Acolytest Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -31, D:1) a bat corpse (skeletalised by now) (17, -16, D:1) 3 datura-tipped darts (20, 6, D:1) a +0 club a +0 club a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, 8, D:1) a +0 ring mail (23, -32, D:1) a ring of resist corrosion (27, -27, D:1) a +0 short sword 4 stones (27, -26, D:1) a hobgoblin corpse (skeletalised by now) (28, -26, D:1) a jackal corpse (skeletalised by now) (29, -10, D:1) a +0 club (31, -27, D:1) a hobgoblin corpse (skeletalised by now) (33, -7, D:1) a quokka skeleton (34, -14, D:1) a hobgoblin skeleton (34, -13, D:1) a frilled lizard skeleton (35, -27, D:1) a +0 hand axe (45, -3, D:1) a +0 leather armour (45, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (1, -32, D:2) a rat skeleton (1, -19, D:2) a +0 dagger (1, -15, D:2) a +0 ring mail (9, -42, D:2) a +0 chain mail (19, -2, D:2) a rat skeleton (21, -17, D:2) a parchment of Maxwell's Portable Piledriver (36, -32, D:2) a +0 spear (56, -36, D:2) a ring of resist corrosion (57, 3, D:2) the +3 leather armour of Theory {rC+ rN+ Regen+ Int-4} rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (58, 5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ring of magical power (6, -7, D:3) a frilled lizard corpse (9, -12, D:3) a +0 club (21, 9, D:3) a +0 short sword an orc corpse