Dungeon Crawl Stone Soup version 0.33-a0-484-ge55ba79dcc (webtiles) character file. Game seed: 4349414736296019018 11 Aaksess the Magician (level 2, 22/22 HPs) Began as a Djinni Hedge Wizard on Nov 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:05:02 (262 turns). Aaksess the Magician (Djinni Hedge Wizard) Turns: 262, Time: 00:05:03 Health: 22/22 AC: 2 Str: 9 XL: 2 Next: 35% Gold: 27 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - melded +0 hat rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: beast-form, flying A: beast (slay +0), flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (melded) Talismans g - a maw talisman i - a beast talisman (active) Scrolls e - a scroll of fog {unknown} f - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} Skills: * Level 0.6 Fighting + Level 2.5 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 7% 2 c - Call Imp Summ 24% N/A 7% 2 d - Grave Claw Necr 24% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the giant cockroach! f - a scroll labelled QEUREU NEOL You see here a maw talisman. g - a maw talisman h - a scroll labelled OBOUDU WIPH A frilled lizard comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Found a beast talisman. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a beast talisman. i - a beast talisman You begin transforming. You continue transforming. x3 You turn into a hulking beast. Your +0 hat melds into your body. You now have 27 gold pieces (gained 6). A bat comes into view. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You have harvested enough death to cast Grave Claw an additional time. A bat comes into view. A bat is nearby! The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####.#####.# #............# ######.####### #....# ####.# #.# #.# #.# #h# #.# #.# #.. #### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aaksess the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Aaksess set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 262 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, minmay_misc_feat_secret_circle, minmay_tromino_mix6 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 24 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 2 Form: Beast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 262 | 0 | 14 | 145 | 1 | 262.0 | Dungeon | 262 | 262 | 0 | 14 | 145 | 1 | 262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 262 daAuts