Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8357275820354413807 481 Afonso the Conjurer (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on July 2, 2025. Was a Follower of Vehumet. Slain by an orc warrior ... wielding a +0 dire flail (18 damage) ... on level 5 of the Dungeon. The game lasted 00:09:32 (3970 turns). Afonso the Conjurer (Deep Elf Conjurer) Turns: 3970, Time: 00:09:32 Health: -1/35 AC: 3 Str: 4 XL: 6 Next: 87% Magic: 0/15 EV: 12 Int: 28 God: Vehumet [*.....] Gold: 276 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . t - +10 dagger of Eciton {freeze, +Blink rElec Int+3} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... o - amulet of guardian spirit Stlth ++ d - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: guardian spirit @: no status effects A: magic regeneration a: Renounce Religion, Evoke Blink You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 276 gold pieces. Inventory: Hand Weapons l - a +2 dagger of distortion t - the +10 dagger of Eciton (weapon) {freeze, +Blink rElec Int+3} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Missiles s - 2 throwing nets Armour a - a +0 robe (worn) w - a +0 pair of boots (worn) Jewellery d - a ring of protection from cold (worn) o - an amulet of guardian spirit (worn) z - a ring of ice Wands m - a wand of acid (8) y - a wand of iceblast (16) C - a wand of flame (26) Scrolls c - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} p - a scroll of torment {unknown} q - a scroll of acquirement {unknown} r - 4 scrolls of teleportation {unknown} A - a scroll of revelation {unknown} B - a scroll of blinking {unknown} Potions b - 3 potions of magic f - a potion of lignification g - 2 potions of might h - 3 potions of mutation i - a potion of berserk rage k - 8 potions of curing n - a potion of heal wounds {unknown} v - a potion of moonshine x - a potion of invisibility Talismans u - an inkwell talisman Skills: - Level 2.0 Fighting - Level 4.0 Dodging - Level 4.0 Stealth - Level 5.0 Spellcasting - Level 5.1 Conjurations + Level 4.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 7% 1 Scorch Fire 14% 2d5 10% 2 Flame Wave Conj/Fire 21% 2d8 24% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the orc warrior. The orc warrior is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 dire flail! The orc warrior barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (heavily wounded, 81% to hit) The searing ray hits the orc warrior! The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 dire flail! The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 dire flail!! Ouch! That really hurt! You die... .## ##.....##.... ....#####........... #....#.....##...... ............##...# ............#...# ...........[...# .........<..)..# ........[.###.)## .......@.## ##..# ......[o## #..## ........# ##..# ......... ##.## ......... #).# .......... #<.# ......#... ##....... ......##### .###..# ## # You could see an orc warrior. Vanquished Creatures Sigmund (D:4) An ice beast (D:4) A bombardier beetle (D:3) A jelly (D:4) Ijyb (D:4) 5 gnolls (D:3) 4 adders A dart slug (D:3) 4 ribbon worms (D:2) 5 orcs (D:5) 4 endoplasms 3 giant cockroaches 6 hobgoblins A jackal (D:1) 2 quokkas (D:2) 3 ball pythons 4 bats 3 frilled lizards 6 goblins 6 kobolds 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 835 | D:2 | Reached XP level 3. HP: 3/19 MP: 0/10 1115 | D:2 | Identified the +10 dagger of Eciton {freeze, +Blink rElec | Int+3} 1129 | D:2 | Identified the +0 ring mail "Neluriar" {Rampage rC+ Will- | Dex+3} 1294 | D:2 | Found a faded altar of an unknown god. 1318 | D:2 | Found a radiant altar of Vehumet. 1480 | D:2 | Became a worshipper of Vehumet 1813 | D:3 | Reached XP level 4. HP: 22/24 MP: 4/12 1870 | D:3 | Reached skill level 5 in Conjurations 2245 | D:3 | Found a shadowy altar of Dithmenos. 2521 | D:2 | Learned a level 2 spell: Searing Ray 2526 | D:2 | Learned a level 4 spell: Fulminant Prism 2531 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2569 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 3005 | D:4 | Noticed Sigmund 3040 | D:4 | Found a snail-covered altar of Cheibriados. 3129 | D:4 | Noticed an ice beast 3215 | D:4 | Found a radiant altar of Vehumet. 3247 | D:4 | Noticed Ijyb 3251 | D:4 | Killed Ijyb 3252 | D:4 | Reached skill level 1 in Alchemy 3392 | D:4 | Reached * piety under Vehumet 3392 | D:4 | Offered knowledge of Sandblast by Vehumet. 3611 | D:4 | Killed Sigmund 3612 | D:4 | Reached skill level 5 in Spellcasting 3612 | D:4 | Reached XP level 6. HP: 31/35 MP: 7/15 3845 | D:5 | Entered Level 5 of the Dungeon 3970 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, minmay_close_crescents D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, basic_altar, minmay_indecisive_spiral D:3: minmay_inner_zag, layout_basic, grunt_dithmenos_smoke_and_mirrors D:4: cheibrodos_helix_gallery, layout_loops_ring, nicolae_vehumet_radiance, mainiacjoe_overflow_catwalk, uniq_sigmund, uniq_ijyb D:5: layout_layer_cave, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.1 Alchemy | 2 4 | 4.1 Fighting | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Cast: Magic Dart | 86 | 51 || 137 Searing Ray | | 11 || 11 Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 1 || 1 Evoke: Wand | | 3 || 3 Use: Scroll | | 7 || 7 Armour: Robe | 7 | 11 || 18 Dodge: Dodged | 10 | 11 || 21