Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13308297993170475865 (custom seed) 77 Afonso the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 26, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (2360 turns). Afonso the Conjurer (Deep Elf Conjurer) Turns: 2360, Time: 00:02:58 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 14% Magic: 12/12 EV: 17 Int: 29 God: Gold: 98 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . r - +3 dagger of Jeeb Set {protect, rElec Int+4} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of resist corrosion HPRegen 0.24/turn q - +5 ring of evasion MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons g - a +0 dagger r - the +3 dagger of Jeeb Set (weapon) {protect, rElec Int+4} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Armour a - a +0 robe (worn) Jewellery m - a ring of resist corrosion (worn) q - a +5 ring of evasion (worn) Scrolls f - 7 scrolls of identify {unknown} h - a scroll of revelation {unknown} i - a scroll of amnesia {unknown} j - 3 scrolls of poison {unknown} k - a scroll of immolation {unknown} l - a scroll of blinking {unknown} o - a scroll of silence {unknown} p - a scroll of butterflies {unknown} Potions b - a potion of magic c - 2 potions of ambrosia {unknown} d - a potion of attraction {unknown} e - 2 potions of enlightenment {unknown} n - 2 potions of cancellation {unknown} Skills: + Level 3.6 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting - Level 5.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Soul Splinter Necr 20% N/A 7% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Martyr's Knell Necr/Summ 5% N/A 56% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! The gnoll shouts! Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #.##.# ### #.##.# ##.####.##.#### ##.#...........# #.###..####.##.# #####.#.#.# #.##.# ###.........# #.##.######## ....###...######............ รท....###.## #..j@.......#### ....>#...# #j#####.###.# #.#### .....#.### #.# ##.# # #..... ..####.# #j# #..# ###### ..# #.# #.# #.## # ..# #.# #.# #.# #j######### ..####.# #.# #.# #j......... .......# #.# #.# #.###### ..####.# ####.####.# #j# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) 2 dart slugs A ribbon worm (D:3) An orc (D:3) 3 giant cockroaches 5 hobgoblins 4 jackals (D:1) 2 quokkas 2 ball pythons 2 bats (D:1) 4 endoplasms 3 frilled lizards 4 goblins 7 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 146 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 914 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1837 | D:3 | Identified the +3 dagger of Jeeb Set {protect, rElec Int+4} 2288 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2332 | D:3 | Reached skill level 5 in Conjurations 2360 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms D:2: layout_basic, kennysheep_cluttered_room D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.6 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 99 | 7 || 106 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 12 | 3 || 15