Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6449067149451692201 1 Afonso the Conjurer (level 1, -1/11 HPs) Began as a Deep Elf Conjurer on July 11, 2025. Was an Initiate of Gozag. Killed from afar by a steam dragon (shapeshifter) (2 damage) ... with a ball of steam ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:41 (146 turns). Afonso the Conjurer (Deep Elf Conjurer) Turns: 146, Time: 00:03:42 Health: -1/11 AC: 25 Str: 4 XL: 1 Next: 16% Magic: 6/6 EV: -8 Int: 32 God: Gozag Gold: 81 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . D - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . C - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . F - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (no helmet) rElec + (no helmet) rCorr + (no cloak) SInv + (no gloves) Will +.... (no boots) Stlth (no amulet) HPRegen 0.21/turn J - ring "Jeat" {rElec Slay+4} MPRegen 0.20/turn x - +6 ring of intelligence %: no teleportation @: flying, mesmerised, very slightly contaminated A: magic regeneration a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 81 gold pieces. Inventory: Hand Weapons A - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) B - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. D - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. E - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe C - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). F - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. G - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). H - a +3 buckler I - a +5 crystal plate armour Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence (worn) y - a +6 ring of strength z - a +6 ring of strength J - the ring "Jeat" (worn) {rElec Slay+4} (You found it in the Dungeon) [ring of slaying] rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands q - a wand of mindburst (7) r - a wand of iceblast (7) s - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Miscellaneous K - a +0 phial of floods Skills: + Level 0.4 Fighting + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 100% 2 Fulminant Prism Conj/Alch 9% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. A ribbon worm, a water moccasin and a steam dragon come into view. Visions of slaying the water moccasin flood into your mind. The water moccasin hisses angrily. The steam dragon hisses angrily. The steam dragon breathes steam at you. The ball of steam hits you but does no damage. You break out of your daze! The water moccasin moves out of view. The steam dragon moves out of view. Found a +2 heavy mace. Found a scroll of brand weapon and a staff of death. Found a transporter. Visions of slaying the water moccasin flood into your mind. The water moccasin is engulfed in a cloud of scalding steam. You barely miss the water moccasin. The water moccasin is lightly wounded. The ribbon worm changes into an ogre! The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is lightly wounded. You slash the steam dragon! Visions of slaying the steam dragon flood into your mind. The water moccasin completely misses you. The steam dragon bites you! Ouch! That really hurt! The steam dragon claws you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The steam dragon bites you but does no damage. The steam dragon claws you. * * * LOW HITPOINT WARNING * * * You slice the steam dragon!! The steam dragon is almost dead. You slash the water moccasin! The water moccasin bites you but does no damage. x2 The steam dragon breathes steam at you. The ball of steam hits you. You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)?|.▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓OSD..▓.....▓ ▓.@...▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a steam dragon (mesmerising, catching breath), a water moccasin and an ogre shaped shifter. Vanquished Creatures A jackal zombie (D) A quokka zombie (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Afonso the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 12 | D | Identified the wellspring talisman of Raober {rF+ SInv} 17 | D | Got the +6 shillelagh "Devastator" {shatter} 17 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 17 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 19 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 19 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 20 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 20 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 67 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 116 | D | Entered arena 2. 116 | D | Found a transporter. 132 | D | Got the ring "Jeat" {rElec Slay+4} 142 | D | Entered arena 3. 142 | D | Noticed a water moccasin 142 | D | Noticed a steam dragon 142 | D | Found a transporter. 144 | D | a ribbon worm changed into an ogre 144 | D | Noticed an ogre (shapeshifter) 146 | D | Killed from afar by a steam dragon (shapeshifter) Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Broad axe || 6 Armour: Plate armour || 28 Dodge: Dodged || 2