Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 17878009659254965923 60 AIAndy the Magician (level 4, -8/31 HPs) Began as a Djinni Air Elementalist on May 30, 2025. Killed by nerve-wracking pain ... invoked by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:48 (1428 turns). AIAndy the Magician (Djinni Air Elementalist) Turns: 1428, Time: 00:06:49 Health: -8/31 AC: 2 Str: 7 XL: 4 Next: 24% Gold: 96 EV: 11 Int: 18 God: SH: 4 Dex: 17 rFire + + + k - +7 whip of Skirmishing {heavy, rF+ Dex+3} rCold x . . q - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons k - the +7 whip of Skirmishing (weapon) {heavy, rF+ Dex+3} (You took it off a goblin on level 2 of the Dungeon) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Missiles g - 8 curare-tipped darts l - 5 boomerangs Armour a - a +0 robe (worn) q - a +0 buckler (worn) Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} n - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} Potions b - 2 potions of moonshine {unknown} i - a potion of cancellation {unknown} m - 2 potions of magic {unknown} p - a potion of enlightenment {unknown} r - 2 potions of invisibility {unknown} s - a potion of haste {unknown} Talismans c - an inkwell talisman Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.6 Shields + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic + Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy - Level 0.6 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 4% 1 b - Static Discharge Conj/Air 34% 3-5/arc 8% 2 c - Swiftness Air 17% N/A 16% 3 d - Airstrike Air 8% 2d(2-18) 45% 4 e - Soul Splinter Necr 68% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. The bat is struck by an arc of lightning. You kill the bat! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * Grinder is struck by an arc of lightning. Grinder is heavily wounded. The lightning grounds out. * * * LOW HITPOINT WARNING * * * Grinder blinks! Okay, then. Casting: Static Discharge (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 68% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Grinder blinks! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 68% to hit) The zap hits the kobold. The kobold is severely wounded. The zap misses Grinder. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" ###### ##### #....# #####...#####.##.# #.............##.# #.@.....#.######.# ...#.)....<#.#....#.# ................>#.#.# ....#....K#......#.#.# ...........##.###.#.#.# #####......5..# #.#...# #........## #.##### #......... ..# #.......... ..# You could see Grinder and a kobold. Vanquished Creatures Terence (D:3) 2 dart slugs 2 endoplasms A giant cockroach (D:2) 3 hobgoblins 5 quokkas 6 ball pythons 3 bats 3 frilled lizards (D:1) 4 goblins 5 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | AIAndy set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Found Odigaakio's Jewellery Emporium. 89 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 329 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 329 | D:1 | Learned a level 1 spell: Soul Splinter 727 | D:2 | Identified the +7 whip of Skirmishing {heavy, rF+ Dex+3} 1407 | D:3 | Noticed Terence 1418 | D:3 | Noticed Grinder 1419 | D:3 | Killed Terence 1420 | D:3 | Reached XP level 4. HP: 20/31 MP: 0/0 1428 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_shops, shop D:2: minmay_door_path, layout_loops_ring, guppyfry_early_lair_pool D:3: layout_basic, minivault_27, uniq_grinder, uniq_terence, uniq_ijyb Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Dodging | | 2.1 Stealth | | 1.5 Shields | | 0.6 Shapeshifting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 6 | || 6 Cast: Shock | 69 | 6 || 75 Static Discharge | 1 | 2 || 3 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 1 | 1 || 2 Block: Buckler | 2 | 2 || 4 Form: Scroll | 1 | || 1 | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1430 | 1356 | 74 | 0 | 1166 | 3 | 476.7 | Dungeon | 1430 | 1356 | 74 | 0 | 1166 | 3 | 476.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 723 daAuts D:1: 653 daAuts D:3: 53 daAuts