Dungeon Crawl Stone Soup version 0.35-a0-1087-ga6e2927525 (webtiles) character file. Game seed: 2281753048177116326 1460 AIAndy the Thaumaturge (level 9, -1/55 HPs) Began as a Djinni Conjurer on Sept 26, 2026. Shot with a sling bullet by a gnoll bouda (2 damage) ... on level 6 of the Dungeon. The game lasted 00:23:51 (4999 turns). AIAndy the Thaumaturge (Djinni Conjurer) Turns: 4999, Time: 00:23:52 Health: -1/55 AC: 7 Str: 8 XL: 9 Next: 5% Gold: 228 EV: 12 Int: 22 God: SH: 0 Dex: 20 rFire + + . (33%) o - +2 hand axe of the Priest {protect, rN+ Dex+2 Stlth+} rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . p - amulet of wildshape Will ..... c - +4 ring of protection Stlth +++ m - +6 ring of dexterity HPRegen 0.29/turn %: infuse magic (-2 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons e - the +3 hand axe "Nusikku" {sunder, rN+ Dex+2} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. o - the +2 hand axe of the Priest (weapon) {protect, rN+ Dex+2 Stlth+} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles b - 2 darts of disjunction g - 6 poisoned darts h - 3 throwing nets l - 3 boomerangs q - 3 javelins Armour a - a +0 robe (worn) f - a +0 cloak (worn) Magical Staves d - a staff of alchemy j - a staff of air Jewellery c - a +4 ring of protection (worn) m - a +6 ring of dexterity (worn) p - an amulet of wildshape (worn) Talismans i - a quill talisman k - an inkwell talisman n - a maw talisman Wands a - a wand of flame (12) e - a wand of charming (3) Scrolls c - 6 scrolls of identify {unknown} d - 3 scrolls of immolation {unknown} e - a scroll of silence {unknown} h - a scroll of enchant armour {unknown} k - 2 scrolls of fog {unknown} m - a scroll of teleportation {unknown} u - a scroll of blinking {unknown} Potions f - 3 potions of moonshine {unknown} j - a potion of invisibility {unknown} l - a potion of curing {unknown} n - a potion of berserk rage {unknown} o - 2 potions of brilliance {unknown} p - 2 potions of mutation {unknown} q - a potion of enlightenment {unknown} s - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.7 Spellcasting + Level 8.7 Conjurations - Level 8.7 Hexes - Level 8.7 Summonings - Level 8.7 Necromancy - Level 8.7 Translocations - Level 8.7 Forgecraft - Level 8.7 Fire Magic - Level 8.7 Ice Magic - Level 8.7 Air Magic - Level 8.7 Earth Magic - Level 8.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d51% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Static Discharge Conj/Air 94% 3-7/arc 1% 2 g - Gloom Hex/Necr 94% N/A 1% 3 h - Vhi's Electric Charg Tloc/Air 94% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Nemelex Xobeh Okawaru Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 mace. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is severely wounded. The gnoll is knocked back by the mystic blast. The mystic blast hits the howler monkey! The howler monkey is heavily wounded. The howler monkey is knocked back by the mystic blast. The howler monkey collides with the gnoll. You kill the gnoll! The howler monkey is severely wounded. * * * LOW HITPOINT WARNING * * * You encounter a gnoll. It is wielding a +0 flail. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! The gnoll bouda unwields a +0 club. The gnoll bouda wields a +0 sling. The gnoll bouda shoots a sling bullet. The sling bullet hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll. The gnoll is heavily wounded. The gnoll is knocked back by the mystic blast. The gnoll collides with the howler monkey. You kill the howler monkey! The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll bouda shoots a sling bullet. The sling bullet hits you. You die... ........# ... #.####)#### ........# ... #..).#... ........# ... #.#...... ........### ##.## #..#####. ..........# #.# #.... #... ........#.### #.# .#..#. #.#. ........#...###.# ##.ğ.... #... ###########..##.##..ğ..o#. ...## ##..#.@'$.†[.# #... ##...##>.o..# ..## ###.# ......# .. #)# ###...# #.# ..# #)# #. # #)) ## #.. .# .. You could see a gnoll bouda, a gnoll (swift) and an orc and were aware of an invisible orc wizard (remembered). Vanquished Creatures A water moccasin (D:5) 2 ogres 2 phantoms (D:5) A gnoll sergeant (D:6) 3 scorpions A howler monkey (D:6) A bombardier beetle (D:4) 3 hounds A jelly (D:2) 2 orc priests 3 drudes A sleepcap (D:4) A clockroach (D:5) 6 orc wizards 13 gnolls 4 adders 2 shadow imps 2 ufetubi (D:6) 2 dart slugs 20 orcs 9 endoplasms 5 hobgoblins 8 jackals 5 quokkas 6 ball pythons 7 bats 3 frilled lizards 7 goblins 6 kobolds 4 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AIAndy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 421 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 421 | D:1 | Learned a level 1 spell: Foxfire 611 | D:1 | Found a faded altar of an unknown god. 820 | D:2 | Found an iron altar of Okawaru. 864 | D:2 | Identified the +3 hand axe "Nusikku" {sunder, rN+ Dex+2} 1061 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1292 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1632 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 1632 | D:3 | Learned a level 2 spell: Static Discharge 1725 | D:3 | Found an iron altar of Okawaru. 2458 | D:4 | Reached skill level 5 in Spellcasting 2458 | D:4 | Reached skill level 5 in Conjurations 2458 | D:4 | Reached skill level 5 in Hexes 2458 | D:4 | Reached skill level 5 in Summonings 2458 | D:4 | Reached skill level 5 in Necromancy 2458 | D:4 | Reached skill level 5 in Translocations 2458 | D:4 | Reached skill level 5 in Forgecraft 2458 | D:4 | Reached skill level 5 in Fire Magic 2458 | D:4 | Reached skill level 5 in Ice Magic 2458 | D:4 | Reached skill level 5 in Air Magic 2458 | D:4 | Reached skill level 5 in Earth Magic 2458 | D:4 | Reached skill level 5 in Alchemy 2462 | D:4 | Reached XP level 6. HP: 10/40 MP: 0/0 3148 | D:4 | Found a basalt altar of Yredelemnul. 3241 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 3241 | D:4 | Learned a level 3 spell: Gloom 3620 | D:5 | Entered Level 5 of the Dungeon 3947 | D:5 | Reached XP level 8. HP: 40/50 MP: 0/0 4066 | D:5 | Found a burning altar of Makhleb. 4139 | D:5 | Identified the +2 hand axe of the Priest {protect, rN+ | Dex+2 Stlth+} 4177 | D:5 | Found an ornate altar of the Wu Jian Council. 4380 | D:5 | Found a shimmering altar of Xom. 4990 | D:6 | Reached XP level 9. HP: 30/55 MP: 0/0 4990 | D:6 | Learned a level 4 spell: Vhi's Electric Charge 4999 | D:6 | Shot with a sling bullet by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, angelslayer_ecumenical_altar_simple_liquid, minmay_strange_pillars, minivault_24 D:2: layout_rooms, basic_altar D:3: layout_basic, nicolae_overflow_rhomboverflow, kennysheep_okawaru_gauntlet, grunt_ministairs_6 D:4: layout_basic, marbit_many_paths D:5: layout_rooms, nicolae_sif_muna_little_library, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_paths, gammafunk_temple_overflow_pools D:6: layout_basic, minmay_temple_entry_wispy, kennysheep_doodads Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.7 Conjurations | 4 5 6 7 8 | 8.7 Hexes | 4 5 6 7 8 | 8.7 Summonings | 4 5 6 7 8 | 8.7 Necromancy | 4 5 6 7 8 | 8.7 Translocations | 4 5 6 7 8 | 8.7 Forgecraft | 4 5 6 7 8 | 8.7 Fire Magic | 4 5 6 7 8 | 8.7 Ice Magic | 4 5 6 7 8 | 8.7 Air Magic | 4 5 6 7 8 | 8.7 Earth Magic | 4 5 6 7 8 | 8.7 Alchemy | 4 5 6 7 8 | 8.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | | | 1 || 1 Cast: Magic Dart | 47 | 49 | 26 || 122 Searing Ray | 10 | 19 | 23 || 52 Foxfire | 2 | 24 | 10 || 36 Iskenderun's Myst | | | 21 || 21 Gloom | | | 3 || 3 Fulminant Prism | | | 7 || 7 Vhi's Electric Ch | | | 1 || 1 Armour: Robe | 1 | 22 | 15 || 38 Dodge: Dodged | | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5001 | 4787 | 214 | 199 | 4056 | 6 | 833.5 | Dungeon | 5001 | 4787 | 214 | 199 | 4056 | 6 | 833.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1335 daAuts D:4: 1191 daAuts D:1: 819 daAuts D:5: 732 daAuts D:6: 517 daAuts D:2: 405 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+