Afonso the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman "Riloa" {Dex+4} [inkwell talisman] Dex+4: It affects your dexterity (+4). the quill talisman of Filth {rCorr Str-3 Int+3} [quill talisman] rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} (59, 36, D) a +1 long sword of freezing (unseen) (59, 37, D) the ring of Panar {rF+ Dex+3 Slay+4} [ring of slaying] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (60, 36, D) the +0 ring mail "Zuovown" {Str+3} Str+3: It affects your strength (+3). (unseen) (60, 37, D) the +9 flail of the Ancient Places {holy, Int+5} Int+5: It affects your intelligence (+5). (unseen) (61, 0, D) a +1 sling of draining (61, 2, D) 54 gold pieces a +0 dagger a +0 robe (61, 8, D) a staff of fire (61, 16, D) a staff of conjuration (61, 26, D) a +0 great sword of holy wrath (unseen) (61, 36, D) a +0 orcbow of freezing (unseen) (61, 37, D) a book of Air (61, 41, D) 144 gold pieces (61, 43, D) 396 gold pieces (62, 0, D) a staff of conjuration (62, 1, D) a +3 heavy great mace (62, 2, D) a +0 dagger a +0 robe (62, 3, D) 54 gold pieces a +0 mace a +0 ring mail (62, 11, D) 153 gold pieces (62, 16, D) a +1 flail of draining (62, 26, D) a +1 sling of freezing (62, 36, D) a book of Dangerous Friends (62, 37, D) Vudwivock's Parchment of Chilling Oxidation Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Plasma Beam Fire/Air 6 d - Fire Storm Conjuration/Fire 9 (unseen) (62, 41, D) 234 gold pieces (63, 2, D) a +0 hand axe (63, 16, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (63, 17, D) a ring of ice (63, 19, D) a +0 trident (63, 27, D) the +3 quarterstaff "Ysirch" {freeze, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (63, 36, D) a +1 shortbow of flaming (unseen) (63, 37, D) a +2 heavy mace (unseen) (64, 16, D) a +1 antimagic war axe (64, 17, D) a staff of air (unseen) (65, 28, D) a +0 buckler (66, 3, D) a +0 hand axe (67, 0, D) the +1 triple crossbow "Nouj Heryedgh" {heavy, ^Drain rC+ Dex+3} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (67, 3, D) a +0 hand axe (68, 3, D) a +0 hand axe (69, 36, D) a +2 antimagic sling (unseen) (70, 8, D) a +4 short sword of freezing (70, 20, D) a +0 shortbow (70, 21, D) a +0 war axe a +0 plate armour (70, 37, D) a +0 bardiche of venom (71, 8, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (71, 16, D) a staff of air (71, 17, D) a +1 dagger of venom (71, 19, D) a +0 arbalest (71, 20, D) a +0 battleaxe a +0 chain mail (71, 27, D) the +3 great mace of Forgiveness {vamp, rF+ MP+4} rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). (71, 37, D) a staff of death (71, 39, D) a +6 ring of intelligence a +6 ring of dexterity (72, 8, D) a +2 halberd of protection (72, 9, D) a staff of fire (72, 17, D) a riddle talisman (72, 26, D) a +1 glaive of venom (72, 36, D) a +0 quarterstaff of draining (unseen) (73, 1, D) a staff of alchemy (unseen) (73, 20, D) a +0 dire flail a +0 animal skin (73, 26, D) a staff of alchemy (73, 27, D) a +0 scale mail a +0 war axe (73, 36, D) an orb of light (unseen) (73, 37, D) a +1 falchion of protection (unseen)