Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 15534976182158459212 107 AIAndy the Trooper (level 4, 0/57 HPs) Began as a Demonspawn Chaos Knight on May 8, 2025. Was a Plaything of Xom. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:07:24 (1761 turns). AIAndy the Trooper (Demonspawn Chaos Knight) Turns: 1761, Time: 00:07:25 Health: 0/57 AC: 22 Str: 14 XL: 4 Next: 57% Magic: 4/4 EV: 2 Int: 12 God: Xom [*.....] Gold: 159 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 hand axe (chaos) rCold . . . (no offhand) rNeg . . . h - melded +0 chain mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), tree-form, cleaving, on berserk cooldown, slowed, wreathed by umbra, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, foul shadow 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Missiles g - a poisoned dart (quivered) Armour b - a +2 leather armour h - a +0 chain mail (melded) Scrolls c - a scroll of butterflies d - 6 scrolls of blinking {unknown} i - a scroll of identify {unknown} j - a scroll of torment {unknown} n - a scroll of teleportation {unknown} Potions l - a potion of curing {unknown} o - a potion of heal wounds {unknown} Talismans e - a rimehorn talisman Skills: + Level 4.4 Fighting - Level 3.6 Axes - Level 2.0 Armour - Level 1.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 32% 1 Jinxbite Hex 0% N/A 45% 2 Passwall Erth 0% N/A 69% 3 Stone Arrow Conj/Erth 0% 3d7 69% 3 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. Okay, then. It was a potion of lignification. You turn into a tree. Your +0 chain mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You are too berserk! You hit the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. "Hum-dee-hum-dee-hum..." The water moccasin evaporates and reforms as a rat! You barely miss the rat. The rat is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The rat bites you but does no damage. You hit the rat. Lightning courses through the rat! You kill the rat! * * * LOW HITPOINT WARNING * * * You feel sick. You cannot move. You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... Xom guffaws! #. #_!...(# #..#.)....# #.?....(..# #+# #........# #.# #.ß.#.ß.# #.# #.......######.## #.##........#...## #.######......# ## #.#♣..## #.##.## ##.##.#####.# #...........# #..##.####### #####.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 adders 2 dart slugs (D:2) An orc (D:3) 3 ribbon worms 7 endoplasms 8 hobgoblins 6 jackals 4 quokkas 5 ball pythons 4 bats (D:1) 6 frilled lizards 6 goblins 7 kobolds 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Demonspawn Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 103 | D:1 | Reached skill level 1 in Dodging 184 | D:1 | XOM: butterfly on damage 319 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 319 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 384 | D:1 | Reached XP level 3. HP: 21/29 MP: 3/3 693 | D:1 | XOM: draining 943 | D:2 | XOM: silly message 991 | D:2 | Found a faded altar of an unknown god. 1049 | D:2 | Reached XP level 4. HP: 25/36 MP: 4/4 1318 | D:3 | Reached skill level 4 in Fighting 1338 | D:3 | XOM: 1-stop teleportation journey 1694 | D:3 | XOM: 2-stop teleportation journey 1719 | D:3 | Found a hide-covered altar of Uskayaw. 1723 | D:3 | Noticed a water moccasin 1736 | D:3 | XOM: enchant monsters (bad, regenerating) 1745 | D:3 | XOM: cleaving 1750 | D:3 | HP: 1/38 [poisoned by a water moccasin] 1755 | D:3 | HP: 4/85 [poisoned by a water moccasin] 1756 | D:3 | a water moccasin changed into a rat 1756 | D:3 | XOM: good polymorph water moccasin -> rat 1759 | D:3 | HP: 1/85 [poisoned by a water moccasin] 1761 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_park_tiny_1, amcnicky_mini_corridor_feature, minmay_strange_pillars D:2: layout_rooms, shapermc_ecumenical_altar_petra, minmay_misc_feat_five D:3: layout_loops_corners, eat_drink_and_be_merry_uskayaw, slow_altar_2, chequers_big_river Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 | 1.1 Armour | 2 | 2.0 Axes | 3 | 3.6 Fighting | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 138 | 73 || 211 Throw: Dart | | 3 || 3 Use: Potion | | 4 || 4 Stab: Blind | 1 | 2 || 3 Sleeping | | 1 || 1 Armour: Leather armour | 61 | || 61 Chain mail | 24 | 66 || 90 Skin | | 3 || 3 Dodge: Dodged | 91 | 33 || 124