Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 3568481180309830743 58 AIAndy the Changeling (level 4, -2/30 (33) HPs) Began as a Merfolk Shapeshifter on Apr 30, 2025. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:15 (1957 turns). AIAndy the Changeling (Merfolk Shapeshifter) Turns: 1957, Time: 00:04:16 HP: -2/30 (33) AC: 0 Str: 16 XL: 4 Next: 2% MP: 4/4 EV: 18 Int: 9 God: Gold: 110 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flux-form, glowing, lightly drained A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Missiles i - 6 boomerangs (quivered) Armour a - a +0 animal skin (melded) m - a +0 helmet Scrolls h - a scroll of blinking {unknown} j - 2 scrolls of fog {unknown} l - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} Potions c - a potion of lignification f - a potion of mutation {unknown} g - 5 potions of curing {unknown} k - a potion of haste {unknown} o - a potion of magic {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 6.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 38% 1 Swiftness Air 0% N/A 77% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 77% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The dart slug is struck by your quills. You kill the dart slug! You have reached level 4! Search for what [Enter for "."]? . You see here 6 large rocks. You open the door. There is an open door here. There is an open door here. There is an open door here. You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. Okay, then. Okay, then. Search for what [Enter for "."]? . Search for what [Enter for "."]? weapon There is a stone staircase leading down here. You climb downwards. Found 5 gold pieces. Found Xuzoh's Assorted Antiques. There is a stone staircase leading up here. You closely miss Terence. You hit Terence. Terence is moderately wounded. Terence hits you with the +7 Throatcutter! You feel drained. Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Terence barely misses you. You hit Terence but do no damage. Terence begins to glow. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence glows dangerously bright. Terence is moderately wounded. Terence hits you with the +7 Throatcutter! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .## ...###### .......# #......# #$.....# .#####......# #......@....#### ....#..p..ß.ß.ß# .######.<..⌠.⌠.# .#..#.....ß.∩.ß# .#..#..#.#.⌠.⌠.# .+.....#.#ß.ß.ß# ##....... ...## +.....#.# #### #..#..#.# #.. #.# You could see Terence (heavy contam). Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 6 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins 9 jackals 4 quokkas 2 ball pythons 4 bats (D:1) A frilled lizard (D:1) 5 goblins 5 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 223 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 384 | D:1 | Reached skill level 5 in Shapeshifting 398 | D:1 | HP: 1/22 [hobgoblin (3)] 500 | D:1 | Reached XP level 3. HP: 11/27 MP: 3/3 1668 | D:2 | Reached skill level 6 in Shapeshifting 1786 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1951 | D:3 | Noticed Terence 1951 | D:3 | Found Xuzoh's Assorted Antiques. 1957 | D:3 | HP: 1/32 [Terence/the +7 Throatcutter {drain, coup de | grace} (9)] 1957 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_basic, small_statue_intersection D:3: layout_rooms, hangedman_ru_absence, nicolae_sif_muna_little_library, serial_shops, nicolae_shop_temple_entry_statues_fountains, ebering_ecumenical_altar_mist, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 6 | 6.0 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 129 | 4 || 133 Punch | 4 | || 4 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Animal skin | 71 | 1 || 72 Skin | | 1 || 1 Dodge: Dodged | 74 | 2 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1945 | 1892 | 53 | 89 | 1512 | 3 | 648.3 | Dungeon | 1945 | 1892 | 53 | 89 | 1512 | 3 | 648.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:2: 929 daAuts D:3: 5 daAuts