Agarthian Level 1 of the Dungeon (3, -28, D:1) a +0 short sword (6, 6, D:1) a bat corpse (skeletalised by now) (6, 18, D:1) a spore talisman (8, -36, D:1) a ring of see invisible (8, -31, D:1) a +0 dagger (11, -30, D:1) a ball python corpse (skeletalised by now) (12, -4, D:1) a ring of see invisible a bat skeleton (12, 15, D:1) a ball python corpse (skeletalised by now) (25, -22, D:1) a bat corpse (skeletalised by now) (30, 18, D:1) a rat corpse (skeletalised by now) (44, -27, D:1) a +0 dagger of venom (46, -10, D:1) a +0 whip a kobold skeleton (47, 17, D:1) a ball python corpse (skeletalised by now) (48, -7, D:1) a +0 short sword (53, 12, D:1) a parchment of Fulminant Prism (58, 7, D:1) a frilled lizard corpse (skeletalised by now) (60, -38, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, 1, D:2) a hobgoblin corpse (skeletalised by now) (4, 13, D:2) a ball python corpse (skeletalised by now) (9, -3, D:2) a +0 dagger (9, -2, D:2) a hobgoblin corpse (skeletalised by now) (16, -13, D:2) an adder corpse (skeletalised by now) (19, 4, D:2) a +0 club a goblin skeleton (19, 19, D:2) a +0 leather armour (20, 23, D:2) a ball python skeleton (21, -7, D:2) a frilled lizard corpse (skeletalised by now) (22, 3, D:2) a +0 leather armour (29, 33, D:2) a quokka skeleton (33, 41, D:2) a +0 robe (38, 35, D:2) a frilled lizard skeleton (45, 2, D:2) a hobgoblin skeleton (47, 33, D:2) a +0 pair of boots of earth (55, 31, D:2) a +0 flail a +0 scale mail of death the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon [Shop] Vogeekuk's Antique Armour Emporium a +0 scale mail (88 gold) a +0 scale mail (88 gold) the +0 plate armour of Soft Music {-Tele rF+ Int+3} (688 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (19 gold) a +1 scale mail of fire resistance (352 gold) a +0 pair of gloves (99 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1320 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +0 scale mail (88 gold) a +0 robe (19 gold) (0, 0, D:3) a bat skeleton (5, 18, D:3) a +0 club (5, 20, D:3) a bat corpse (skeletalised by now) (6, 0, D:3) a +0 sling (7, 18, D:3) a +0 short sword (11, 27, D:3) a medusa talisman (11, 29, D:3) a hobgoblin corpse (skeletalised by now) (16, 12, D:3) a +0 club (16, 28, D:3) a bat corpse (skeletalised by now) (17, 19, D:3) a parchment of Iskenderun's Mystic Blast (21, 9, D:3) a ball python skeleton (24, -3, D:3) a +0 dagger a stone a kobold skeleton (39, 13, D:3) a +0 plate armour (54, 20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (2, 14, D:4) the felid corpse of Agarthian (skeletalised by now) (5, -36, D:4) a +0 tower shield (6, -8, D:4) the felid skeleton of Agarthian (6, -6, D:4) a +0 dagger (6, 6, D:4) a howler monkey corpse (9, -27, D:4) a hobgoblin corpse (skeletalised by now) (10, -8, D:4) a +0 club (11, -19, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (14, -22, D:4) a +0 short sword a +0 ring mail an orc skeleton (14, -15, D:4) a +0 battleaxe (16, -21, D:4) an adder skeleton (16, -3, D:4) a +0 trident (20, -23, D:4) a +0 hand axe (21, -21, D:4) a +0 whip (24, -14, D:4) a parchment of Iskenderun's Mystic Blast (40, 10, D:4) a +0 leather armour (41, 12, D:4) a ball python skeleton (44, 0, D:4) a +0 trident (45, -16, D:4) a hound skeleton (52, 0, D:4) a +0 whip a +0 leather armour a +0 whip an orc skeleton (53, -1, D:4) a +0 club a +0 ring mail a +0 dagger a +0 leather armour (54, -15, D:4) a ball python skeleton (56, -1, D:4) a +2 flail of concussion