AbsentmindedAnt Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (10, -47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -24, D:1) a ball python skeleton (20, -17, D:1) a +0 great sword (22, -3, D:1) a +0 club a goblin skeleton (27, -9, D:1) a +0 ring mail (28, -37, D:1) a rat corpse (skeletalised by now) (29, -26, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (33, -40, D:1) 2 stones a +0 club a kobold skeleton (38, -10, D:1) a +0 club (44, -15, D:1) 3 flux baubles (47, -39, D:1) a frilled lizard skeleton (48, -31, D:1) a +0 short sword a kobold skeleton (50, -13, D:1) a rat skeleton (50, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (51, -28, D:1) a +0 robe (51, -13, D:1) a +0 dagger (52, -13, D:1) a ball python corpse (skeletalised by now) (55, -44, D:1) a jackal corpse (skeletalised by now) (60, -12, D:1) a +0 club Level 2 of the Dungeon (3, 13, D:2) a +0 dagger (4, 6, D:2) a rat skeleton (4, 7, D:2) a +0 leather armour (6, -3, D:2) a +0 dagger (10, 12, D:2) a rat skeleton an adder skeleton (11, 12, D:2) a hobgoblin skeleton (16, 1, D:2) a +0 dagger (20, -23, D:2) a +0 hammer (22, -13, D:2) a +0 cloak (23, -4, D:2) a +0 scale mail a +0 hand axe the human skeleton of Terence (23, 8, D:2) 6 boomerangs (25, -4, D:2) a +0 short sword a jackal skeleton a jackal skeleton (27, 20, D:2) a +3 hand axe (31, 20, D:2) a +0 whip a kobold skeleton (33, -14, D:2) a +0 ring mail (33, 21, D:2) a +0 club (34, 22, D:2) a +0 club (36, 9, D:2) 4 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the +0 leather armour of the Elven Halls {^Contam rPois Will+ Str+3} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (2, -9, D:3) a +0 dagger (14, -7, D:3) a +0 short sword (15, 15, D:3) a +0 hand axe a +0 ring mail (15, 16, D:3) a +0 robe a +0 robe (16, 15, D:3) a +0 hand axe a +0 dagger a +0 leather armour (30, -12, D:3) a +0 trident (33, -12, D:3) a +0 whip (35, -12, D:3) a +0 chain mail a +0 dagger (39, -12, D:3) a +0 leather armour a +0 flail (43, -8, D:3) a potion of moonshine (43, 7, D:3) a +0 ring mail (44, 2, D:3) a wand of flame (28) (45, -8, D:3) 10 gold pieces Level 4 of the Dungeon [Shop] Qaadas's Distillery a potion of heal wounds (96 gold) a potion of haste (120 gold) 2 potions of mutation (192 gold) a potion of heal wounds (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of haste (120 gold) (3, -2, D:4) a +0 club (4, 15, D:4) 4 boomerangs (20, 8, D:4) a +0 leather armour (23, -21, D:4) a +0 dagger (28, 27, D:4) a +0 flail (32, 19, D:4) a +0 leather armour a +4 dagger (34, 14, D:4) a +0 chain mail a +0 club (35, 13, D:4) a +0 ring mail a +0 dagger a +0 club (37, 12, D:4) a +0 club (38, 11, D:4) a +0 ring mail a +0 hand axe (52, 29, D:4) 6 boomerangs Level 5 of the Dungeon [Shop] Synufuqi's Magic Scroll Emporium a scroll of poison (44 gold) a scroll of enchant weapon (82 gold) a scroll of amnesia (44 gold) 2 scrolls of noise (22 gold) a parchment of Maxwell's Capacitive Coupling (459 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) (4, -2, D:5) a +1 dagger of speed (5, 34, D:5) a +0 scale mail a +0 flail (6, 24, D:5) the +8 chain mail of Vexem {Death, Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (6, 31, D:5) a +0 robe a +0 dagger (11, 14, D:5) a +0 club (14, 13, D:5) a +0 whip (14, 15, D:5) a +0 flail (15, 15, D:5) a +0 spear (21, 18, D:5) a +0 club (22, 8, D:5) a +0 hand axe (22, 10, D:5) a +0 leather armour a +0 club (23, 27, D:5) 2 flux baubles (24, 3, D:5) a +0 short sword (24, 10, D:5) a +0 scale mail a +0 hand axe (24, 13, D:5) a +0 ring mail (25, 4, D:5) a +0 sling a +0 sling a +0 sling (26, 5, D:5) a +0 leather armour a +0 flail (27, 27, D:5) a +0 flail (38, 17, D:5) a +0 mace Level 6 of the Dungeon (10, -29, D:6) a +0 giant club (12, -30, D:6) a +0 whip (14, -33, D:6) a +0 club (14, -22, D:6) a +0 giant spiked club (38, -8, D:6) a +0 halberd (39, -37, D:6) a +0 scythe a +0 robe (49, -19, D:6) a scroll of teleportation (53, -25, D:6) 16 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -3, D:7) a +0 flail a +0 leather armour (3, -26, D:7) a +0 short sword (6, -1, D:7) a +0 leather armour a +0 hand axe (11, -28, D:7) a +0 hand axe (16, -23, D:7) a +0 club (19, -30, D:7) a +0 leather armour of poison resistance (19, -27, D:7) a +0 scale mail a +0 hand axe a +0 scale mail a +0 club (20, -28, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 trident (21, -27, D:7) a +0 robe a +0 dagger a +0 leather armour 3 boomerangs a +0 hand axe a +0 dagger (22, -28, D:7) a +0 hand axe a +0 robe (23, -28, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (31, -22, D:7) a +0 spear (32, -23, D:7) a +0 spear (33, -23, D:7) a +0 spear (40, 4, D:7) a +0 dagger a +0 robe (41, -12, D:7) a +0 rapier (41, 4, D:7) a +0 dagger a +0 robe (42, 4, D:7) a +0 dagger a +0 robe (47, 4, D:7) a +0 chain mail a +0 morningstar Level 8 of the Dungeon [Shop] Tuuz's Assorted Antiques a scroll of summoning (294 gold) a condenser vane (1240 gold) a scroll of fog (124 gold) a scroll of identify (62 gold) a wand of roots (2) (148 gold) a scroll of torment (294 gold) a talisman of death (1240 gold) a +0 long sword (108 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a potion of moonshine (31 gold) a scroll of enchant armour (232 gold) (0, 0, D:8) a +0 ring mail (3, -14, D:8) a +0 flail (3, 0, D:8) a +0 trident (3, 17, D:8) a +0 robe a +0 hand axe (7, 2, D:8) a +0 club (8, -21, D:8) a +0 war axe a +0 ring mail (10, -13, D:8) a +0 ring mail (30, 19, D:8) a +0 robe a +0 heavy falchion (34, -21, D:8) a +0 flail (35, -10, D:8) a +0 short sword (36, -3, D:8) a +0 ring mail a +0 war axe (40, -1, D:8) a +0 flail (42, -5, D:8) a +0 scale mail a +0 short sword (42, -3, D:8) a +0 mace (47, 1, D:8) a +0 chain mail a +0 war axe (52, 8, D:8) a +5 great sword a +0 ring mail (52, 9, D:8) a +0 robe a +3 flail a +0 club (52, 10, D:8) a +2 trident of venom a +0 robe a +0 halberd a +0 robe a +0 robe a +0 dagger (52, 12, D:8) a +0 leather armour a +0 club a +0 club a +0 dagger 5 stones a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (6, -23, D:9) a +0 mace (7, -23, D:9) a +0 robe a +0 dagger (7, -22, D:9) a +0 robe a +0 dagger (8, -23, D:9) a +0 robe a +0 short sword a +0 leather armour a +0 flail (8, -22, D:9) a +0 flail (9, -21, D:9) a +0 robe a +0 dagger (10, -26, D:9) a +0 ring mail a +0 trident a +0 flail (10, -25, D:9) a +0 plate armour a +0 hand axe (27, -9, D:9) a +0 flail (28, -13, D:9) a kobold corpse (skeletalised by now) (28, -11, D:9) a kobold corpse (skeletalised by now) (28, -6, D:9) a kobold corpse (skeletalised by now) (28, -4, D:9) a kobold corpse (skeletalised by now) (28, 0, D:9) a kobold corpse (skeletalised by now) (32, 10, D:9) a +0 leather armour (35, -8, D:9) a +3 dagger (36, -7, D:9) a +7 whip (39, -16, D:9) a +0 ring mail (41, -10, D:9) a +0 robe a +0 dagger (44, -16, D:9) a +0 robe a +0 dagger (45, -9, D:9) a +0 chain mail (52, -31, D:9) a +0 short sword (53, -31, D:9) a +0 whip (54, -42, D:9) a +0 giant spiked club a +0 giant spiked club (54, -39, D:9) a +0 club (54, -37, D:9) a +0 dagger (54, -36, D:9) a +0 dagger of venom a +1 dagger of venom (54, -31, D:9) 5 stones a +0 short sword Level 10 of the Dungeon [Shop] Haol's Lightly-Used Armoury a -1 triple crossbow (180 gold) a -2 demon trident (180 gold) a -2 triple crossbow (120 gold) a -3 partisan (1 gold) a -1 eveningstar (264 gold) a -1 lajatang (120 gold) -1 golden dragon scales (900 gold) a -1 demon blade (240 gold) [Shop] Saow's Antique Armour Boutique the +3 pair of mountain boots {steadfast, rC+} (536 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. the +2 ring mail of Weirdness {rCorr} (425 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 buckler "Gizacs" {Harm} (264 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the +3 ring mail of Rotation {rPois rF+++ Dex-5 Slay-5} (539 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Dex-5: It affects your dexterity (-5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. a +3 ring mail of positive energy (368 gold) a +3 ring mail of positive energy (368 gold) the +3 chain mail of Zin's Fury {Int+5 Dex+2} (683 gold) Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 leather armour of fire resistance (224 gold) a +1 plate armour of fire resistance (480 gold) (0, 0, D:10) 17 gold pieces (9, 0, D:10) a parchment of Eringya's Surprising Crocodile (11, 1, D:10) a parchment of Mephitic Cloud (12, 0, D:10) a +0 orcbow (still there?) a +1 heavy spear (still there?) (13, -1, D:10) 3 gold pieces (13, 2, D:10) 4 gold pieces (14, -7, D:10) a parchment of Frozen Ramparts (17, 5, D:10) a +0 ring mail a +0 spear (17, 7, D:10) a +0 robe a +0 dagger (17, 8, D:10) a +0 club (18, -19, D:10) a +0 short sword (18, -2, D:10) 9 gold pieces (20, -19, D:10) a +0 ring mail a +0 dagger (20, -17, D:10) a +0 dagger a +0 robe (20, 2, D:10) a +0 dagger a +0 robe a +0 ring mail a +0 flail (21, -16, D:10) a +0 glaive a +0 club a +0 short sword a +0 whip a +0 robe (22, -16, D:10) 2 stones a +0 dagger a +0 kite shield a +0 scale mail (27, -10, D:10) a +0 dagger (27, -8, D:10) a +0 dagger (32, 20, D:10) a +0 halberd a +0 spear a +0 scale mail (33, 19, D:10) a +0 great sword a +0 robe (33, 20, D:10) a +0 club (34, 15, D:10) a +0 morningstar a +0 robe (34, 17, D:10) a +0 flail (34, 18, D:10) a +0 battleaxe of venom a +0 robe (35, 17, D:10) a +0 whip of venom a +0 club (36, 15, D:10) a +2 spear a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (9, 0, Lair:1) a +1 hand axe of sundering (19, 15, Lair:1) the +6 hand axe "Zedwyel" {heavy, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 sling a +0 robe (25, -10, Lair:1) a +0 ring mail (33, -22, Lair:1) a +0 chain mail (51, -13, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (2, 20, Lair:2) a +2 buckler (5, 18, Lair:2) 19 gold pieces (8, -23, Lair:2) a +0 rapier (8, 19, Lair:2) a +0 falchion (9, 20, Lair:2) a +0 war axe a +0 leather armour (56, -31, Lair:2) a +1 vampiric long sword Level 3 of the Lair of Beasts [Shop] Qokhlamiel's Book Shop a parchment of Rending Blade (325 gold) a parchment of Freeze (100 gold) a parchment of Launch Clockwork Bee (220 gold) a parchment of Death Channel (625 gold) a parchment of Dragon's Call (1300 gold) a parchment of Vhi's Electric Charge (325 gold) a parchment of Nazja's Percussive Tempering (460 gold) a parchment of Cigotuvi's Putrefaction (325 gold) a parchment of Rimeblight (820 gold) a parchment of Ignite Poison (325 gold) a manual of Ranged Weapons (2000 gold) (2, -35, Lair:3) the rimehorn talisman of Sif Muna's Supremacy {rElec rPois Int+2 Slay-4} [rimehorn talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (5, 12, Lair:3) a +1 mace of protection (6, -3, Lair:3) a +2 long sword of electrocution (22, -2, Lair:3) the quill talisman of Recklessness {Stlth+} [quill talisman] Stlth+: It makes you more stealthy. (30, -2, Lair:3) a +0 trident (30, 20, Lair:3) a +0 ring mail (43, -18, Lair:3) 3 boomerangs (52, 11, Lair:3) a potion of moonshine (53, 0, Lair:3) a +0 ring mail (62, 13, Lair:3) 3 flux baubles Level 4 of the Lair of Beasts (20, 14, Lair:4) 2 potions of berserk rage (34, -9, Lair:4) a stone (36, -13, Lair:4) a stone (36, -5, Lair:4) a stone (36, -4, Lair:4) 3 gold pieces (39, -12, Lair:4) a stone (39, -6, Lair:4) a stone (41, 0, Lair:4) 3 gold pieces (43, -1, Lair:4) 3 gold pieces (50, -2, Lair:4) a +0 flail (54, -18, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (22, 31, Lair:5) 5 large rocks (22, 45, Lair:5) a +0 buckler a +0 spear (23, 43, Lair:5) a +0 robe a +0 rapier (24, 43, Lair:5) a +0 robe a +0 rapier (25, 42, Lair:5) a +0 robe a +0 rapier (27, 41, Lair:5) a +0 buckler a +0 robe (27, 55, Lair:5) a +0 short sword a +0 robe (51, 55, Lair:5) a +0 lajatang (53, 30, Lair:5) a +0 dagger a +0 robe a +0 buckler (53, 55, Lair:5) a +0 robe (54, 36, Lair:5) a +0 spear (56, 35, Lair:5) a +0 spear a +0 buckler (57, 52, Lair:5) a +0 robe a +0 short sword (58, 48, Lair:5) a +0 buckler a +0 robe (58, 51, Lair:5) a +2 buckler a +0 robe a +0 dagger (59, 51, Lair:5) a +0 robe a +0 rapier Level 1 of the Pits of Slime