Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7001017420222160174 56 94uncleflams the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on June 13, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1211 turns). 94uncleflams the Conjurer (Demigod Conjurer) Turns: 1211, Time: 00:04:02 Health: -4/26 AC: 3 Str: 8 XL: 3 Next: 48% Magic: 4/8 EV: 11 Int: 24 God: Gold: 99 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - scarf {harm} rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) k - a scarf of harm (worn) Scrolls c - a scroll of acquirement {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} i - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} Talismans j - an inkwell talisman Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 12% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Construct Spike Launche Frge 4% 2d3 19% 2 Frozen Ramparts Ice 4% 1d1 34% 3 Sigil of Binding Hex 2% N/A 34% 3 Summon Ice Beast Ice/Summ 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 75% 4 Summon Mana Viper Hex/Summ 2% N/A 97% 5 Diamond Sawblades Frge 1% 4d4 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Your Stealth skill increases to level 2! A kobold comes into view. It is wielding a +0 dagger. An endoplasm comes into view. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Magic courses through your body. The gnoll misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll but does no damage. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 whip. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the endoplasm. You kill the endoplasm! The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... ####...##......... .####).....##......... ...>.##........#.#... ##..#.)..##...#.### ##.....#######.#.#### ....†....##..........# ....####.##[.........# . ... #.............######.) .. ####.@........##...... . #...j)..).......>.. #..........##....(. #############...... #...... ####### You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 kobolds 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 94uncleflams the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 469 | D:1 | Reached skill level 4 in Conjurations 469 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 957 | D:2 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1211 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.1 Stealth | 2 | 2.0 Dodging | | 1.9 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 8