Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250627 (custom seed) 137 Afonso the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:39 (1632 turns). Afonso the Conjurer (Deep Elf Conjurer) Turns: 1632, Time: 00:04:40 Health: -7/28 AC: 3 Str: 4 XL: 5 Next: 0% Magic: 6/13 EV: 12 Int: 25 God: Gold: 176 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Missiles j - 6 javelins Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) Magical Staves p - a staff of earth Jewellery h - an amulet of regeneration (worn) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} k - a potion of cancellation {unknown} m - a potion of heal wounds {unknown} o - 2 potions of ambrosia {unknown} Skills: - Level 4.0 Dodging - Level 3.1 Stealth + Level 4.6 Spellcasting - Level 5.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 10% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Starburst Conj/Fire 9% 6d5 99% 6 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 = Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (wandering, hasn't noticed you, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! A magic dart appears from out of thin air! The magic dart hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you! You die... . #.#.###.#.#.# #.# #.#...#.#.#.# #.# #.###.#.#.#.# #.# #.###.#.#.#.# #.# #.#...#.#.#.# #.# #.#.###.#.#.# #.# #.#.# #.# #.# #.# #.#.###.# #.# #.# ..#.....# #@# #.# #### #######.#.# #.# .... ..{.# #.# #### #.### #.# ###'##### #.# #.......# #.# #.......########.# #.........†......# #........######### There were no monsters in sight! Vanquished Creatures 2 bombardier beetles (D:3) 3 adders 2 ribbon worms A dart slug (D:1) 5 endoplasms 2 giant cockroaches 2 hobgoblins (D:2) 5 orcs (D:3) 3 quokkas 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:2) 6 goblins 4 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 503 | D:1 | Found Zuell's Jewellery Emporium. 822 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 839 | D:2 | Learned a level 2 spell: Searing Ray 1177 | D:2 | Noticed Sigmund 1265 | D:3 | Found a stormy altar of Qazlal. 1302 | D:3 | Reached skill level 5 in Conjurations 1302 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1552 | D:3 | Noticed Grinder 1555 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 1557 | D:3 | Paralysed by Grinder for 2 turns 1568 | D:3 | Paralysed by Grinder for 4 turns 1632 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_cross, serial_shops, nicolae_shop_waterfront D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_well_armoured, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Stealth | 3 | 3.1 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 70 | 15 || 85 Searing Ray | 2 | 7 || 9 Armour: Robe | 4 | 7 || 11 Dodge: Dodged | 15 | 3 || 18