910rd Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:1) a quokka corpse (skeletalised by now) (2, 13, D:1) a rat skeleton (4, 34, D:1) a +0 dagger (5, -8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (8, -9, D:1) a +0 short sword (9, 24, D:1) a frilled lizard skeleton (14, 26, D:1) 8 stones (20, -8, D:1) a +0 leather armour (34, -3, D:1) a +0 whip a stone a +0 club a kobold corpse (skeletalised by now) (49, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (3, -13, D:2) a bat corpse (skeletalised by now) (18, -6, D:2) a bat skeleton (18, 33, D:2) a hobgoblin corpse (skeletalised by now) (30, 8, D:2) a +0 falchion (31, -7, D:2) a +0 club (50, -2, D:2) a +0 whip 5 stones (51, 31, D:2) a +0 mace Level 3 of the Dungeon (1, 12, D:3) a potion of curing (2, 14, D:3) a scroll of noise (3, 12, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (4, 14, D:3) a potion of heal wounds (5, 12, D:3) a scroll of noise (21, -10, D:3) a +0 club a +0 sling a goblin skeleton (26, -30, D:3) a beast talisman (26, -23, D:3) a +0 club a kobold skeleton (27, -27, D:3) a +0 club a goblin skeleton (31, -21, D:3) a +0 ring mail (31, -13, D:3) a +0 sling (32, -11, D:3) a +0 short sword an orc corpse (skeletalised by now) (33, -11, D:3) a +0 hand axe an orc corpse (skeletalised by now) (34, -22, D:3) a +0 whip a stone (36, -25, D:3) a +0 leather armour (46, 18, D:3) 6 stones (49, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 ring mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -2, D:4) 2 stones (11, -5, D:4) a +0 club a +4 ring mail an orc corpse (skeletalised by now) (12, -5, D:4) a hobgoblin corpse (skeletalised by now) (13, 7, D:4) a +0 ring mail (20, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (20, 21, D:4) a potion of ambrosia (21, -4, D:4) the Textbook on Xanthosis and Arson Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Starburst Conjuration/Fire 6 (24, -5, D:4) a scroll of fog Level 5 of the Dungeon (0, 0, D:5) 3 gold pieces (9, 1, D:5) a +0 falchion (13, -16, D:5) 10 gold pieces (13, -4, D:5) a +0 whip (14, 12, D:5) a +0 club an orc corpse (skeletalised by now) (15, -7, D:5) a +0 sling (15, 9, D:5) a +0 scimitar (16, 17, D:5) a potion of mutation (16, 22, D:5) a book of Burglary (21, 4, D:5) 3 stones (23, 12, D:5) a hound corpse (24, 18, D:5) 9 gold pieces Level 6 of the Dungeon (0, 0, D:6) 2 stones (2, -10, D:6) a +1 flail of draining a +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)