Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7677471761667890211 334 Afonso the Magician (level 6, -8/35 HPs) Began as a Deep Elf Conjurer on June 23, 2025. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:11:41 (3321 turns). Afonso the Magician (Deep Elf Conjurer) Turns: 3321, Time: 00:11:41 Health: -8/35 AC: 3 Str: 4 XL: 6 Next: 27% Magic: 1/15 EV: 13 Int: 25 God: Gold: 180 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . w - +0 dagger (distort) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . r - scarf {harm} rCorr . x - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of fire HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: harm (+30% outgoing, +20% incoming) @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons w - a +0 dagger of distortion (weapon) Missiles s - 6 poisoned darts Armour a - a +0 robe (worn) q - the +1 chain mail of Faelafum {rF++ Regen+ Dex+3} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). r - a scarf of harm (worn) x - a +0 pair of gloves (worn) Jewellery g - a ring of fire (worn) Scrolls d - a scroll of blinking {unknown} e - 2 scrolls of fear {unknown} f - 5 scrolls of identify {unknown} j - a scroll of torment {unknown} o - a scroll of amnesia {unknown} p - a scroll of noise {unknown} u - a scroll of fog {unknown} v - a scroll of acquirement {unknown} y - a scroll of poison {unknown} z - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of moonshine {unknown} h - 4 potions of curing {unknown} i - a potion of cancellation {unknown} k - a potion of mutation {unknown} l - a potion of brilliance {unknown} m - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} t - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 5.0 Dodging - Level 3.0 Stealth + Level 5.2 Spellcasting - Level 5.0 Conjurations + Level 0.8 Translocations + Level 1.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 d - Fulminant Prism Conj/Alch 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 6% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Jinxbite Hex 12% N/A 12% 2 Fugue of the Fallen Necr 6% N/A 24% 3 Anguish Hex/Necr 3% N/A 63% 4 Alistair's Intoxication Alch 7% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [=(= D:4 ((([ Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The goblin shoots a bolt. The bolt barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre misses you. The goblin shoots a bolt. The bolt barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 90% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The goblin shoots a bolt. The bolt misses you. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin shoots a bolt. The bolt closely misses you. The ogre hits you with a +0 giant club! You die... ###### ##..... ###..g# ###..@# ##...O## ##....## #....## #....# #...~..##^...# .#..~~~.##....# P~PPP~~~.#...g# >. .. PP~♣~~PP##....# ## ... You could see an ogre and a goblin. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) A jelly (D:4) 2 hounds (D:4) An orc wizard (D:4) A gnoll (D:1) 5 adders 2 ribbon worms 4 dart slugs 7 orcs 6 endoplasms 5 giant cockroaches 8 hobgoblins 3 jackals (D:2) A quokka (D:2) 3 ball pythons 2 bats (D:3) 4 frilled lizards 4 goblins 8 kobolds 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 644 | D:1 | Learned a level 2 spell: Searing Ray 666 | D:2 | Found Luor's Weapon Boutique. 688 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 835 | D:2 | Reached skill level 1 in Fighting 1009 | D:2 | Found Libycvar's Antique Armour Shoppe. 1302 | D:2 | Found Vuediorgh's Jewellery Emporium. 1403 | D:2 | Found Hunoulio's Jewellery Boutique. 1515 | D:2 | Identified the +1 chain mail of Faelafum {rF++ Regen+ | Dex+3} 1573 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1755 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2351 | D:3 | Reached skill level 5 in Conjurations 2638 | D:4 | Reached XP level 5. HP: 29/29 MP: 9/14 2670 | D:4 | Reached skill level 5 in Spellcasting 2734 | D:4 | Found Uddix's Antique Weapon Boutique. 2762 | D:4 | Found Xicix Peu's Weapon Shop. 2899 | D:4 | Learned a level 4 spell: Fulminant Prism 2917 | D:4 | Reached XP level 6. HP: 35/35 MP: 9/15 2981 | D:4 | Found Ebofamos's Weapon Shoppe. 3128 | D:4 | Found Tematuef's Armour Shop. 3197 | D:4 | Noticed Crazy Yiuf 3295 | D:4 | Reached skill level 5 in Dodging 3295 | D:4 | Reached skill level 1 in Alchemy 3321 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, nicolae_grassy_gnolls D:2: layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_broadway_a, co_window_unsneaky_path_a, co_window_2corner, co_window_cross_2, co_window_of_opportunity_c, co_window_corner_b, co_window_2corner, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_c, serial_shops, shop, nicolae_shop_peninsula, shop, shop, minmay_tripent D:3: layout_basic D:4: layout_cave_pools, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_shore_a, serial_shops, nicolae_shop_peninsula, shop, nicolae_shop_tiny_glass, shop, st_stairs_7, hangedman_decor_slide_cut, grunt_ministairs_4, nzn_random_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 5 | 5.0 Fighting | 1 2 | 2.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.0 Alchemy | 1 | 1.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 77 | 36 || 113 Searing Ray | | 36 || 36 Fulminant Prism | | 1 || 1 Armour: Robe | 4 | 16 || 20 Dodge: Dodged | 3 | 25 || 28