Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13508312701451039385 46 Afonso the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 2, 2025. Slain by Terence ... wielding a +4 morningstar of protection (19 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1422 turns). Afonso the Conjurer (Deep Elf Conjurer) Turns: 1422, Time: 00:01:58 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 1/10 EV: 12 Int: 24 God: Gold: 102 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} f - a scroll of butterflies {unknown} i - a scroll of fear {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 3.2 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 16% 2 Scorch Fire 8% 2d5 16% 2 Dazzling Flash Hex/Fire 8% N/A 30% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 95% 5 Starburst Conj/Fire 8% 6d4 99% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Veteran comes into view. He is wielding a +4 morningstar of protection. Okay, then. The magic dart hits Terence but does no damage. Terence shouts! You hear a shout! The magic dart hits Terence! Terence is moderately wounded. The magic dart hits Terence! Terence is almost dead. Terence screams, "I hate armataurs! They have no honour!" The magic dart hits Terence. Terence is almost dead. You are out of magic! You are out of magic! You are out of magic! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 morningstar of protection and wearing a +0 ring mail (almost dead, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) The searing ray hits Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. You stop channelling your searing ray. Terence hits you with a +4 morningstar of protection!! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.......##....)..... #.......##....##.##. #.......##....# .. .## ##########....###########††... #.......@............ #.....##########..... #####.#<..##### ... #@###.....# . #@# #.###.# #.#######.# #.........# ########### You could see Terence. Vanquished Creatures A gnoll (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 hobgoblins 4 jackals (D:2) 7 ball pythons 4 bats 4 frilled lizards 9 goblins 2 kobolds (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1106 | D:2 | Learned a level 2 spell: Searing Ray 1131 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1200 | D:2 | Found a faded altar of an unknown god. 1280 | D:2 | Noticed Robin 1284 | D:2 | Identified the +0 ring mail of Indecent Exposure {Int+3} 1404 | D:2 | Noticed Terence 1422 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic, nicolae_ecumenical_snake_handling, minmay_tetromino_t2, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 72 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 2