Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13308297993170475865 (custom seed) 13906 Afonso the Thaumaturge (level 11, -1/67 HPs) Began as a Deep Elf Conjurer on June 25, 2025. Constricted to death by an anaconda simulacrum (3 damage) ... in an ice cave on June 26, 2025. The game lasted 00:59:27 (13525 turns). Afonso the Thaumaturge (Deep Elf Conjurer) Turns: 13525, Time: 00:59:28 Health: -1/67 AC: 11 Str: 4 XL: 11 Next: 81% Magic: 0/27 EV: 10 Int: 32 God: Gold: 857 SH: 0 Dex: 13 Spells: 14/30 levels left rFire . . . r - +3 dagger of Jeeb Set {protect, rElec Int+4} rCold . . . (no offhand) rNeg + . . a - +2 robe of Lefuihen {*Slow rN+ Stlth+} rPois . t - +0 helmet rElec + M - scarf {shadows} rCorr . Q - +0 pair of gloves SInv . N - +0 pair of boots Will +.... (no amulet) Stlth +++ E - +4 ring of protection HPRegen 0.31/turn q - +5 ring of evasion MPRegen 0.40/turn %: slow self (1%) @: slowed, constricted, studying Ice Magic, very slow A: magic regeneration a: no special abilities You were in an ice cave. You visited 1 branch of the dungeon, and saw 11 of its levels. You also visited: Ossuary and Ice Cave. You collected 857 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - the +2 hand axe of Gozag's Displeasure {venom, rPois rC+ Str-3 Dex+2} (You found it in an ice cave) rPois: It protects you from poison. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). r - the +3 dagger of Jeeb Set (weapon) {protect, rElec Int+4} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). J - a +4 quarterstaff of chaos Missiles K - 16 poisoned darts Armour a - the +2 robe of Lefuihen (worn) {*Slow rN+ Stlth+} (You found it in an ice cave) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. t - a +0 helmet (worn) I - a +0 cloak M - a scarf of shadows (worn) N - a +0 pair of boots (worn) Q - a +0 pair of gloves (worn) W - a +0 scale mail of cold resistance Magical Staves D - a staff of earth U - a staff of earth Jewellery m - a ring of resist corrosion q - a +5 ring of evasion (worn) E - a +4 ring of protection (worn) V - a ring of willpower Y - a ring of see invisible Wands s - a wand of flame (12) H - a wand of warping (2) L - a wand of polymorph (8) R - a wand of paralysis (2) S - a wand of quicksilver (4) T - a wand of mindburst (6) Scrolls h - 3 scrolls of revelation i - a scroll of amnesia {unknown} j - 4 scrolls of poison {unknown} k - 4 scrolls of immolation {unknown} l - 3 scrolls of blinking {unknown} o - a scroll of silence p - 2 scrolls of butterflies {unknown} u - 3 scrolls of fear {unknown} v - 7 scrolls of teleportation {unknown} y - a scroll of enchant armour C - 4 scrolls of enchant weapon {unknown} F - 2 scrolls of torment {unknown} P - a scroll of noise Potions b - a potion of magic d - 2 potions of ambrosia e - 3 potions of attraction f - 3 potions of enlightenment n - 3 potions of cancellation w - 2 potions of resistance x - 4 potions of curing z - a potion of mutation A - 3 potions of moonshine B - 2 potions of heal wounds G - a potion of haste O - 2 potions of lignification Z - a potion of brilliance Miscellaneous X - a +0 Gell's gravitambourine (2/2) Skills: - Level 7.0 Fighting - Level 10.0 Dodging - Level 3.0 Stealth * Level 10.4 Spellcasting * Level 8.2 Conjurations - Level 7.0 Translocations - Level 5.0 Forgecraft + Level 9.4 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Alistair's Walking A Alch/Frge 58% N/A 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 96% 2d7 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Hailstorm Conj/Ice 43% 3d9 1% 3 Launch Clockwork Bee Frge 48% N/A 1% 3 Iskenderun's Battlesphe Conj/Frge 56% 2d13 1% 4 Freeze Ice 64% 1d7 3% 1 Soul Splinter Necr 64% N/A 3% 1 Brom's Barrelling Bould Conj/Erth 43% 2d8 5% 4 Dazzling Flash Hex/Fire 32% N/A 9% 3 Frozen Ramparts Ice 32% 1d5 9% 3 Nazja's Percussive Temp Frge 24% 4d8 11% 5 Eringya's Surprising Cr Summ 16% N/A 28% 4 Martyr's Knell Necr/Summ 16% N/A 28% 4 Hoarfrost Cannonade Ice/Frge 16% 3d6/3d13 28% 5 Fortress Blast Frge 64% 6d6 50% 6 Bombard Conj/Erth 21% 9d4 63% 6 Starburst Conj/Fire 21% 6d7 63% 6 Forge Monarch Bomb Fire/Frge 16% 4d9 85% 6 Spellspark Servitor Conj/Frge 28% N/A 86% 7 Diamond Sawblades Frge 24% 4d6 97% 7 Death Channel Necr 8% N/A 99% 6 Fulsome Fusillade Conj/Alch 32% (3-5)d13 99% 8 Hellfire Mortar Fire/Erth/Frge 13% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:7 Lair (0/5) D:9 Ossuary (visited) IceCv (1/1) Orc: D:9-12 Altars: Elyvilon Gozag Kikubaaqudgha Qazlal Ru Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Something bites your fulminant prism. Something freezes your fulminant prism! Your fulminant prism resists. Something grabs your fulminant prism. Something bites your fulminant prism! Your fulminant prism detonates feebly. An anaconda simulacrum comes into view. The anaconda simulacrum grabs your walking alembic. The anaconda simulacrum bites your walking alembic! The anaconda simulacrum freezes your walking alembic! Your walking alembic resists. The anaconda simulacrum constricts your walking alembic. Your walking alembic punches the anaconda simulacrum! Your walking alembic vents fumes. The anaconda simulacrum bites your walking alembic. The anaconda simulacrum freezes your walking alembic! Your walking alembic resists. The anaconda simulacrum constricts your walking alembic. Your walking alembic is destroyed! Non-targeted cast: Alistair's Walking Alembic (4%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A lumbering aparatus takes shape within a cloud of fumes. The anaconda simulacrum grabs you. The anaconda simulacrum bites you. The anaconda simulacrum freezes you!! The anaconda simulacrum constricts you. You feel yourself slow down. Casting: Alistair's Walking Alembic (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your walking alembic! Your walking alembic is lightly damaged. Your walking alembic is knocked back by the mystic blast. Your walking alembic slams into the ice covered rock wall. Your walking alembic is moderately damaged. The mystic blast hits the anaconda simulacrum! The anaconda simulacrum is heavily damaged. The anaconda simulacrum is knocked back by the mystic blast. The anaconda simulacrum slams into the ice covered rock wall. The anaconda simulacrum is severely damaged. The anaconda simulacrum bites you. The anaconda simulacrum freezes you!! * * * LOW HITPOINT WARNING * * * The anaconda simulacrum constricts you. You die... ### **~~~~~~~*** ******* *,,*** ..### *~~~~~~~#*.#*****,,****,,* ##..###~~~~~~~≈~..*,*,,**,*,,*** .###..#~~~~~~≈≈#.**,,*****,*** .##...##~~~~~~#○.☼,*** *** #####..#*~~~*##.#*** ###.#####***#9.## #..####.### *#.Z### ##....#§.☼.## ##@..### ..°##§§..○..# ##....### .#####§§...## ##.....## ## #.§§§.°.######......## ##.°.§.###..#........## #.#.#§#☼§.........##.### ######§§☼......######..##### ##☼)......# ###....# ########## ###... You could see an anaconda simulacrum (ally target) and a friendly walking alembic (minion). Vanquished Creatures A two-headed ogre (D:8) A bog body (IceCv) Sprozz (D:7) An ice statue (IceCv) 3 unseen horrors A kobold demonologist (D:9) A troll (D:9) Prince Ribbit (D:5) A vampire (D:10) 2 wyverns A yak (D:8) 2 two-headed ogre simulacra (IceCv) A wraith (D:10) A death yak simulacrum (IceCv) 2 steam dragons Menkaure (Ossuary) 4 water moccasins 3 orc warriors 3 ice beasts 2 black bears An elephant simulacrum (IceCv) A wolf (D:9) 4 centaurs (D:8) 3 phantoms 2 cane toad simulacra (IceCv) 2 kobold brigands (D:8) 3 bullfrogs A scorpion (D:7) 2 troll simulacra (IceCv) 3 marrowcudas 6 wights 6 killer bees (D:9) 3 electric eels A howler monkey (D:8) 3 spriggan simulacra (IceCv) A bombardier beetle (D:5) 7 orc priests 10 hounds Crazy Yiuf (D:5) A gnoll bouda (D:4) A sleepcap (D:6) 2 iguanas 3 orc wizards A wolf simulacrum (IceCv) 3 mummies (Ossuary) Robin (D:4) 16 gnolls 4 adders 2 white imps An ufetubus (IceCv) 3 dart slugs 2 ribbon worms 6 gnoll skeletons (Ossuary) 3 gnoll zombies (Ossuary) 14 orcs 3 giant cockroaches 26 hobgoblins 8 jackals 3 quokkas 3 ball pythons 2 bats (D:1) 6 endoplasms 3 frilled lizards 36 goblins 3 goblin skeletons (Ossuary) 2 goblin zombies (Ossuary) 5 hobgoblin skeletons (Ossuary) 5 hobgoblin zombies (Ossuary) 20 kobolds 4 kobold skeletons (Ossuary) 6 kobold zombies (Ossuary) 3 orc skeletons (Ossuary) 3 orc zombies (Ossuary) 7 rats 4 rat skeletons (Ossuary) 6 rat zombies (Ossuary) 314 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:10) Urug (D:10) A bog body (IceCv) An anaconda simulacrum (IceCv) 6 two-headed ogre simulacra (IceCv) 3 death yak simulacra (IceCv) 2 vampire mosquitoes (D:10) A harpy simulacrum (IceCv) An elephant simulacrum (IceCv) 2 cane toad simulacra (IceCv) 2 troll simulacra (IceCv) 2 polar bear simulacra (IceCv) 2 killer bees (D:10) 2 spriggan simulacra (IceCv) 7 naga simulacra (IceCv) A white imp (IceCv) 3 ufetubi (IceCv) 38 creatures vanquished. Vanquished Creatures (others) A two-headed ogre simulacrum (IceCv) A troll simulacrum (IceCv) A killer bee (D:10) 3 creatures vanquished. Grand Total: 355 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 781 | D:2 | Learned a level 2 spell: Searing Ray 803 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1779 | D:3 | Identified the +3 dagger of Jeeb Set {protect, rElec Int+4} 2265 | D:3 | Reached XP level 4. HP: 23/24 MP: 8/12 2303 | D:3 | Reached skill level 5 in Conjurations 2622 | D:4 | Noticed Robin 2651 | D:4 | Killed Robin 2752 | D:4 | Reached skill level 5 in Spellcasting 2752 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/14 2757 | D:4 | Learned a level 4 spell: Fulminant Prism 2762 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2913 | D:4 | Reached skill level 1 in Fighting 2913 | D:4 | Reached skill level 1 in Alchemy 2960 | D:4 | Found a sand-covered staircase. 2966 | Ossuary | Entered an ossuary 3137 | Ossuary | Reached XP level 6. HP: 34/34 MP: 12/15 3838 | Ossuary | Noticed Menkaure 3844 | Ossuary | Killed Menkaure 3845 | Ossuary | Reached skill level 5 in Alchemy 4227 | D:5 | Entered Level 5 of the Dungeon 4241 | D:4 | Reached XP level 7. HP: 22/38 MP: 2/16 5003 | D:5 | Noticed Crazy Yiuf 5456 | D:5 | Noticed Prince Ribbit 5568 | D:5 | Killed Prince Ribbit 5569 | D:5 | Reached XP level 8. HP: 43/43 MP: 10/17 6130 | D:5 | Killed Crazy Yiuf 6131 | D:5 | Reached skill level 1 in Translocations 6254 | D:6 | Found an ornate altar of the Wu Jian Council. 6501 | D:6 | Reached skill level 5 in Dodging 6665 | D:6 | Found an opulent altar of Gozag. 6843 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6890 | D:6 | Found a white marble altar of Elyvilon. 7300 | D:7 | Reached XP level 9. HP: 38/51 MP: 11/18 7598 | D:7 | Noticed Sprozz 7611 | D:7 | Killed Sprozz 7612 | D:7 | Reached skill level 5 in Translocations 7807 | D:7 | Got Sprozz's Annotations on Construction 8006 | D:7 | Found a stormy altar of Qazlal. 8077 | D:7 | Found a staircase to the Ecumenical Temple. 8299 | D:8 | Found a radiant altar of Vehumet. 8470 | D:8 | Reached skill level 5 in Fighting 8527 | D:8 | Found a sacrificial altar of Ru. 8961 | D:8 | Noticed a two-headed ogre 8969 | D:8 | Reached XP level 10. HP: 59/59 MP: 12/19 8977 | D:8 | Killed a two-headed ogre 10235 | D:9 | Reached skill level 10 in Dodging 10478 | D:9 | Found a staircase to the Lair. 10739 | D:10 | Entered Level 10 of the Dungeon 10750 | D:10 | Learned a level 5 spell: Alistair's Walking Alembic 10762 | D:10 | Noticed a two-headed ogre 10768 | D:10 | Killed a two-headed ogre 11024 | D:10 | Reached XP level 11. HP: 67/67 MP: 17/21 11159 | D:10 | Noticed Urug 11172 | D:10 | Killed Urug 11173 | D:10 | Reached skill level 5 in Forgecraft 11944 | D:11 | Found a frozen archway. 11953 | IceCv | Entered an ice cave 13196 | IceCv | Identified the +2 robe of Lefuihen {*Slow rN+ Stlth+} 13198 | IceCv | Identified the +2 hand axe of Gozag's Displeasure {venom, | rPois rC+ Str-3 Dex+2} 13257 | IceCv | Noticed a bog body 13264 | IceCv | Killed a bog body 13265 | IceCv | Reached skill level 10 in Spellcasting 13516 | IceCv | Noticed a bog body 13518 | IceCv | Killed a bog body 13525 | IceCv | HP: 2/67 [anaconda simulacrum (30)] 13525 | IceCv | Constricted to death by an anaconda simulacrum Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms D:2: layout_basic, kennysheep_cluttered_room D:3: layout_loops_ring D:4: layout_rooms, lightli_ossuary_entry_decrepit_ruins, uniq_robin D:5: minmay_goblin_kobold_castle, layout_cave_pods, serial_column_ruins, column_ruins_open_medium, column_ruins_open_small, column_ruins_open_medium, column_ruins_open_medium, column_ruins_grid_2, column_ruins_corridor_dead_end, column_ruins_open_tiny, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1 D:6: layout_basic, nicolae_elyvilon_temple_path, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_catwalk_spiral D:7: layout_basic, lemuel_coloured_pillars_altar, minmay_temple_entry_nine_rooms, uniq_sprozz D:8: layout_layer_cave, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_alcove_2, minmay_circle_x D:9: layout_long_grid, erik_lair_island D:10: layout_roguey, uniq_urug D:11: layout_long_grid, orc_0_dummy, portal_ice_cave_entry_pillars_2, small_statue_intersection, nicolae_diode_basic IceCv: ice_cave_caverns_02 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 6 8 10 | 10.0 Spellcasting | 4 5 10 | 10.4 Conjurations | 5 8 | 8.2 Fighting | 1 3 5 7 | 7.0 Alchemy | 3 5 9 | 9.4 Translocations | 3 6 7 | 7.0 Forgecraft | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 2 | 1 | || 3 Cast: Magic Dart | 101 | 209 | 213 | 44 || 567 Searing Ray | | 14 | 25 | 11 || 50 Fulminant Prism | | 2 | 44 | 53 || 99 Iskenderun's Myst | | | 1 | 21 || 22 Alistair's Walkin | | | | 51 || 51 Evoke: Wand | | | | 7 || 7 Use: Scroll | | | | 16 || 16 Armour: Robe | 6 | 14 | 41 | 53 || 114 Dodge: Dodged | 8 | 24 | 97 | 81 || 210