Acora Level 1 of the Dungeon (0, 0, D:1) a +0 club a ball python corpse (skeletalised by now) (5, -20, D:1) a ball python corpse (skeletalised by now) (6, -19, D:1) a +0 club (6, 0, D:1) a jackal skeleton (7, 0, D:1) a jackal skeleton (7, 1, D:1) a jackal skeleton (17, 6, D:1) a +0 sling (18, -21, D:1) a +0 club (20, -33, D:1) a book of Maladies (20, 0, D:1) a +0 club a kobold skeleton (27, -5, D:1) a +0 club (35, -29, D:1) a quokka corpse (skeletalised by now) (35, -26, D:1) a rat corpse (skeletalised by now) (54, -15, D:1) a ball python corpse (skeletalised by now) (55, -18, D:1) a +0 dagger (59, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) a +0 ring mail (4, -5, D:2) a +0 mace (15, -21, D:2) a frilled lizard corpse (skeletalised by now) (16, -14, D:2) a +0 mace (16, -11, D:2) a +0 whip (17, -12, D:2) a +0 dagger a kobold skeleton (23, -18, D:2) a +0 short sword (28, -20, D:2) a +0 dagger (30, 3, D:2) a +0 robe (32, 10, D:2) a staff of cold Level 3 of the Dungeon (0, 0, D:3) a potion of might (20, 9, D:3) a +0 ring mail (25, 5, D:3) an adder corpse (38, 5, D:3) a +0 whip the +1 robe of Kionnuyg {Int+7} Int+7: It affects your intelligence (+7).