Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17901053965737284016 30 Afonso the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on July 4, 2025. Mangled by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:01:53 (1155 turns). Afonso the Conjurer (Deep Elf Conjurer) Turns: 1155, Time: 00:01:54 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 10/10 EV: 2 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . j - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery n - an amulet of the acrobat Scrolls d - 2 scrolls of amnesia {unknown} f - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - 4 scrolls of fear {unknown} m - a scroll of poison {unknown} Potions b - 4 potions of magic c - a potion of enlightenment {unknown} e - 3 potions of might {unknown} g - a potion of attraction {unknown} i - 2 potions of haste {unknown} l - a potion of moonshine {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) n - an amulet of the acrobat You can't see any susceptible monsters within range! (Use Z to cast anyway.) A sleepcap comes into view. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. A sleepcap comes into view. An endoplasm comes into view. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The endoplasm quivers. An endoplasm comes into view. There are monsters nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. The endoplasm quivers. There are monsters nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. There are monsters nearby! The magic dart hits the sleepcap! The sleepcap is moderately damaged. The endoplasm jiggles. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap completely misses you. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ........Jf.J.# #.# ############f# #.# # #.# #.# ...#####.#####.# #..).....J....# #####)..#####.# #.### #.# #.#######.# #.#...f@J.# #.#.#####.# #.#.#####.# #.#.....>.# ##.#.#####.# #...<# #.# .....#..# #.# ####....# #.# ####.# You could see a sleepcap and an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs 2 endoplasms (D:2) A hobgoblin (D:2) 3 quokkas (D:1) 4 bats A frilled lizard (D:2) 3 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 841 | D:2 | Reached XP level 3. HP: 18/19 MP: 3/10 1152 | D:2 | Learned a level 2 spell: Searing Ray 1155 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, glass_columns_a, minmay_misc_feat_pillars D:2: layout_rooms, st_stairs_4 D:3: layout_loops_ring, nicolae_overflow_hidden_temple, ebering_ecumenical_altar_sacrificial, hellmonk_no_cap, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 47 Armour: Robe || 8 Dodge: Dodged || 6