom Hex/Necr 100% N/A 1% 3 Sigil of Binding Hex 57% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 46% 2d8 1% 4 Cause Fear Hex 28% N/A 1% 4 Launch Clockwork Bee Frge 21% N/A 2% 3 Maxwell's Portable Pile Tloc 21% (3-9)d4 2% 3 Passwall Erth 21% N/A 2% 3 Swiftness Air 21% N/A 2% 3 Vampiric Draining Necr 32% 2d8 2% 3 Metabolic Englaciation Hex/Ice 20% N/A 7% 5 Leda's Liquefaction Alch/Erth 10% N/A 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Orc (0/2) D:10 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You are empowered by your non-innate mutations. (+1 EV, Slay +1) Message History You feel a surge of power! You conjure some foxfire! Paullus hits the centaur warrior with a +0 flail! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door. You feel a surge of power! Flames lash the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior's fire resistance burns away. The foxfire burns the centaur warrior. The centaur warrior is burned terribly! The centaur warrior is moderately wounded. The foxfire burns the centaur warrior. The centaur warrior is burned terribly! The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! Paullus hits the centaur warrior with a +0 flail! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door, spattered with blood. You feel a surge of power! Flames lash the centaur warrior. The centaur warrior is burned terribly! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow completely misses you. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door, spattered with blood. You feel a surge of power! Flames lash the centaur warrior. The centaur warrior is burned terribly! The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow hits you! Paullus barely misses the centaur warrior. The centaur warrior shoots an arrow. The arrow misses you. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door, spattered with blood. You feel a surge of power! Flames lash the centaur warrior. The centaur warrior is burned terribly! The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow hits you! You die... Hepliaklqana delivers you to your ancestors. #.ß.# #.ß.# ..... ....#...## ##...# ##.... ....##.#)###'#.## .... .... #.##)..##.######.... .... #.##)>.##)##........ .... #.##...##)##........ ....##.#'###'#)##........ ....#..)#####...#........ ......ß)......ßv@.# ##..#...#####..v#..# ....##### #####cR# .... ..... ##.. ...##. #.. ..... # ... ..#..# ... ... #.. You could see the friendly Paullus the knight and a centaur warrior (combustible, ally target). Vanquished Creatures A two-headed ogre (D:10) Sprozz (D:8) Jeremiah (D:7) A troll (D:9) A hornet (D:9) A wyvern (D:8) 10 yaks 2 ice beasts (D:5) A black bear (D:7) 3 centaurs 2 phantoms (D:5) 4 kobold brigands A bullfrog (D:4) A gnoll sergeant (D:9) 5 scorpions 3 killer bees (D:9) 2 human zombies (Ossuary) 4 elf zombies (Ossuary) 2 bombardier beetles (D:3) A hound (D:5) 3 jellies 6 orc priests 2 drudes (D:9) 2 sleepcaps 3 iguanas 7 orc wizards 2 centaur zombies (Ossuary) 2 bullfrog zombies (D:7) 2 mummies (Ossuary) A killer bee zombie (D:7) 12 adders 5 gnolls (D:9) 4 howler monkey zombies (D:7) 2 shadow imps 4 hound zombies (Ossuary) 4 ufetubi 5 adder zombies (Ossuary) 4 dart slugs 5 gnoll zombies (Ossuary) 37 orcs 2 ribbon worms 12 endoplasms 7 hobgoblins 3 jackals (D:4) 3 quokkas 7 ball pythons 6 bats 2 frilled lizards 7 goblins 4 jackal zombies (Ossuary) 20 kobolds 8 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 7 rats 250 creatures vanquished. Vanquished Creatures (collateral kills) A manticore (D:9) A troll (D:10) 4 yaks (D:10) An orc warrior (D:10) A gnoll sergeant (D:9) An orc priest (D:10) 4 orc wizards 3 gnolls (D:9) 11 orcs 3 kobolds (D:9) 30 creatures vanquished. Vanquished Creatures (others) 5 ancestors 5 creatures vanquished. Grand Total: 285 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 89438943 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 341 | D:1 | Found a faded altar of an unknown god. 832 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 832 | D:1 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 972 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1140 | D:2 | Reached skill level 4 in Spellcasting 1454 | D:2 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 1454 | D:2 | Lost mutation: You are dopey. (Int -3) [potion of mutation] 1454 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1454 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1832 | D:3 | Found a shadowy altar of Dithmenos. 2012 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 2278 | D:3 | Reached XP level 5. HP: 21/28 MP: 8/14 2284 | D:3 | Reached skill level 5 in Spellcasting 2653 | D:3 | Found a snail-covered altar of Cheibriados. 2653 | D:3 | Found an ornate altar of the Wu Jian Council. 3019 | D:4 | Learned a level 2 spell: Scorch 3023 | D:4 | Learned a level 3 spell: Inner Flame 3044 | D:4 | Reached skill level 5 in Fire Magic 3167 | D:4 | Reached XP level 6. HP: 29/32 MP: 10/16 3462 | D:4 | Lost mutation: Your blood hastes a few of your allies when | you are sufficiently damaged. [potion of mutation] 3462 | D:4 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 3462 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3462 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 3462 | D:4 | Gained mutation: Your shed blood may rise up to attack you. | [potion of mutation] 3487 | D:4 | Found a sacrificial altar of Ru. 3499 | D:4 | Reached skill level 6 in Spellcasting 4040 | D:5 | Entered Level 5 of the Dungeon 4112 | D:5 | Reached XP level 7. HP: 24/36 MP: 10/17 4315 | D:5 | Reached skill level 7 in Spellcasting 4753 | D:6 | Reached XP level 8. HP: 41/41 MP: 3/19 4839 | D:6 | Reached skill level 5 in Dodging 5017 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5133 | D:6 | Lost mutation: You have large cloven feet. [potion of | mutation] 5133 | D:6 | Lost mutation: Your shed blood may rise up to attack you. | [potion of mutation] 5133 | D:6 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 5133 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5171 | D:6 | Reached skill level 8 in Spellcasting 5993 | D:6 | Learned a level 4 spell: Flame Wave 6001 | D:7 | Found a statue of an orb of winter. 6004 | D:7 | Found a staircase to the Ecumenical Temple. 6006 | D:7 | Found a statue of an orb of winter. 6013 | Temple | Entered the Ecumenical Temple 6095 | Temple | Became a worshipper of Hepliaklqana the Forgotten 6200 | D:7 | Encountered Jeremiah 6207 | D:7 | Killed Jeremiah 6208 | D:7 | Reached skill level 9 in Spellcasting 6273 | D:7 | Found a sand-covered staircase. 6283 | Ossuary | Entered an ossuary 6513 | Ossuary | Reached skill level 5 in Conjurations 6667 | Ossuary | Reached XP level 9. HP: 14/45 MP: 1/22 7150 | D:7 | Reached skill level 1 in Hexes 7190 | D:7 | Found an iron altar of Okawaru. 7275 | D:7 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 7275 | D:7 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 7275 | D:7 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 7275 | D:7 | Gained mutation: You are empowered by your non-innate | mutations. (+1 EV, Slay +1) [potion of mutation] 7275 | D:7 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 7739 | D:8 | Reached * piety under Hepliaklqana 7799 | D:8 | Identified the ring "Acheli" {rPois Wiz Int+5 Stlth+} 7825 | D:8 | Reached skill level 10 in Spellcasting 7890 | D:8 | Learned a level 4 spell: Iskenderun's Mystic Blast 7922 | D:8 | Found a radiant altar of Vehumet. 7961 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 7983 | D:8 | Found a shimmering blue altar of Sif Muna. 8029 | D:8 | Found a glowing silver altar of Zin. 8452 | D:8 | Encountered Sprozz 8460 | D:8 | Killed Sprozz 8493 | D:8 | Got Sprozz's Annotations on the Maker 8499 | D:8 | Learned a level 4 spell: Forge Blazeheart Golem 8794 | D:9 | Reached skill level 11 in Spellcasting 8857 | D:9 | Encountered a manticore 8864 | D:9 | Killed a manticore 8865 | D:9 | Reached XP level 10. HP: 33/45 MP: 18/27 8969 | D:9 | Reached ** piety under Hepliaklqana 8970 | D:9 | Remembered your ancestor Paullus as a knight 8992 | D:9 | Reached skill level 10 in Fire Magic 9488 | D:9 | Identified a scroll of acquirement 9488 | D:9 | Acquired the fire staff of the Chewing Pariah {rF+ Int+4 | Dex-4 SInv Necro Fire} 9492 | D:10 | Entered Level 10 of the Dungeon 9538 | D:10 | Encountered a two-headed ogre 9546 | D:10 | Killed a two-headed ogre 9595 | D:10 | Reached skill level 12 in Spellcasting 9595 | D:10 | Reached skill level 5 in Hexes 9848 | D:10 | Found a staircase to the Orcish Mines. 9995 | D:10 | Encountered a centaur warrior 10003 | D:10 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, ebering_ecumenical_altar_hall D:2: layout_basic D:3: layout_loops_corners, mainiacjoe_overflow_big_doors, mainiacjoe_overflow_boulevard, darby_bombarded_bulwark D:4: layout_basic, lemuel_crystal_altar D:5: layout_rooms D:6: layout_basic, nicolae_overflow_rhomboverflow D:7: layout_loops_cross, nicolae_overflow_streaming_green_lines, minmay_temple_entry_water_ring, mainiacjoe_ossuary_entry_find_the_door, uniq_jeremiah D:8: layout_loops_cross, palyth_temple_overflow_mages, mainiacjoe_overflow_concentric_impassable, uniq_sprozz D:9: layout_basic D:10: layout_cave_pools, nicolae_overflow_four_feature_corners, lair_entry_dummy, hiddenorc2_lemuel, hangedman_misty_isle, uniq_maurice Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 9 11 12 | 12.5 Fire Magic | 4 5 6 8 9 10 | 10.9 Dodging | 3 4 6 7 8 | 8.3 Conjurations | 2 3 4 5 6 7 | 7.3 Hexes | 4 5 | 5.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 26 | || 26 Melee: Hand axe | | | 26 | || 26 Cast: Foxfire | 126 | 142 | 117 | 86 || 471 Scorch | | | 146 | 30 || 176 Flame Wave | | | 6 | 2 || 8 Inner Flame | | | 2 | 1 || 3 Forge Blazeheart | | | 2 | 3 || 5 Iskenderun's Myst | | | | 8 || 8 Invoke: Ancestor Life: Kn | | | | 1 || 1 Evoke: Wand of light | | | 6 | || 6 Wand of mindburst | | | 1 | || 1 Drink: Mutation | 2 | 1 | 2 | || 5 Haste | 1 | | | || 1 Brilliance | 1 | | | || 1 Enlightenment | 1 | | | || 1 Heal wounds | | 1 | 1 | 1 || 3 Attraction | | 1 | | || 1 Magic | | | 1 | || 1 Read: Fear | 1 | | | || 1 Identify | 1 | | 4 | || 5 Brand weapon | 1 | | | || 1 Vulnerability | 1 | | | || 1 Silence | 1 | | | || 1 Immolation | | 1 | | || 1 Blinking | | | 1 | || 1 Revelation | | | 1 | || 1 Noise | | | | 1 || 1 Acquirement | | | | 1 || 1 Armour: Robe | 5 | 5 | 59 | 16 || 85 Dodge: Dodged | 6 | 21 | 134 | 53 || 214 Form: Quill | 1 | | | || 1